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Production
Moderators: Global Moderators, Tiberian Sun Moderators
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Navy SEAL
Energy Commando


Joined: 01 Dec 2005
Location: Estland

PostPosted: Thu Nov 22, 2007 2:59 pm    Post subject:  Production Reply with quote  Mark this post and the followings unread

I have a production question. How can change the production limit.(In Tiberian sun it is 5 but in red alert 2 it is 30) Thanks!

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Tiberian Sun 2.05:
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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Thu Nov 22, 2007 3:48 pm    Post subject: Reply with quote  Mark this post and the followings unread

Go to rules.ini, Hold CTRL+F, and the find function will come up, search for:

MaximumQueuedObjects=

And use whatever number you desire. Wink

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Dupl3xxx
Commander


Joined: 22 Aug 2006
Location: somewhere south of the north pole

PostPosted: Thu Nov 22, 2007 5:11 pm    Post subject: Reply with quote  Mark this post and the followings unread

That easy? Sweet! I'll check if the engin has a limmit Very Happy

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CCHyper
Defense Minister


Joined: 07 Apr 2005

PostPosted: Thu Nov 22, 2007 5:32 pm    Post subject: Reply with quote  Mark this post and the followings unread

lol, i would gather its 255 as its a Integer...

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Thu Nov 22, 2007 10:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

As far as i know, the limit it 999.

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CCHyper
Defense Minister


Joined: 07 Apr 2005

PostPosted: Thu Nov 22, 2007 11:19 pm    Post subject: Reply with quote  Mark this post and the followings unread

:O

You actually queued that many objects?

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Thu Nov 22, 2007 11:21 pm    Post subject: Reply with quote  Mark this post and the followings unread

Almost broke my finger. #Tongue

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Team Black
Defense Minister


Joined: 25 Sep 2006
Location: Teamblackistan Posts: Over 9000

PostPosted: Fri Nov 23, 2007 12:14 am    Post subject: Reply with quote  Mark this post and the followings unread

Sounds like something ARO would do Laughing

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Tiberian Odyssey mapping department. Discord
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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Fri Nov 23, 2007 4:04 am    Post subject: Reply with quote  Mark this post and the followings unread

OH NO HE DIDN'!! #Cussing out

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Fri Nov 23, 2007 1:55 pm    Post subject: Reply with quote  Mark this post and the followings unread

Aro wrote:
OH NO HE DIDN'!! #Cussing out


Is this sentence a new fashion here? Cause I've seen it a couple of times in your posts #Tongue

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Fri Nov 23, 2007 4:02 pm    Post subject: Reply with quote  Mark this post and the followings unread

Inside joke. Laughing It all started when Team Black upset me when i was drunk. #Tongue Topic gone way off-topic much?
At least i solved this kid's problem. Very Happy

Edit: Gosho!!! #Cussing out

Last edited by Aro on Fri Nov 23, 2007 5:37 pm; edited 1 time in total

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Oshog
General


Joined: 02 Sep 2005
Location: Sofia, Bulgaria

PostPosted: Fri Nov 23, 2007 5:16 pm    Post subject: Reply with quote  Mark this post and the followings unread

Yeah. Emo style. #Tongue

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gufu
Defense Minister


Joined: 22 Dec 2004
Location: Tiberium Research Center N27

PostPosted: Fri Nov 23, 2007 6:02 pm    Post subject: Reply with quote  Mark this post and the followings unread

Drunk? More information would be nice...
Will ETS allow us to make that number higher?

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Team Black
Defense Minister


Joined: 25 Sep 2006
Location: Teamblackistan Posts: Over 9000

PostPosted: Fri Nov 23, 2007 7:44 pm    Post subject: Reply with quote  Mark this post and the followings unread

Why on earth would you want to put more than 999 units in the queue line? Laughing

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The Fall of Hammerfest - Epic Tiberian chain story

Tiberian Odyssey mapping department. Discord
The Team Black Index

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Fri Nov 23, 2007 8:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

Quote:
Will ETS allow us to make that number higher?


No.

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thinnet
Civilian


Joined: 25 Nov 2007

PostPosted: Sun Nov 25, 2007 6:13 am    Post subject: Reply with quote  Mark this post and the followings unread

Thanks alot! Now I can que 20 units instead of 5 for my new side >D
But, is there a way you can code it so that say, if you hold down shift while clicking on the unit you want to build, it would que in intervals of 5? Like 5,10,15,20 instead of going by 1... having to madly click to get to a high number (1,2,3,4,5,6,7,8,9,10,11,12,13... etc)

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CCHyper
Defense Minister


Joined: 07 Apr 2005

PostPosted: Sun Nov 25, 2007 6:28 am    Post subject: Reply with quote  Mark this post and the followings unread

Nope xD

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Sun Nov 25, 2007 6:52 am    Post subject: Reply with quote  Mark this post and the followings unread

Not possible. Oh, and you're welcome. xD

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darknessvolt
Rocket Cyborg


Joined: 24 Oct 2007
Location: Yuri's Island!

PostPosted: Sun Nov 25, 2007 7:19 am    Post subject: Reply with quote  Mark this post and the followings unread

Aro wrote:
Go to rules.ini, Hold CTRL+F, and the find function will come up, search for:

MaximumQueuedObjects=

And use whatever number you desire. Wink



Is it possible in Yuri's Revenge?!

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Sun Nov 25, 2007 7:25 am    Post subject: Reply with quote  Mark this post and the followings unread

Yes.

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