Project Perfect Mod Forums
:: Home :: Get Hosted :: PPM FAQ :: Forum FAQ :: Privacy Policy :: Search :: Memberlist :: Usergroups :: Register :: Profile :: Log in to check your private messages :: Log in ::


The time now is Sat Apr 20, 2024 7:26 am
All times are UTC + 0
Obelisk (gMax) guess who
Moderators: Global Moderators, Media Hut Moderators, Red Alert 2 Moderators, Tiberian Sun Moderators
Post new topic   Reply to topic Page 1 of 1 [35 Posts] Mark the topic unread ::  View previous topic :: View next topic

Is it a good obelisk?
Yes
0%
 0%  [ 0 ]
No
100%
 100%  [ 8 ]
Total Votes : 8

Author Message
mastercheif
Vehicle Driver


Joined: 13 Aug 2007

PostPosted: Mon Aug 13, 2007 5:25 pm    Post subject:  Obelisk (gMax) guess who Reply with quote  Mark this post and the followings unread

well hello again PPM

im back .. guess who Reborn23

but with improvments in 3d models.. i posted this on tiberium web
and they say its the best yet.. from me offcourse #Tongue

so let me show it to you


its still under construction

PS:im addictied to Halo

anyhoo enjoy Smile

and suggest things that would bring it to your liking



Obelisk.PNG
 Description:
 Filesize:  63.19 KB
 Viewed:  9231 Time(s)

Obelisk.PNG



Back to top
View user's profile Send private message
DeathMummy
Rocket Infantry


Joined: 07 Apr 2007
Location: Turn Around.

PostPosted: Mon Aug 13, 2007 5:58 pm    Post subject: Reply with quote  Mark this post and the followings unread

More detail, smoother edges, smaller tip... and then you got yourself a descent obelisk!

_________________
http://www.ppmsite.com/forum/files/tifansig1_copy_180.png[/img][/url]

Back to top
View user's profile Send private message Skype Account
mastercheif
Vehicle Driver


Joined: 13 Aug 2007

PostPosted: Mon Aug 13, 2007 5:58 pm    Post subject: Reply with quote  Mark this post and the followings unread

kk

_________________
http://img180.imageshack.us/img180/6369/xenoyt7.jpg

Back to top
View user's profile Send private message
Ickus
General


Joined: 25 Nov 2002
Location: @__@

PostPosted: Mon Aug 13, 2007 7:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

looking fairly decent. is this gonna stay low-poly?

well some suggestions

the red pyramid top, appears to be floating. #Tongue

. and beveling your edges so there not so hard ie "straight on 90 degree angles".

I also suggest just one more extrusion to get the contour seen in the TD obelisk. and for the eyelets the remappable dots, ring and connect the middle edges down the obelisk and at each vertex, you can chamfer them and extrude or bevel the faces as you want.

well hope that helps.

_________________
Delirium..

Back to top
View user's profile Send private message
BrianPrime
Shrapnel Sniper


Joined: 26 Jul 2007

PostPosted: Mon Aug 13, 2007 7:13 pm    Post subject: Reply with quote  Mark this post and the followings unread

To be honest, that looks absolutely dreadful.

There is hardly any detail, and the texture doesn't help things either.

_________________


[quote="Bobingabout"]I've got more naruto porn than furry porn[/quote]

Back to top
View user's profile Send private message
mastercheif
Vehicle Driver


Joined: 13 Aug 2007

PostPosted: Mon Aug 13, 2007 7:33 pm    Post subject: Reply with quote  Mark this post and the followings unread

did you know im still learning gMax this is a first

_________________
http://img180.imageshack.us/img180/6369/xenoyt7.jpg

Back to top
View user's profile Send private message
Tyler Adams
Defense Minister


Joined: 08 Oct 2004
Location: Back in black.

PostPosted: Mon Aug 13, 2007 7:50 pm    Post subject: Reply with quote  Mark this post and the followings unread

*sigh*

Ignore Prime, he's... Rolling Eyes

It's quite good for a first. The red tip/crystal should be a bit smaller, and it should have red dots along the middle of the "stinger", but it's quite good otherwise.

_________________

"Banned" RP here

Back to top
View user's profile Send private message Skype Account
Titan
Cyborg Commando


Joined: 12 Dec 2005
Location: Netherlands

PostPosted: Mon Aug 13, 2007 9:00 pm    Post subject: Reply with quote  Mark this post and the followings unread

Just because he's on the list of most noobish people on earth doesn't mean we can ignore his work if it's close to half-decent. We can only do that with Sevelys, who is not among us anymore Sad ...

Anyhow, It needs a sharper tip, a more smooth design, not just a triangle on a stick. Add things like small wires, pipes, lights, etc. .

Back to top
View user's profile Send private message
Tyler Adams
Defense Minister


Joined: 08 Oct 2004
Location: Back in black.

PostPosted: Mon Aug 13, 2007 9:44 pm    Post subject: Reply with quote  Mark this post and the followings unread

TitanMarkII wrote:
Just because he's on the list of most noobish people on earth doesn't mean we can ignore his work if it's close to half-decent. We can only do that with Sevelys, who is not among us anymore Sad ...


I'm not saying his work is shit, his n00k silo is quite good. But his attitude is.. Rolling Eyes

By the way, you might wanna take a look at the Renegade Obelisk, that seems quite accurate to the TD version.. unlike.. well.. everything else. Embarassed

_________________

"Banned" RP here

Back to top
View user's profile Send private message Skype Account
BrianPrime
Shrapnel Sniper


Joined: 26 Jul 2007

PostPosted: Mon Aug 13, 2007 11:27 pm    Post subject: Reply with quote  Mark this post and the followings unread

Tyler Adams wrote:
TitanMarkII wrote:
Just because he's on the list of most noobish people on earth doesn't mean we can ignore his work if it's close to half-decent. We can only do that with Sevelys, who is not among us anymore Sad ...


I'm not saying his work is shit, his n00k silo is quite good. But his attitude is.. Rolling Eyes

By the way, you might wanna take a look at the Renegade Obelisk, that seems quite accurate to the TD version.. unlike.. well.. everything else. Embarassed


Honestly dude, my comment was perfectly acceptable and reasonable. I could have gone "Wtf thats a piece of stupid shit", but instead I gave reasons as to why I thought it could be improved upon?

_________________


[quote="Bobingabout"]I've got more naruto porn than furry porn[/quote]

Back to top
View user's profile Send private message
DeathMummy
Rocket Infantry


Joined: 07 Apr 2007
Location: Turn Around.

PostPosted: Tue Aug 14, 2007 1:53 pm    Post subject: Reply with quote  Mark this post and the followings unread

@BrianPrime:Ermmm, he means that your comment ''that looks absolutely dreadful'' was not that appropriate seeing as this is his first try....
It's not that bad for starters seeing as he has not finished it yet...

_________________
http://www.ppmsite.com/forum/files/tifansig1_copy_180.png[/img][/url]

Back to top
View user's profile Send private message Skype Account
mastercheif
Vehicle Driver


Joined: 13 Aug 2007

PostPosted: Tue Aug 14, 2007 2:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

with the obelisk still underway

i built this from 7:00am to 9:00 am for fun

its an iron curtain

3 screens of it... 1,model..2,textures..3,textures and lighting

sorry the textures suck for the 3 buildings that support the tubes to the curtain the textures did not apply to it and i had to use normal colors

and fixing this obelisk may take awhile so be patient

enjoy the iron curtain



Iron Curtain with Textures and lighting.PNG
 Description:
 Filesize:  80.01 KB
 Viewed:  9078 Time(s)

Iron Curtain with Textures and lighting.PNG



Iron Curtain with Textures.PNG
 Description:
 Filesize:  189.35 KB
 Viewed:  9078 Time(s)

Iron Curtain with Textures.PNG



Iron Curtain with No Textures.PNG
 Description:
 Filesize:  67.45 KB
 Viewed:  9078 Time(s)

Iron Curtain with No Textures.PNG



_________________
http://img180.imageshack.us/img180/6369/xenoyt7.jpg

Back to top
View user's profile Send private message
DeathMummy
Rocket Infantry


Joined: 07 Apr 2007
Location: Turn Around.

PostPosted: Tue Aug 14, 2007 4:45 pm    Post subject: Reply with quote  Mark this post and the followings unread

Its actually quite good you know, just perhaps change the holders of the ball to completely red, the stands- a few more details and perhaps smaller.
Otherwise thats a good start!

_________________
http://www.ppmsite.com/forum/files/tifansig1_copy_180.png[/img][/url]

Back to top
View user's profile Send private message Skype Account
mastercheif
Vehicle Driver


Joined: 13 Aug 2007

PostPosted: Tue Aug 14, 2007 4:51 pm    Post subject: Reply with quote  Mark this post and the followings unread

i will do so

_________________
http://img180.imageshack.us/img180/6369/xenoyt7.jpg

Back to top
View user's profile Send private message
BrianPrime
Shrapnel Sniper


Joined: 26 Jul 2007

PostPosted: Tue Aug 14, 2007 6:41 pm    Post subject: Reply with quote  Mark this post and the followings unread

Do not post work unless it is of a quality that you feel would look good in the game it is intended for.

Otherwise such comments as mine are perfectly acceptable.

_________________


[quote="Bobingabout"]I've got more naruto porn than furry porn[/quote]

Back to top
View user's profile Send private message
mastercheif
Vehicle Driver


Joined: 13 Aug 2007

PostPosted: Tue Aug 14, 2007 6:53 pm    Post subject: Reply with quote  Mark this post and the followings unread

BrianPrime wrote:
Do not post work unless it is of a quality that you feel would look good in the game it is intended for.

Otherwise such comments as mine are perfectly acceptable.


im going to ignore you

_________________
http://img180.imageshack.us/img180/6369/xenoyt7.jpg

Back to top
View user's profile Send private message
mastercheif
Vehicle Driver


Joined: 13 Aug 2007

PostPosted: Wed Aug 15, 2007 1:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

sorry for the double post

but the obelisk is near or is completed

2 Screens Below.. front and back of the obelisk
plz comment .. i will release the download soon

enjoy Smile



Obelisk v.2 Front.PNG
 Description:
 Filesize:  85.26 KB
 Viewed:  8996 Time(s)

Obelisk v.2 Front.PNG



Obelisk v.2 Back.PNG
 Description:
 Filesize:  103.71 KB
 Viewed:  8996 Time(s)

Obelisk v.2 Back.PNG



_________________
http://img180.imageshack.us/img180/6369/xenoyt7.jpg

Back to top
View user's profile Send private message
DeathMummy
Rocket Infantry


Joined: 07 Apr 2007
Location: Turn Around.

PostPosted: Wed Aug 15, 2007 1:29 pm    Post subject: Reply with quote  Mark this post and the followings unread

BrianPrime wrote:
Do not post work unless it is of a quality that you feel would look good in the game it is intended for.

Otherwise such comments as mine are perfectly acceptable.


It is not finished yet!
He is just asking for ways to make it better and to finish it.

_________________
http://www.ppmsite.com/forum/files/tifansig1_copy_180.png[/img][/url]

Back to top
View user's profile Send private message Skype Account
mastercheif
Vehicle Driver


Joined: 13 Aug 2007

PostPosted: Wed Aug 15, 2007 1:45 pm    Post subject: Reply with quote  Mark this post and the followings unread

any other suggestions for the obelisk

_________________
http://img180.imageshack.us/img180/6369/xenoyt7.jpg

Back to top
View user's profile Send private message
Blade
Cyborg Commando


Joined: 23 Dec 2003

PostPosted: Wed Aug 15, 2007 4:46 pm    Post subject: Reply with quote  Mark this post and the followings unread

It could just be me, but I thought the point of this forums was for FINISHED models to be posted for download, not to ask advice on how to improve something that is unfinished.

Back to top
View user's profile Send private message
Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Wed Aug 15, 2007 5:03 pm    Post subject: Reply with quote  Mark this post and the followings unread

you're right
Banshee wrote:
- Only include finished models. If you wanna help to solve problems on your model, post the model in Media Hut and ask help there.

can a mod move this. please

and to your model "obelisk of light"
make it out of one mesh, instead using 5 or 6 deformed boxes.
Then you don't have these ugly,not fitting,overlaying edges at each section.

If you want to come close to the TD Obel then you should take a look on a screenshot of it. Yours doesn't come that close to it in its shape nor its texture. Else it's a quite good start.

But until you show a render of your models, showing how they would look ingame, i think your models aren't worth a download. Because for a more skilled 3d-modeler these are done in 5 minutes.

Oh, and for the lighting of your Iron curtain: add a light source that only affects the ambient color and throws no shadows. Then you don't have these dark shadows and light everything up.

Last edited by Lin Kuei Ominae on Wed Aug 15, 2007 5:07 pm; edited 1 time in total

Back to top
View user's profile Send private message
Daz
Energy Commando


Joined: 26 Apr 2003

PostPosted: Wed Aug 15, 2007 5:05 pm    Post subject: Reply with quote  Mark this post and the followings unread

Obelisk:
Needs more detail (at the moment it's mostly flat mesh).

Needs more/better texturing (why is the middle bit textured but the top/bottom isn't?).

You need to make things like the door fit better, look at actual doors of a similar nature to the one you're making (I assume they're supposed to be sliding doors, so look at real examples of sliding doors) and adapt that to fit with your model.
At the moment the doors and the cylinders on the side just look like boxes/cylinders put on the side.

Speaking of the cylinders, make them something rather than just cylinders.

The base doesn't fit at all. Either make it fit the structure better or remove it entirely.

Hopefully that helps a bit.

_________________

Back to top
View user's profile Send private message Visit poster's website
Blade
Cyborg Commando


Joined: 23 Dec 2003

PostPosted: Wed Aug 15, 2007 10:37 pm    Post subject: Reply with quote  Mark this post and the followings unread

He needs to learn how to use the extrude tool and probably follow some tutorials on how to make basic models in general. Its nice that he's learned how to make primitives and do some basic transforms on them, but that won't help you make good models.

Back to top
View user's profile Send private message
Ickus
General


Joined: 25 Nov 2002
Location: @__@

PostPosted: Thu Aug 16, 2007 1:00 am    Post subject: Reply with quote  Mark this post and the followings unread


_________________
Delirium..

Back to top
View user's profile Send private message
Rebelmoon
Rocket Infantry


Joined: 23 Jun 2006
Location: 3rd Rock from the Tiberian Sun

PostPosted: Thu Aug 16, 2007 7:58 pm    Post subject: Reply with quote  Mark this post and the followings unread

Actually, based on his earlier work as Reborn23, this is a whole hell of alot of improvement. Kudos.

It still needs to be moved to the correct froum, but he is trying and appears to be learning something.

Cheers,

Rebelmoon

Back to top
View user's profile Send private message Visit poster's website Skype Account
DonutArnold
General


Joined: 18 Jan 2005
Location: Finland

PostPosted: Thu Aug 16, 2007 8:22 pm    Post subject: Reply with quote  Mark this post and the followings unread

Pynk wrote:
http://www.subdivisionmodeling.com/wiki/tiki-index.php

well....anyone looking to get with 3d should take a look at this.


Ztyping bookmarked! This site is fantastic!

Ontopic: take your time to improve your 3d skills, it won't happen in one night, but you'll learn a lot!

Back to top
View user's profile Send private message
Crash
Cyborg Commando


Joined: 30 Jan 2007
Location: Norway

PostPosted: Fri Aug 17, 2007 4:37 pm    Post subject: Reply with quote  Mark this post and the followings unread

As I said on tibweb, the obelisk should be a bit smoother in the edges, else I think it looks quite good. Keep practicing.

Back to top
View user's profile Send private message
Kiith-Sa
Rocket Cyborg


Joined: 26 Oct 2004

PostPosted: Fri Aug 17, 2007 5:59 pm    Post subject: Reply with quote  Mark this post and the followings unread

Excellent site, but I don't think that kind of modelling is very usable for creating in-game low-poly non-organic stuff. Just extrude, extrude, extrude #Tongue.

_________________
Time will tell...
Sooner or later...
Time will tell...

Back to top
View user's profile Send private message
Electro
Vehicle Drone


Joined: 03 Jul 2007

PostPosted: Thu Sep 27, 2007 3:40 pm    Post subject: Reply with quote  Mark this post and the followings unread

Details? No. Good attempt? Probably.



Note: was done in Blender 3D 2.44.

Last edited by Electro on Fri Sep 28, 2007 11:44 am; edited 1 time in total

Back to top
View user's profile Send private message Send e-mail Skype Account
Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Thu Sep 27, 2007 5:43 pm    Post subject: Reply with quote  Mark this post and the followings unread

How dare you infidels ruin the name of the Obelisk of Nod?!

_________________


Back to top
View user's profile Send private message
Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Thu Sep 27, 2007 6:22 pm    Post subject: Reply with quote  Mark this post and the followings unread

Since when is the Obelisk a black banana with a red nose? Very Happy

1. remove the smothing groups
2. improve the 3dmodel
3. add textures
4. add a camera (othographic projection marked) with an angle of 63° at 0,-2500,1300
5. add 2 lightsources (1 Omni with Multiplier=0.4 no shadows and Ambient only; 1 Omni with Multiplier=1.0 with shadows) at -500,-100,1000

_________________
SHP Artist of Twisted Insurrection:  Nod buildings

Public SHPs
X-Mech Calendar (28 Mechs for GDI and Nod)
5 GDI, 5 Nod, 1 Mutant, 1 Scrin unit, 1 GDI building

Tools
Image Shaper______TMP Shop______C&C Executable Modifier

Back to top
View user's profile Send private message
DonutArnold
General


Joined: 18 Jan 2005
Location: Finland

PostPosted: Thu Sep 27, 2007 6:45 pm    Post subject: Reply with quote  Mark this post and the followings unread

Can I try to make a better obelisk?

Back to top
View user's profile Send private message
DeathMummy
Rocket Infantry


Joined: 07 Apr 2007
Location: Turn Around.

PostPosted: Thu Sep 27, 2007 9:29 pm    Post subject: Reply with quote  Mark this post and the followings unread

Laughing Then Nod shoots a tiberium cluster bannana from the missile silo and it wipes out everything! Very Happy

_________________
http://www.ppmsite.com/forum/files/tifansig1_copy_180.png[/img][/url]

Back to top
View user's profile Send private message Skype Account
mastercheif
Vehicle Driver


Joined: 13 Aug 2007

PostPosted: Sat Sep 29, 2007 11:05 pm    Post subject: Reply with quote  Mark this post and the followings unread

Electro wrote:
Details? No. Good attempt? Probably.



Note: was done in Blender 3D 2.44.



what kind of obelisk is that?
erm....

hmmm
9/30/07 Smile

_________________
http://img180.imageshack.us/img180/6369/xenoyt7.jpg

Back to top
View user's profile Send private message
Von Kriplespac
General


Joined: 01 Sep 2004
Location: Somewhere

PostPosted: Sun Sep 30, 2007 1:53 am    Post subject: Reply with quote  Mark this post and the followings unread

Hey Reborn, might I mention its actually a pleasure to see you back on better conditions this time, rather then posting all that copy+paste work, you actually did something from scratch...Now then, how to improve this....More Polys, and definably work on the overall design. Wink

_________________
...

Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic Page 1 of 1 [35 Posts] Mark the topic unread ::  View previous topic :: View next topic
 
Share on TwitterShare on FacebookShare on Google+Share on DiggShare on RedditShare on PInterestShare on Del.icio.usShare on Stumble Upon
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © phpBB Group

[ Time: 0.2161s ][ Queries: 21 (0.0152s) ][ Debug on ]