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Infantry - Viscroid weapon
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HZMPLAYS
Medic


Joined: 03 Jul 2006

PostPosted: Mon Jul 03, 2006 11:45 am    Post subject:  Infantry - Viscroid weapon
Subject description: NEW c&c2
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Last edited by HZMPLAYS on Fri Sep 29, 2006 4:54 pm; edited 4 times in total

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Elerium-155
Commander


Joined: 07 Mar 2005

PostPosted: Mon Jul 03, 2006 11:53 am    Post subject: Reply with quote  Mark this post and the followings unread

Ban cannon warming up...

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Muldrake
Supreme Commander


Joined: 19 Sep 2003
Location: England

PostPosted: Mon Jul 03, 2006 12:39 pm    Post subject: Reply with quote  Mark this post and the followings unread

It would seem he's trying to show us a weapon which causes infantry to transmogrify into visceroids.

Interesting, I know its been done before, so I'd be interested into knowing how you did it.

Although the title confuses me.. perhaps your english could be cleared up a bit?

Also interested into that voxel unit which looks like an extended dropship of some kind?

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ChielScape
General


Joined: 07 Mar 2006
Location: In ur BIOS, Steeln ur Megahurtz!

PostPosted: Mon Jul 03, 2006 1:35 pm    Post subject: Reply with quote  Mark this post and the followings unread

errr... preferably english links on this forum plz

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Mon Jul 03, 2006 1:54 pm    Post subject: Reply with quote  Mark this post and the followings unread

erm...yes, the main language in this site is english...

but it's true, that Turns-Infantry-Into-Visceroid weapon is interesting

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DonutArnold
General


Joined: 18 Jan 2005
Location: Finland

PostPosted: Mon Jul 03, 2006 2:18 pm    Post subject: Reply with quote  Mark this post and the followings unread

Hey that Tiberium seeker looks pretty interesting...

What codes you use to make Infantry2visceroid
and tiberium drill?

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ChielScape
General


Joined: 07 Mar 2006
Location: In ur BIOS, Steeln ur Megahurtz!

PostPosted: Mon Jul 03, 2006 2:51 pm    Post subject: Reply with quote  Mark this post and the followings unread

it would seem more that he has a mod. (hence the title explanation)

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ORCACommander
Commander


Joined: 14 Feb 2006
Location: Flying into hostile territory

PostPosted: Mon Jul 03, 2006 3:44 pm    Post subject: Reply with quote  Mark this post and the followings unread

the infantry will only transmophagy in maps that have it enabled otherwise its death Twisted Evil

just use a weapon that uses the gas system and a gas wh

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Muldrake
Supreme Commander


Joined: 19 Sep 2003
Location: England

PostPosted: Mon Jul 03, 2006 3:54 pm    Post subject: Reply with quote  Mark this post and the followings unread

I know that. I was just wondering if that was the way he actually did it.

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HZMPLAYS
Medic


Joined: 03 Jul 2006

PostPosted: Mon Aug 07, 2006 4:30 pm    Post subject: TT Reply with quote  Mark this post and the followings unread

[/quote]



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TerroR
General


Joined: 25 Aug 2002
Location: UK

PostPosted: Mon Aug 07, 2006 6:44 pm    Post subject: Reply with quote  Mark this post and the followings unread

loooool

He understands the english yes!"!"?!$$£"!???

well most of those screenshots are so boreing, like a tick tank on it's own or a simple explosion on a bridge.

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djohe
Cyborg Informer


Joined: 07 May 2006
Location: Sweden, Gothenburg

PostPosted: Mon Aug 07, 2006 10:38 pm    Post subject:   Reply with quote  Mark this post and the followings unread

Surprised Nice work, I tested it in my personal mod and it works great. I made the Ghost Stalker mutate infantry into baby visceroids and it works better than with the gas cloud way. Its like a Mutator gun in RA2 Yuris Revenge but this one spawns baby visceroids instead of Brutes.

Good work HZMPLAYS !!!

If you other people check in that rules.ini its the [N1] infantry with the [N1Primary] rifle that does it with the help of the [TiberiumZapSys] on the warhead [N1Warhead] and [ToxinGas] warhead on the [TiberiumZapPart] particle. <- IF YOU GET IT.

I can make this a tutorial if HZMPLAYS allows it.

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Tue Aug 08, 2006 5:00 am    Post subject: Reply with quote  Mark this post and the followings unread

so it does work wihtout the settings in the map? cool!

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djohe
Cyborg Informer


Joined: 07 May 2006
Location: Sweden, Gothenburg

PostPosted: Tue Aug 08, 2006 6:40 am    Post subject: Reply with quote  Mark this post and the followings unread

Ok I did a test and how many maps has TiberiumDeathToVisceroid= set to NO? Thats the setting that stops this particle/warhead from working. (The same thing applies to the tiberium gas clouds)

Almost all maps lets infantry die on tiberium and become visceroids (havent checked myself yet) but its not a problem.

Another fun thing that I tested is Visceroid breeding. Let a Adult Visceroid attack an infantry when it has this new particle system on its warhead. The result is that every infantry it kills creates a Baby Visceroid and if there are enough infantries nearby you or your enemy will have a seroius problem on their hands. Laughing I died at the beginning of a game when I fought a Adult Visceroid with Light Infantries that I pumped out of the barracks. You can only imagine what happened next or try it yourself.

This weapon will however not work against Jumpjets in the air becaus its gas cloud based and gas clouds cant spawn up in the air.

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ShadowLord
Grenadier


Joined: 07 May 2006
Location: ENGLAND!!!! UK

PostPosted: Tue Aug 08, 2006 11:12 am    Post subject: Reply with quote  Mark this post and the followings unread

Wow! I've got to try this! NOD's got a new baby!

EDIT: Is this mod downloadable? It looks amazing with the tiberium seekers and all!

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Chrisse
AA Infantry


Joined: 02 Mar 2006
Location: Sweden

PostPosted: Tue Aug 08, 2006 12:50 pm    Post subject: Reply with quote  Mark this post and the followings unread

why posting a link to a site that contains virus?

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TerroR
General


Joined: 25 Aug 2002
Location: UK

PostPosted: Tue Aug 08, 2006 12:55 pm    Post subject: Reply with quote  Mark this post and the followings unread

it doesnt

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Destiny
President


Joined: 02 May 2006
Location: Singapore

PostPosted: Tue Aug 08, 2006 12:58 pm    Post subject: Reply with quote  Mark this post and the followings unread

Huh? What do you mean?

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ShadowLord
Grenadier


Joined: 07 May 2006
Location: ENGLAND!!!! UK

PostPosted: Tue Aug 08, 2006 3:36 pm    Post subject: Reply with quote  Mark this post and the followings unread

Its perfectly fine for me. Its a picture site like imageshcak etc.

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Wed Aug 09, 2006 5:21 am    Post subject: Reply with quote  Mark this post and the followings unread

that's an excelent idea, Djohe. Hope you haven't patented it or anything? Wink

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HZMPLAYS
Medic


Joined: 03 Jul 2006

PostPosted: Wed Aug 09, 2006 6:58 am    Post subject: HZMMAIL art.ini Reply with quote  Mark this post and the followings unread

I am Chinese, but I do not know English.

Last edited by HZMPLAYS on Mon Aug 14, 2006 7:12 am; edited 1 time in total

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ChielScape
General


Joined: 07 Mar 2006
Location: In ur BIOS, Steeln ur Megahurtz!

PostPosted: Wed Aug 09, 2006 7:11 am    Post subject: Reply with quote  Mark this post and the followings unread


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djohe
Cyborg Informer


Joined: 07 May 2006
Location: Sweden, Gothenburg

PostPosted: Wed Aug 09, 2006 8:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

No I havent patented it, HZMPLAYS should have all the credit for sharing this discovery with us. I only wrote how it worked (havent dont the tutorial yet.) I didnt patent the TeslaZap either and made a tutorial becaus I want it seen in other mods and not with those Zaps that just look wierd.

OK who wants a Tutorial?

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ShadowLord
Grenadier


Joined: 07 May 2006
Location: ENGLAND!!!! UK

PostPosted: Wed Aug 09, 2006 9:03 pm    Post subject: Reply with quote  Mark this post and the followings unread

I do! Please Wink

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djohe
Cyborg Informer


Joined: 07 May 2006
Location: Sweden, Gothenburg

PostPosted: Wed Aug 09, 2006 10:56 pm    Post subject: Reply with quote  Mark this post and the followings unread


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HZMPLAYS
Medic


Joined: 03 Jul 2006

PostPosted: Thu Aug 10, 2006 2:48 am    Post subject: Reply with quote  Mark this post and the followings unread

Thank you support! My code is shared. We have some new discovery, and I can also share. HZMMAIL@163.COM


                 HZM
       

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HZMPLAYS
Medic


Joined: 03 Jul 2006

PostPosted: Sun Aug 20, 2006 2:42 am    Post subject: Reply with quote  Mark this post and the followings unread


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handofcod
Vehicle Drone


Joined: 16 Oct 2006

PostPosted: Mon Oct 16, 2006 4:04 pm    Post subject: Reply with quote  Mark this post and the followings unread

wat mod is dat???, for bouth of them?

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oztronix
Soldier


Joined: 30 Mar 2007
Location: Location

PostPosted: Thu May 24, 2007 9:16 pm    Post subject: Reply with quote  Mark this post and the followings unread

Laughing
Ahhh, nothing better than good domestic grown visceroids !
Reminds me on times when I created my second never published
campaign for Firestorm...
Now: just the idea: has anyone ever created a Mega - visceroid ?
Maybe worth to try, but: my modding skills go to oblivion, for that task, really...

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DeathMummy
Rocket Infantry


Joined: 07 Apr 2007
Location: Turn Around.

PostPosted: Thu May 24, 2007 9:53 pm    Post subject: Reply with quote  Mark this post and the followings unread

Brilliant, i have to try this out!

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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Sun May 27, 2007 10:32 am    Post subject: Reply with quote  Mark this post and the followings unread

A small hint for you 2: don't post in topics that are over a half year old, unless you have something usefull to add. This is not accepted by most members in the community Wink

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oztronix
Soldier


Joined: 30 Mar 2007
Location: Location

PostPosted: Wed Oct 31, 2007 9:11 am    Post subject: Reply with quote  Mark this post and the followings unread

So you alone are the "most members" ?

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nikoleah
Rocket Infantry


Joined: 30 Mar 2007

PostPosted: Wed Oct 31, 2007 1:08 pm    Post subject: Reply with quote  Mark this post and the followings unread

Wow a brilliant job!
Btw.... Is that "Toxin Soldier" really working unit?

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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Wed Oct 31, 2007 1:33 pm    Post subject: Reply with quote  Mark this post and the followings unread

oztronix wrote:
So you alone are the "most members" ?

Isn't it enough that one of the "most members" is telling you "stop bumping"? Do you only stop and accept an advise if all of the 4116 registered users say "stop it"?

nikoleah wrote:
Btw.... Is that "Toxin Soldier" really working unit?
What do you mean with "really" working? It indeed works, that with the weapon attached, it transforms infantry to visceroids by 100%. Wink

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nikoleah
Rocket Infantry


Joined: 30 Mar 2007

PostPosted: Wed Oct 31, 2007 2:31 pm    Post subject: Reply with quote  Mark this post and the followings unread

Lin Kuei Ominae wrote:
oztronix wrote:
So you alone are the "most members" ?

Isn't it enough that one of the "most members" is telling you "stop bumping"? Do you only stop and accept an advise if all of the 4116 registered users say "stop it"?

nikoleah wrote:
Btw.... Is that "Toxin Soldier" really working unit?
What do you mean with "really" working? It indeed works, that with the weapon attached, it transforms infantry to visceroids by 100%. Wink

Ah heh.... I first though it does the same than Toxin Soldier in Nod campaign

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djohe
Cyborg Informer


Joined: 07 May 2006
Location: Sweden, Gothenburg

PostPosted: Wed Oct 31, 2007 8:25 pm    Post subject: Reply with quote  Mark this post and the followings unread

Dude! Read the tutorial and you will understand how it works and does:
http://www.ppmsite.com/forum/viewtopic.php?t=12257

Also watch the funny pictures taken from my mod with Visceroids spawning babies upon infantry death. Its crazy! Laughing Laughing Laughing

IMPORTANT!:
Dont bump or try to revive topics older than 6 months if you dont have anything realy usefull to add. You will only look bad in the end.

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nikoleah
Rocket Infantry


Joined: 30 Mar 2007

PostPosted: Wed Oct 31, 2007 9:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

djohe wrote:
Dude! Read the tutorial and you will understand how it works and does:
http://www.ppmsite.com/forum/viewtopic.php?t=12257

Also watch the funny pictures taken from my mod with Visceroids spawning babies upon infantry death. Its crazy! Laughing Laughing Laughing

IMPORTANT!:
Dont bump or try to revive topics older than 6 months if you dont have anything realy usefull to add. You will only look bad in the end.

Well... Death Mummy bumbed this topic.... I didn't know it was old... Lol... But sorry anyway

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djohe
Cyborg Informer


Joined: 07 May 2006
Location: Sweden, Gothenburg

PostPosted: Thu Nov 01, 2007 7:50 am    Post subject: Reply with quote  Mark this post and the followings unread

I was not aiming at you nikoleah Laughing , I was aiming at oztronix Mad

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