Project Perfect Mod Forums
:: Home :: Get Hosted :: PPM FAQ :: Forum FAQ :: Privacy Policy :: Search :: Memberlist :: Usergroups :: Register :: Profile :: Log in to check your private messages :: Log in ::


The time now is Fri Apr 19, 2024 1:42 am
All times are UTC + 0
is it possible to make buildings open topped? also....
Moderators: Global Moderators, Red Alert 2 Moderators
Post new topic   Reply to topic Page 1 of 1 [8 Posts] Mark the topic unread ::  View previous topic :: View next topic
Author Message
wardeathfun
Commander


Joined: 01 Feb 2007
Location: Las Vegas, Nevada, USA

PostPosted: Thu Aug 16, 2007 10:49 pm    Post subject:  is it possible to make buildings open topped? also....
Subject description: making new countrys, how do i restore the countrys colors?
Reply with quote  Mark this post and the followings unread

because im very annoyed on making all units able to go in buildings because some makes crashes while the rest are just annoying for shooting the same area as the rest... they probbilly would do it in oppened top too but still... is it possible?


also to make it so i dont need 2 topics i have a problem.... i extracted the countrys flags and changed them so it looks like a new country flag and now i have a problem.... the symbols are greyish..... how do i restore the colors or where would i find the flags not screwed up?

Back to top
View user's profile Send private message Send e-mail Visit poster's website
m666
Cyborg Commando


Joined: 09 Apr 2005
Location: South Carolina

PostPosted: Thu Aug 16, 2007 11:13 pm    Post subject: Reply with quote  Mark this post and the followings unread

@OpenTopped buildings: No, not AFAIK.

@Error'd flags: Think that would be palette issue in XCC Mixer. Or you imported them incorrectly. Keep trying with those ideas in mind.

_________________


Back to top
View user's profile Send private message Skype Account Yahoo Messenger Account AIM Address
wardeathfun
Commander


Joined: 01 Feb 2007
Location: Las Vegas, Nevada, USA

PostPosted: Sat Aug 18, 2007 2:45 am    Post subject: Reply with quote  Mark this post and the followings unread

is there an area i should be looking in for the flags? because i am really new to looking for things in the xcc mixer.... i was just browsing and found those flags and apeared bad looking when i looked at the preview... about palettes... how would i fix it if it was a issue with them....

Back to top
View user's profile Send private message Send e-mail Visit poster's website
Ickus
General


Joined: 25 Nov 2002
Location: @__@

PostPosted: Sat Aug 18, 2007 4:12 am    Post subject: Reply with quote  Mark this post and the followings unread

cant you just add that tag to any infantry, that conscripts use to garrison.? Neutral

_________________
Delirium..

Back to top
View user's profile Send private message
wardeathfun
Commander


Joined: 01 Feb 2007
Location: Las Vegas, Nevada, USA

PostPosted: Sat Aug 18, 2007 4:41 am    Post subject: Reply with quote  Mark this post and the followings unread

yes, you can.... chrono dudes and any mind controlers crashes the game.... all the people targets the same area and so it just bugs me, i guess i will just not worry about it.

Back to top
View user's profile Send private message Send e-mail Visit poster's website
darknessvolt
Rocket Cyborg


Joined: 24 Oct 2007
Location: Yuri's Island!

PostPosted: Fri Nov 23, 2007 12:22 pm    Post subject: Reply with quote  Mark this post and the followings unread

Make new weapon that can shoot in the building...... Like this!

[UCAlienBeam]
Damage=25
ROF=45
Range=6
Speed=100
Projectile=InvisibleMedium
Warhead=SAFlame
;LaserInnerColor = 216,0,184
;LaserOuterColor = 80,0,88
LaserOuterSpread= 0,0,0
LaserDuration = 10
IsLaser=true ; this flag tells the game to use the special laser draw effect
IsHouseColor=true
Report=MirageTankAttack
OccupantAnim=UCINIT

[UCEliteAlienBeam]
Damage=35
ROF=45
Range=6.1
Speed=100
Projectile=InvisibleMedium
Warhead=SAFlame
;LaserInnerColor = 216,0,184
;LaserOuterColor = 80,0,88
LaserOuterSpread= 0,0,0
LaserDuration = 10
IsLaser=true ; this flag tells the game to use the special laser draw effect
IsHouseColor=true
Report=MirageTankAttack
OccupantAnim=UCINIT

Am I correct? Oh and don't forget to put it in the warheads section!

[Warheads]
XX=UCAlienBeam
XX=UCEliteAlienBeam

And I'm not sure if it works because I'm just a beginner!

Back to top
View user's profile Send private message Yahoo Messenger Account
Tratos
General


Joined: 01 Jan 2003

PostPosted: Fri Nov 23, 2007 3:17 pm    Post subject: Reply with quote  Mark this post and the followings unread

Dude, wnough with the necro posting.

Back to top
View user's profile Send private message Send e-mail
wardeathfun
Commander


Joined: 01 Feb 2007
Location: Las Vegas, Nevada, USA

PostPosted: Sat Nov 24, 2007 5:20 am    Post subject: Reply with quote  Mark this post and the followings unread

thanks for the help, i did not try it but im sure it worked. but in project perfect mod people panic if you bump topics here so do not do it.... if there is an old topic just personal message the user that made the topic, that way everyone is happy.

Back to top
View user's profile Send private message Send e-mail Visit poster's website
Display posts from previous:   
Post new topic   Reply to topic Page 1 of 1 [8 Posts] Mark the topic unread ::  View previous topic :: View next topic
 
Share on TwitterShare on FacebookShare on Google+Share on DiggShare on RedditShare on PInterestShare on Del.icio.usShare on Stumble Upon
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © phpBB Group

[ Time: 0.1364s ][ Queries: 11 (0.0108s) ][ Debug on ]