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New Unit
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Gaffel
AA Infantry


Joined: 27 Mar 2006

PostPosted: Thu Aug 09, 2007 1:43 am    Post subject: Reply with quote  Mark this post and the followings unread

Very nice, I love the Kaiser.
But shouldent Federation have alot of mech? Like the spider or something i saw long time ago?

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Holy_Master
Commander


Joined: 21 Jul 2004
Location: Thailand

PostPosted: Thu Aug 09, 2007 4:12 am    Post subject: Reply with quote  Mark this post and the followings unread

no Federation have lake of Mech,they point to use Artillery and Aircraft,they style is "Kill the enemy before they come too close" like Terran in Starcraft and spider mech is for Cybernater they will be like Cyborg/Robot side.

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Gaffel
AA Infantry


Joined: 27 Mar 2006

PostPosted: Thu Aug 09, 2007 2:47 pm    Post subject: Reply with quote  Mark this post and the followings unread

yes well I was talking about these:



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Holy_Master
Commander


Joined: 21 Jul 2004
Location: Thailand

PostPosted: Thu Aug 09, 2007 8:40 pm    Post subject: Reply with quote  Mark this post and the followings unread

Gaffel wrote:
yes well I was talking about these:


yes those are unit of Cybernater side and they will applier in first version



cyb.png
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cyb.png



Recovered_Png_202.png
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this's ROS 1.0 unit list,but unit on the list can change everytime until the mod is done. :P
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Recovered_Png_202.png



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ChielScape
General


Joined: 07 Mar 2006
Location: In ur BIOS, Steeln ur Megahurtz!

PostPosted: Thu Aug 09, 2007 9:46 pm    Post subject: Reply with quote  Mark this post and the followings unread

i think... i need new underwear.

titans gun could be slightly larger though.

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gabriel815
Vehicle Driver


Joined: 06 Aug 2007

PostPosted: Thu Aug 09, 2007 9:53 pm    Post subject: Reply with quote  Mark this post and the followings unread

i love the sentinel like unit

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Grievous
Disk Thrower


Joined: 13 Aug 2005
Location: Singapore

PostPosted: Thu Aug 09, 2007 11:01 pm    Post subject: Reply with quote  Mark this post and the followings unread

The sentinel model is awesme, but it looks like it could topple with just a breeze blowing with those 3 legs...

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gabriel815
Vehicle Driver


Joined: 06 Aug 2007

PostPosted: Fri Aug 10, 2007 1:47 pm    Post subject: Reply with quote  Mark this post and the followings unread

i know what im gonna do wen i'll play ros i'll send a quarter a million on my enemy

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The Black Hand
Soldier


Joined: 11 Feb 2007
Location: UK

PostPosted: Fri Aug 10, 2007 4:43 pm    Post subject: Reply with quote  Mark this post and the followings unread

i love the snetai looking ones awesome i must say

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gabriel815
Vehicle Driver


Joined: 06 Aug 2007

PostPosted: Fri Aug 10, 2007 8:39 pm    Post subject: Reply with quote  Mark this post and the followings unread

the units are wonderfull

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blubb
General


Joined: 31 Jul 2005

PostPosted: Fri Aug 10, 2007 8:45 pm    Post subject: Reply with quote  Mark this post and the followings unread

no offense HM...but the cybernetic units look all the same to me...

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Holy_Master
Commander


Joined: 21 Jul 2004
Location: Thailand

PostPosted: Fri Aug 10, 2007 8:52 pm    Post subject: Reply with quote  Mark this post and the followings unread

blubb wrote:
no offense HM...but the cybernetic units look all the same to me...


yes i get your point because i think that so. sure i'll change graphic alot of them.

in the list you see i plan to cut out..

GDI [ i think it list is perfect most of them is very useful even aircraft ]
- Hover MLRS --> Redesign [maybe it'll not hover anymore]
- EMP Tank -> [can fire EMP ball as main weapon but still have EMP Charge abilitie ]

Nod [ need to add more unit abilities ]
- Hyena light Tank --> Bring Back Ticktank [with New Original Design]
- Flame Tank --> Bring Back Devil's Tongue [with New Original Design]
- Scarab Tank --> Back to Standard Artillery [cant fire in Mobile mode]

Cybernatic [ need more style of mech]
- Predator [ReDesign to be 2 legs walker[back to at-pt style but with new design] ]
- Watcher Drone [ Redesign to use weel instant spider legs]
- Siege Spider [ Change to Drone Controller "working name" still keep the design]

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Ickus
General


Joined: 25 Nov 2002
Location: @__@

PostPosted: Fri Aug 10, 2007 10:37 pm    Post subject: Reply with quote  Mark this post and the followings unread

I like the new cyber units. yea try messing with different body types I find it strangely ironic and pretty cool that something so high tech finds it self using one of the most primordial method of locomotion. insects/arachnids not to mention organic. #Tongue Well I like the bipeds too. reminds me of cyborg dinos ^_^

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blubb
General


Joined: 31 Jul 2005

PostPosted: Sat Aug 11, 2007 8:19 am    Post subject: Reply with quote  Mark this post and the followings unread

the nod units are fine HM #Tongue
don't change them...yea...perhaps your ticktank...but the flamer is cool #Tongue

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Holy_Master
Commander


Joined: 21 Jul 2004
Location: Thailand

PostPosted: Sat Aug 11, 2007 10:37 am    Post subject: Reply with quote  Mark this post and the followings unread

blubb wrote:
the nod units are fine HM #Tongue
don't change them...yea...perhaps your ticktank...but the flamer is cool #Tongue


i want to change those unit not because graphic but my reason is for balance game. now Nod is too weak IMO,they cant stand with juggernaut bombard anymore.

- Hyena Tank normaly have 300 hp and light armor and equip laser good to attack everything but they range is too short when versus GDI Titan it will get destroy too easy.this unit are possible to useless.

- Scarab it's one of good unit and work well when you use to defense your base but it hard to use this unit to attack the enemy,specialize if another has deployable artillery in the base.

- Flametank this unit possible to useless same reason with hyena tank,i try to give it more heavy armor [ finally 550 (Heavy) ] but it main problem is about it weapon cant fire into higter place,and too slow to kill some infantry, now i have to say gdi juggernaut is too strong... i plan to change flame tank into Devil's tongue to counter them before ROS going to be Artillery wars. [who deploy artillery first who win]

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MadHQ
Commander


Joined: 07 Nov 2003

PostPosted: Sun Aug 12, 2007 12:22 am    Post subject: Reply with quote  Mark this post and the followings unread

Damn! love it! love it! #Tongue

Even thought you don't like the way the cyber units in those pics. I like them alot! Are you to try to tell me that robots care what they look like or care to have some kind of extreme design that makes them look different from each other? All that matters to them is what they do... if they can do the job then they are good.

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Alex06
Commander


Joined: 21 Sep 2003
Location: Montreal, Canada

PostPosted: Sun Aug 12, 2007 7:29 pm    Post subject: Reply with quote  Mark this post and the followings unread

Keep the Hover ability of the MRLS, and keep the current Nod units, they look great! Maybe giving the Hyena a laser attack, that could be useful. Although Nod NEEDS to be weaker than GDI, they are not meant to go toe-to-toe with their tanks against GDI. Titans NEED to be able to litterally RAPE Hyena's and Juggernauts should do the same against the Scarab Artillery.

The only thing I can suggest right now, is make the Buggy more like the TW one, and the bike more round, like the TS one...

The Scarab should NOT be able to attack while undeployed and maybe you should even inter-switch the names Scarab and Hyena. Give the Hyena name to the artillery and call the light tank "Scarab". There you go...FLAME TANK FTW! Don't bring back the flaming shoebox of death that we used to call "Devil's Tongue", I hated that thing with a passion...(Both design and gameplay-wise)

The Cyber faction seems just fine, no changes should be done, except for that second unit on their list, that has both wheels and pointy things, I think you should put 2 wheels in front (where the two spikes currently are), and make those spikes float instead, be attached to the front of the unit's main body, and be used as a means of attack. DO NOT CHANGE THE WATCHER DRONE, IT LOOKS PERFECT! Shocked

Oh, and the EMP tank idea is way too overpowered and makes the unit's special ability useless.

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Holy_Master
Commander


Joined: 21 Jul 2004
Location: Thailand

PostPosted: Tue Aug 14, 2007 12:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

well now i'll bring back tick tank for sure. but scarab still ingame [just nolonger attack in normal mode anymore ] about flame tank and maybe i'll keep it.

other than that i design new unit for nod,and it's "Subterranean unit" . i can say this unit very original,but i dont want to give more detail yet. #Tongue

about cybernater i already design 2 legs mech and tantacle legs style already. and surely "Predator Drone will be Scrape"

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Elite_Pirate
Grenadier


Joined: 03 Feb 2007
Location: Sweden, Stockholm

PostPosted: Tue Aug 14, 2007 2:03 pm    Post subject: Reply with quote  Mark this post and the followings unread

Tentacles!!! Seeing how awesome the Beholder is i can't really wait for the next mech with tentacle style stuff o.o

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Chrono Crusade
Cyborg Engineer


Joined: 12 Dec 2007
Location: Gensokyo

PostPosted: Sat Dec 15, 2007 7:02 pm    Post subject: Reply with quote  Mark this post and the followings unread

Cool units... All these good units seem to come from your country... I'v been told i have like 12++ Relatives in Thailand... LOL Lot's of mods come from you guys... I regard you in high respect... Soul Riper XD Misht as well ad Fatboy and Czar $_$

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tobiasboon46
Shrapnel Sniper


Joined: 09 Sep 2005
Location: Argentina

PostPosted: Mon Dec 17, 2007 3:11 am    Post subject: Reply with quote  Mark this post and the followings unread

Awwwsome!
You got to tell me what program are you using to model, and/or make some tutes to teach the knowldege-less(Moi)

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Err...the image above means no offence to the american people...It's a bit of what I feel about it's gov't >_>

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