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ADFX-01 morgan, CFA-44, and XB-70 voxels
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Roaches
Cyborg Commando


Joined: 16 Dec 2007
Location: Modding other games.

PostPosted: Sun Dec 16, 2007 5:17 am    Post subject:  ADFX-01 morgan, CFA-44, and XB-70 voxels
Subject description: My first Voxels by the inspiration of RTS gaming and fictional aircraft from Ace combat
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Hi there, I'm gamingroach and I'm new here. I like to give my out my work to the public domain and the modding community.

Well heres a few Voxels I've created for the first time. It took me a while
to understand the scale and size of existing voxels to give me a hand to make my own. Very Happy

And I present to you: ADFX-01 Morgan, CFA-44A, and the XB-70 Valkyrie.
The ADFX-01 and CFA-44A looks a bit small to me and the XB-70 size is good enough to me.



XB-70.jpg
 Description:
Heres another work done on the XB-70 Valkyrie.
 Filesize:  22.91 KB
 Viewed:  14051 Time(s)

XB-70.jpg



ADFX-01 and CFA-44A.jpg
 Description:
Heres proof of my work done.
the left is the CFA-44 and the ADFX-01 on the right.
 Filesize:  11.85 KB
 Viewed:  14051 Time(s)

ADFX-01 and CFA-44A.jpg



Ace combat voxels.zip
 Description:
Download Ace combat voxels.zip here.

Download
 Filename:  Ace combat voxels.zip
 Filesize:  48 KB
 Downloaded:  453 Time(s)


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IVI
Commander


Joined: 25 Jun 2006
Location: Feilubin

PostPosted: Sun Dec 16, 2007 6:50 am    Post subject: Reply with quote  Mark this post and the followings unread

hi and welcome to PPM Gamingroach. Very nice models you got there. I like all of them but the XB-70 could use some more details.

the ADFX-01 looks very advanced.... would fit right in a space mode #Tongue.

Like I said, the XB-70 could use some more details like 'decals' and plating traces... or maybe even various shades of light grey.
Also, try to smooth out the front part of the fuselage a bit more... Idea

once again, welcome and see you around.

_________________
"War.... war never changes....."

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darknessvolt
Rocket Cyborg


Joined: 24 Oct 2007
Location: Yuri's Island!

PostPosted: Sun Dec 16, 2007 8:20 am    Post subject: Reply with quote  Mark this post and the followings unread

Those aircrafts must be spotlighted! It is so...... shiny!

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Roaches
Cyborg Commando


Joined: 16 Dec 2007
Location: Modding other games.

PostPosted: Sun Dec 16, 2007 8:25 am    Post subject: Thanks Reply with quote  Mark this post and the followings unread

Thanks for the input. I autonormalized it and all three came out good except the XB-70, it had some huge grey/white mark around the middle of the craft.
I'm still working on the XB-70 design details and I just finished the ISAF roundel and lettering on it. Smile

I have more designs coming later which includes: Su-37, X-02, F-35, Erusea Stonehenge Turret, and XSB-1 Hypersonic bomber. Very Happy

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partyzanPaulZy
Commander


Joined: 03 Nov 2007
Location: laptop? ... otherwise the Czech Republic -> south Moravia Posts: long int Posts;

PostPosted: Sun Dec 16, 2007 10:08 am    Post subject:   Reply with quote  Mark this post and the followings unread

Add some details on Valkyrie and it will be fine.

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azri_apoc
Cyborg Firebomber


Joined: 29 May 2007
Location: Malaysia

PostPosted: Sun Dec 16, 2007 12:34 pm    Post subject: Reply with quote  Mark this post and the followings unread

i like that Valkyrie and ADFX-01. it has a good details.

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Guest
Guest




PostPosted: Sun Dec 16, 2007 1:50 pm    Post subject: Reply with quote  Mark this post and the followings unread

They are good. I like the second one but the first one is to white and need some texture

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Lt Albrecht
Defense Minister


Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Sun Dec 16, 2007 2:58 pm    Post subject: Reply with quote  Mark this post and the followings unread

Very nice work; and like many voxels around here, yours kick the crap out of mine. I can see you've got some talent hidden away somewhere, learn to use it and you may become very skilled at voxelling.

I reckon you should adopt the motto of the SAS:
"who dares wins"
and dare to make more!

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Yes, work on MV continues. It is not forgotten.

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Roaches
Cyborg Commando


Joined: 16 Dec 2007
Location: Modding other games.

PostPosted: Sun Dec 16, 2007 6:48 pm    Post subject:  XB-70 details are done Reply with quote  Mark this post and the followings unread

The XB-70 details are done for now. I created only two details, the ISAF and EAF details and roundels on the XB-70. Wink

Oh and the voxels are already normalized so don't worry about the pictures here.



XB-70EAF.jpg
 Description:
EAF details.
 Filesize:  5.25 KB
 Viewed:  13912 Time(s)

XB-70EAF.jpg



XB-70ISAF.jpg
 Description:
ISAF details (the texture here shows the lettering reversed but when applied to the voxel it shows it true details. This is same for the EAF details.
 Filesize:  5.29 KB
 Viewed:  13912 Time(s)

XB-70ISAF.jpg



XB-70 Voxels.zip
 Description:
Download XB-70 Voxels here

Download
 Filename:  XB-70 Voxels.zip
 Filesize:  54 KB
 Downloaded:  290 Time(s)


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omnipotent highness krlll
Cyborg Engineer


Joined: 15 Oct 2006

PostPosted: Mon Dec 17, 2007 11:48 pm    Post subject: Reply with quote  Mark this post and the followings unread

nice to see someone doing some ace combat voxels. pretty good voxels you have, cant wait to see the x02. i had done the ADF-01 falken a while back, but it was a little dark. i think its on page 3 if you want to see it.

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IcySon55
Commander


Joined: 19 Nov 2003
Location: Overworld

PostPosted: Tue Dec 18, 2007 3:19 pm    Post subject: Reply with quote  Mark this post and the followings unread



If you can't make JPGs with a compression ratio of 1 (near png quality), like if you're using MS Paint let's say, then FFS save PNGs. Paint is capable!

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Roaches
Cyborg Commando


Joined: 16 Dec 2007
Location: Modding other games.

PostPosted: Thu Dec 20, 2007 7:05 am    Post subject: Reply with quote  Mark this post and the followings unread

What a pointless complaint over a file extention and picture quality. Laughing

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Lt Albrecht
Defense Minister


Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Thu Dec 20, 2007 11:08 am    Post subject: Reply with quote  Mark this post and the followings unread

No, the people round here take file size seriously, Banshee (head/creator/king/lord of all) of PPM only has a certain amount of space; if we use more space than neccesarry then less stuff can be uploaded and the whole community's supply of epic win dwindles, until if we aren't careful; it runs out completely.

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Clarkson
General


Joined: 25 Aug 2004
Location: DAS BOOT IM DER OSTSEE

PostPosted: Thu Dec 20, 2007 12:02 pm    Post subject: Reply with quote  Mark this post and the followings unread

XB-70 is very real darling. It's a useless Cold War bomber.


Hugs and Kisses, Mei Ling. XOXO

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PPM's Reichstrollfuherer, 236th Trollenparties brigade.

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Roaches
Cyborg Commando


Joined: 16 Dec 2007
Location: Modding other games.

PostPosted: Thu Dec 20, 2007 7:40 pm    Post subject: Reply with quote  Mark this post and the followings unread

Roger Lt Albrecht, I will comply.

Mei Ling said: XB-70 is very real darling. It's a useless Cold War bomber.

Thats why it got cancelled because not only mach 3 planes were emerging
from both sides but also long range SAMs made by the soviet union can travel
over mach 3.

For those who don't know this then read this article at http://en.wikipedia.org/wiki/XB-70

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