yep, im conducting a quite hefty research into locomotors, movement zones, and move types in an effort to find some way of getting the apc logic to work and the tunnel networks, plus i think i may have discovered a fix for the carryall in RA2, i had a unit that used the same locomotor but could land on both land and sea.
I haven't updated the site because i had to reformat my comp so lost all my programs etc... so had to reinstall all those (ftp, trillian, psp, PS, xcc, 3ds max, gmax, ra2, yr, ts, fs etc....) QUICK_EDIT
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