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An interesting find
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BrianPrime
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Joined: 26 Jul 2007

PostPosted: Sat Nov 10, 2007 9:37 pm    Post subject:  An interesting find Reply with quote  Mark this post and the followings unread

Looks like westwood wasn't as honest with the early stuff as they told me they were.

Just look at that snow shift between pics, it's just an overlay painted in photoshop.



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MadHQ
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Joined: 07 Nov 2003

PostPosted: Sat Nov 10, 2007 9:58 pm    Post subject: Re: An interesting find Reply with quote  Mark this post and the followings unread

BrianPrime wrote:
Looks like westwood wasn't as honest with the early stuff as they told me they were.

Just look at that snow shift between pics, it's just an overlay painted in photoshop.


They told you what... Rolling Eyes

Prime this isn't even a find! This is worthless info! pointless as can be! Its snow that has been added on, in an image editor... SO ztyping what I have done the same thing. Its some thing that happens! No ones perfect! And you are not either.

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TX1138
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Joined: 18 May 2007
Location: Australia

PostPosted: Sat Nov 10, 2007 10:02 pm    Post subject: Reply with quote  Mark this post and the followings unread

The shadows are also different...

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Rattuskid
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Joined: 01 Sep 2003
Location: Jersey,new

PostPosted: Sun Nov 11, 2007 12:03 am    Post subject: Reply with quote  Mark this post and the followings unread

I thought it was kinda well known that WW doctored a lot of their screens in photoshop after making them. It's where you get those really neat OpenGL blended explosions or walls with multiple different damage images or whatnot.

The snow isn't really as shocking all things considered.

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BrianPrime
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Joined: 26 Jul 2007

PostPosted: Sun Nov 11, 2007 12:10 am    Post subject: Reply with quote  Mark this post and the followings unread

Rattuskid wrote:
I thought it was kinda well known that WW doctored a lot of their screens in photoshop after making them. It's where you get those really neat OpenGL blended explosions or walls with multiple different damage images or whatnot.

The snow isn't really as shocking all things considered.


No RA2 screenshots had OpenGL-blended explosions. Yuris revenge had the different walls though.

Red Alert 2's major photoshops were the muzzle flashes and the snow.

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TX1138
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Joined: 18 May 2007
Location: Australia

PostPosted: Sun Nov 11, 2007 12:14 am    Post subject: Reply with quote  Mark this post and the followings unread

What about the explosions in these pictures:





They just don't look right Confused

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BrianPrime
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Joined: 26 Jul 2007

PostPosted: Sun Nov 11, 2007 12:29 am    Post subject: Reply with quote  Mark this post and the followings unread

They're simply different SHPs. Nothing fake about them.

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TX1138
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Joined: 18 May 2007
Location: Australia

PostPosted: Sun Nov 11, 2007 12:32 am    Post subject: Reply with quote  Mark this post and the followings unread

They seem a little big Confused Especially the V3 one.

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BrianPrime
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Joined: 26 Jul 2007

PostPosted: Sun Nov 11, 2007 2:54 am    Post subject: Reply with quote  Mark this post and the followings unread

TX1138 wrote:
They seem a little big Confused Especially the V3 one.


The V3 is destroying a barracks.

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Suiseiseki
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Joined: 06 Oct 2003

PostPosted: Sun Nov 11, 2007 5:19 am    Post subject: Reply with quote  Mark this post and the followings unread

It's umpossible thay could has changes things between screenshots ya? Is never has happaned evars!

Jesus, who cares if they just added overlays or if it was a slight build change? Regardless of which ones it is - it's a promotional image before it's a screen shot of course it's going to be bloody tweaked in photoshop.

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BrianPrime
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Joined: 26 Jul 2007

PostPosted: Sun Nov 11, 2007 1:58 pm    Post subject: Reply with quote  Mark this post and the followings unread

Suiseiseki wrote:
It's umpossible thay could has changes things between screenshots ya? Is never has happaned evars!

Jesus, who cares if they just added overlays or if it was a slight build change? Regardless of which ones it is - it's a promotional image before it's a screen shot of course it's going to be bloody tweaked in photoshop.


It was the exact same build. I'm just pointing out one of the 2 things that they did. It proves they had a lot less done when they made those screenshots than originally assumed.

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Daz
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Joined: 26 Apr 2003

PostPosted: Sun Nov 11, 2007 2:04 pm    Post subject: Reply with quote  Mark this post and the followings unread

Seriously, I think everyone assumed most of the screenshot stuff was photoshopped.

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BrianPrime
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Joined: 26 Jul 2007

PostPosted: Sun Nov 11, 2007 2:06 pm    Post subject: Reply with quote  Mark this post and the followings unread

Daz wrote:
Seriously, I think everyone assumed most of the screenshot stuff was photoshopped.


It's not. This and muzzle flashes are IT.

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Daz
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Joined: 26 Apr 2003

PostPosted: Sun Nov 11, 2007 2:35 pm    Post subject: Reply with quote  Mark this post and the followings unread

And the missile trails.

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BrianPrime
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Joined: 26 Jul 2007

PostPosted: Sun Nov 11, 2007 2:41 pm    Post subject: Reply with quote  Mark this post and the followings unread

Daz wrote:
And the missile trails.


Missile trails are real...

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Anderwin
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Joined: 16 May 2005

PostPosted: Sun Nov 11, 2007 4:24 pm    Post subject: Re: An interesting find Reply with quote  Mark this post and the followings unread

MadHQ wrote:
BrianPrime wrote:
Looks like westwood wasn't as honest with the early stuff as they told me they were.

Just look at that snow shift between pics, it's just an overlay painted in photoshop.


They told you what... Rolling Eyes

Prime this isn't even a find! This is worthless info! pointless as can be! Its snow that has been added on, in an image editor... SO ztyping what I have done the same thing. Its some thing that happens! No ones perfect! And you are not either.


For you is worthless info maybe.
I like this kind of information thanks Prime.

Anyways, they some gonna make a Red Alert 2 mod like is gonna be before is was released then they need this snow!. That's nice information to them.

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Rattuskid
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Joined: 01 Sep 2003
Location: Jersey,new

PostPosted: Mon Nov 12, 2007 5:21 am    Post subject: Reply with quote  Mark this post and the followings unread

The most suspicious thing about the explosions is their offsets, and size. Quite frankly, they look just like the faked explosions on the old TS screenshots.

BrianPrime wrote:
Missile trails are real...


Maybe the V3s or dreds (likely dreds since they retardedly enough had shadows (hey look I'm a missile FLAME, a LIGHT SOURCE and golly gee, I have a shadow)), but the GGI missiles on the back of the YR box, the scene of the London mission... major 'shop job. Also added bonus of the GGIs in the lower left of the same image being clones of one another, all the exact same frame... hmmm.

BrianPrime wrote:
It's not. This and muzzle flashes are IT.


Explosion lighting at the very least was tampered with. There is a scene of a night map from the original inside cover art of RA2 which showed prism tanks getting pwned by a tesla coil, with what looked like a perfectly blended alpha image light burst from said tesla bolt. The game can handle bot combat lighting, and alpha images, but if those two were ever combined, they'd still be working.

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gufu
Defense Minister


Joined: 22 Dec 2004
Location: Tiberium Research Center N27

PostPosted: Mon Nov 12, 2007 9:25 pm    Post subject: Reply with quote  Mark this post and the followings unread

I find this interesting.. yet useless...

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Audiopulse
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Joined: 08 Jul 2006
Location: in your closet... Post = true

PostPosted: Mon Nov 12, 2007 9:54 pm    Post subject: Reply with quote  Mark this post and the followings unread

OmegaBolt wrote:
BANNING FTW!
Anyway, this really IS pointless info.


This is pointless info.

Prime started a discussion succesfully and as it seems some people do want to know about that, so could we please try to keep such low-quality-posts back? Thanks!

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Godofgamers
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Joined: 31 Mar 2005
Location: South Africa

PostPosted: Mon Nov 12, 2007 10:02 pm    Post subject: Reply with quote  Mark this post and the followings unread

Nothing is useless info. Except maybe things like identifying which of 70 extinct sea snakes are poisonous or how to navigate the open seas using only a piece of string and a clay model of your grandfather. That said, this is kinda useless, but who knows, maybe it could one day come in handy.

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bonzy_buddy
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Joined: 31 Oct 2006

PostPosted: Mon Nov 12, 2007 10:27 pm    Post subject: Reply with quote  Mark this post and the followings unread

Actually it is useless (well, tell me how you'll use it ?). But useless information is not necesarily worthless ; it depends on the people.

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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Tue Nov 13, 2007 10:57 am    Post subject: Reply with quote  Mark this post and the followings unread

Stop bitchin about if this is pointless info or not. For those who think it is pointless: why do you post here then Rolling Eyes
@ the original subject: Nice find BrianPrime

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Dupl3xxx
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Joined: 22 Aug 2006
Location: somewhere south of the north pole

PostPosted: Tue Nov 13, 2007 11:42 am    Post subject: Reply with quote  Mark this post and the followings unread

This is cool findings, maby not usefull, but cool info. Know the story behind WW

And Brain, what is the
Quote:
Looks like westwood wasn't as honest with the early stuff as they told me they were.

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BrianPrime
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Joined: 26 Jul 2007

PostPosted: Tue Nov 13, 2007 7:46 pm    Post subject: Reply with quote  Mark this post and the followings unread

Dupl3xxx wrote:
This is cool findings, maby not usefull, but cool info. Know the story behind WW

And Brain, what is the
Quote:
Looks like westwood wasn't as honest with the early stuff as they told me they were.


Err, they had said to me that the majority of it was real. But if all of the snow was fake, that's a lot of fake.

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DeathRay2K
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Joined: 01 Sep 2002
Location: Canada

PostPosted: Tue Nov 13, 2007 10:09 pm    Post subject: Reply with quote  Mark this post and the followings unread

It seems more likely to me that they didn't have the code to choose the image based on the terrain done yet, rather than the graphics done, since obviously they could have just used what they have there.

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BrianPrime
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Joined: 26 Jul 2007

PostPosted: Tue Nov 13, 2007 11:27 pm    Post subject: Reply with quote  Mark this post and the followings unread

DeathRay2K wrote:
It seems more likely to me that they didn't have the code to choose the image based on the terrain done yet, rather than the graphics done, since obviously they could have just used what they have there.


The code to choose image based on terrain is in Tiberian Sun.

It wouldn't just disappear, since the RA2 engine is a simple upgrade.

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Bako'Ikaporamee
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Joined: 29 Aug 2007
Location: Village of Creston, British Columbia.

PostPosted: Tue Nov 13, 2007 11:54 pm    Post subject: Reply with quote  Mark this post and the followings unread

That is a good point brought up there.

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DeathRay2K
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Joined: 01 Sep 2002
Location: Canada

PostPosted: Wed Nov 14, 2007 1:58 am    Post subject: Reply with quote  Mark this post and the followings unread

You're right, no features of TS were broken in the process of modifying the engine. Wink

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BrianPrime
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Joined: 26 Jul 2007

PostPosted: Wed Nov 14, 2007 2:11 am    Post subject: Reply with quote  Mark this post and the followings unread

DeathRay2K wrote:
You're right, no features of TS were broken in the process of modifying the engine. Wink


I'm sure that if they broke such a central feature, they'd fix it. And manually applying the arctic art does not explain ONLY the snow shifting, not the building itself.

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