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building exit bone
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erglter
Vehicle Driver


Joined: 21 Jul 2006

PostPosted: Fri Oct 26, 2007 3:25 pm    Post subject:  building exit bone Reply with quote  Mark this post and the followings unread

hello friend

i have been created new barrack model but i put it in game

then i create commando but commando doesnt exit door it exit middle field my barrack

please help me for this problem i want know army exit bone from barrack door etc. bone_exit or else...

tanks

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IcySon55
Commander


Joined: 19 Nov 2003
Location: Overworld

PostPosted: Fri Oct 26, 2007 5:47 pm    Post subject: Reply with quote  Mark this post and the followings unread

erglter wrote:
hello friend

i have been created new barrack model but i put it in game

then i create commando but commando doesnt exit door it exit middle field my barrack

please help me for this problem i want know army exit bone from barrack door etc. bone_exit or else...

tanks


Let me translate that into something comprehendable so that one with the knowledge can help this guy.

erglter wrote:
Hello everyone,

I have created a new barracks model and put it in the game, but when I train a commando he doesn't exit at the door. Instead he exits from the center of my barracks.

If anyone can help me with this problem, I'd like to know the name of the exit bone for the barracks door.

e.g. "bone_exit" or whatever it may be called...

Thank you.

_________________

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erglter
Vehicle Driver


Joined: 21 Jul 2006

PostPosted: Sat Oct 27, 2007 9:48 am    Post subject: Reply with quote  Mark this post and the followings unread

thanks IcySon55

sorry my english is bad Embarassed Embarassed Embarassed

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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Sat Oct 27, 2007 10:50 am    Post subject: Reply with quote  Mark this post and the followings unread

And is this only with the commando or with any infantry you train from the barracks Question

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JeepRubi
Vehicle Driver


Joined: 14 Oct 2007

PostPosted: Mon Oct 29, 2007 12:54 am    Post subject: Reply with quote  Mark this post and the followings unread

I don't know for sure, but I think it may be created at a certain co-ordinate defined in the XML of the barracks. What you would have to do in this case would be to make a box in your barracks model, and jot down the location of it in your scene. Then copy it over to the XML.

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mastermind2004
Civilian


Joined: 24 Aug 2005

PostPosted: Tue Oct 30, 2007 4:22 am    Post subject: Reply with quote  Mark this post and the followings unread

Quote:
<QueueProductionExitUpdate>
<UnitCreatePoint>
<NaturalRallyPoint>
</QueueProductionExitUpdate>

That's the bit you're looking for. You'll want to edit the UnitCreatePoint and NaturalRallyPoint to be what you want for your barracks. There's no bone in the model, it's just the value in the XML. For some reason PPM is eating the middle parts, but you can just search for UnitCreatePoint in the XML, and find it easily enough.

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erglter
Vehicle Driver


Joined: 21 Jul 2006

PostPosted: Fri Nov 02, 2007 6:18 pm    Post subject: Reply with quote  Mark this post and the followings unread

thanks for reply my friend

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