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Tupolev 22 modernization 3 + vacuum bomb explosion anim
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partyzanPaulZy
Commander


Joined: 03 Nov 2007
Location: laptop? ... otherwise the Czech Republic -> south Moravia Posts: long int Posts;

PostPosted: Sun Jan 13, 2008 12:54 pm    Post subject:  Tupolev 22 modernization 3 + vacuum bomb explosion anim
Subject description: The fastest Russian bomber (as said Creator from Revora)
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This pack includes 2 voxels, but I think t22.vxl looks better,: It's resized and I edited it's texture additionally. Made by course of MigEater. Sorry for no in-game pictures, but I have very little time.





EDIT:It's only in supersonic mode.



Tu-22 M3.zip
 Description:
unpack, use it, love it :P

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 Filename:  Tu-22 M3.zip
 Filesize:  1.2 MB
 Downloaded:  2846 Time(s)


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Last edited by partyzanPaulZy on Tue Jan 15, 2008 6:00 pm; edited 1 time in total

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Oshog
General


Joined: 02 Sep 2005
Location: Sofia, Bulgaria

PostPosted: Mon Jan 14, 2008 4:22 pm    Post subject: Reply with quote  Mark this post and the followings unread

Yeah, so after all those posts were made - could someone split and clean this topic, so we can discuss the vxl?

From what I see, this is one very sexy voxel mate. I love the texture and the explosion. Just get an ingame to get a full set.

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Mon Jan 14, 2008 5:01 pm    Post subject: Reply with quote  Mark this post and the followings unread

Gosho's right, but don't you think it's a bit too blurry (probably 'cause the HVA has been altered)? Well, maybe it looks better in the game Smile

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Dalamar_TheDark
Rocket Cyborg


Joined: 03 Dec 2004
Location: Ohio

PostPosted: Mon Jan 14, 2008 8:41 pm    Post subject: Reply with quote  Mark this post and the followings unread

It looks boxy to me....Also for the love of all that is good and cheesy, tinker with the normals a little. All I did was run autonormals and the blurry that Gufu was talking about went away. Wink It needs some work, but it's a nice start.

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partyzanPaulZy
Commander


Joined: 03 Nov 2007
Location: laptop? ... otherwise the Czech Republic -> south Moravia Posts: long int Posts;

PostPosted: Tue Jan 15, 2008 6:05 pm    Post subject: Reply with quote  Mark this post and the followings unread

I did some work on normals - here's ingame before fixed "pink n' blue bug" and remap.
BTW: Nice cars parking there, look like planes. Very Happy

Uploaded new version.

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Clarkson
General


Joined: 25 Aug 2004
Location: DAS BOOT IM DER OSTSEE

PostPosted: Wed Jan 16, 2008 3:21 am    Post subject: Reply with quote  Mark this post and the followings unread

Normals on that BMP are goddawful, but , its not your fault. Whats the aim of this? a cold war mod?

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partyzanPaulZy
Commander


Joined: 03 Nov 2007
Location: laptop? ... otherwise the Czech Republic -> south Moravia Posts: long int Posts;

PostPosted: Thu Jan 17, 2008 2:36 pm    Post subject: Reply with quote  Mark this post and the followings unread

My mod begins in 2012.
I replaced old flak track with new armored transport firing missiles from back and machine gun in the middle.
Those normals really doesn't look very well, but it's because this voxel is resized on 50% and it's model is really complicated, so voxel doesn't look elegant.

NOTE: I am posting from school, my PC is broken down, probably motherboard.

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daTS
Mr. Moosey


Joined: 18 Feb 2005
Location: Star Kingdom of Manticore

PostPosted: Thu Jan 17, 2008 5:33 pm    Post subject: Reply with quote  Mark this post and the followings unread

You need to manually edit the normals so that the brightness is toned down.

Otherwise I really like it. Smile



btw this thread is asking for a split.

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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Thu Jan 17, 2008 5:36 pm    Post subject: Reply with quote  Mark this post and the followings unread

*ignores everything else posted in this tread*
Hmm, looks nice, but as said, fix the normals, and it looks better Wink

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Bos187
Disk Thrower


Joined: 25 Jan 2007
Location: Maastricht, The Netherlands

PostPosted: Fri Jan 18, 2008 9:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

Lovely voxel posted here
Lovely discussion as well xD

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