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CalChillin
Missile Trooper


Joined: 23 Oct 2007

PostPosted: Sat Dec 08, 2007 12:05 am    Post subject:  problems Reply with quote  Mark this post and the followings unread

i keep getting this error that a can't find a way to fix i need help with

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CCHyper
Defense Minister


Joined: 07 Apr 2005

PostPosted: Sat Dec 08, 2007 1:35 am    Post subject: Reply with quote  Mark this post and the followings unread

Internal Error? Upload your Except.txt, ill take a look...

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CalChillin
Missile Trooper


Joined: 23 Oct 2007

PostPosted: Sat Dec 08, 2007 8:45 pm    Post subject: Reply with quote  Mark this post and the followings unread

This is the one



except.txt
 Description:

Download
 Filename:  except.txt
 Filesize:  20.75 KB
 Downloaded:  112 Time(s)


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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Sat Dec 08, 2007 8:48 pm    Post subject: Reply with quote  Mark this post and the followings unread

What exactly do you do to cause the error?


Except.txt wrote:
Error code: EXCEPTION_ACCESS_VIOLATION

Description: The thread tried to read from or write to a virtual address for which it does not have the appropriate access.

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CalChillin
Missile Trooper


Joined: 23 Oct 2007

PostPosted: Sat Dec 08, 2007 8:54 pm    Post subject: Reply with quote  Mark this post and the followings unread

i tryed to make a new large rail gun (just green insted) that made an error so i got rid of it and the error it will not go (it crashes at creating enemy plan or what ever it says)

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Team Black
Defense Minister


Joined: 25 Sep 2006
Location: Teamblackistan Posts: Over 9000

PostPosted: Sun Dec 09, 2007 5:48 pm    Post subject: Reply with quote  Mark this post and the followings unread

If you put any voxels in your mod, make sure they all have matching hva files, or your game will crash while loading

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djohe
Cyborg Informer


Joined: 07 May 2006
Location: Sweden, Gothenburg

PostPosted: Wed Jan 09, 2008 10:25 am    Post subject: Reply with quote  Mark this post and the followings unread

Yay topic REVIVAL! Laughing

Ok I have not worked on my personal TS Mod since July 2007 and have posponed my work on it for too long now and since I worked on it the last time Ive got myself a new computer that works much better than the old one.

Now my problem is that I get a Internal Error everytime I try to start a skirmish game on the oading screen and I dont remeber what I worked on the last time I worked on my mod.

Here is the EIP error: Eip:0C8B016A

This was also the EIP number while I was modding the game on several of my Internal Errors among the stupid WaveClass error that hopefully Vk will fix in a patch (I track all my Internal Errors and try to find something in common since april 2007)

I dont have time to debug my complete rules.ini and my saftycopy of the rules.ini is much older than the one I was working on (I changed things on a daily basis when I worked on it)

TSHyper I want your help dude! Smile
(Just need a hint on what could cause this EIP number)

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CCHyper
Defense Minister


Joined: 07 Apr 2005

PostPosted: Wed Jan 09, 2008 10:55 am    Post subject: Reply with quote  Mark this post and the followings unread

Err, that EIP points to no where mate #Tongue

Have you still got the orignal EXCEPT.TXT?

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djohe
Cyborg Informer


Joined: 07 May 2006
Location: Sweden, Gothenburg

PostPosted: Wed Jan 09, 2008 11:54 am    Post subject: Reply with quote  Mark this post and the followings unread

sure here it is:



except.txt
 Description:
Except.txt from Jan9 2008

Download
 Filename:  except.txt
 Filesize:  20.59 KB
 Downloaded:  87 Time(s)


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CCHyper
Defense Minister


Joined: 07 Apr 2005

PostPosted: Wed Jan 09, 2008 12:46 pm    Post subject: Reply with quote  Mark this post and the followings unread

Nope, its just... crap really.

The game dumped crap into your directory #Tongue

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djohe
Cyborg Informer


Joined: 07 May 2006
Location: Sweden, Gothenburg

PostPosted: Wed Jan 09, 2008 6:16 pm    Post subject: Reply with quote  Mark this post and the followings unread

Ah ok then I have to completly debug my rules.ini or restore it from the older saftycopy.

Ill edit the post when I find the error or tracked a error down.

EDIT1: Ahhh darn the safty copy is even more worse than the experimental one!

EDIT2: OMG STUPID WINDOWS COMPABILITY SETTING WAS REQUIRED BECAUS I HAVE DUALCORE CPU, THERE WAS NOTHING WRONG WITH THE RULES.INI Laughing

Sorry about caps but this is so damn annoying!

I however managed to track the loading error down (the one that crashed the game without compability setting) to one buildings inside my mod, there seems to be something wierd with the shp file on it (the game dont like the shp file but I can perfectly view it in XCC Mixer, I will edit it later and see if it works better (it is the GDILOGO-BILLBOARD shp file Laughing ) Can you confirm this?, I got this one from here at PPM. It is this one: http://www.ppmsite.com/forum/viewtopic.php?t=8025 http://www.ppmsite.com/forum/download.php?id=6449
http://www.ppmsite.com/forum/viewtopic.php?t=16592

FINAL EDIT: It works much better (no crash at load screen) with the edited GDIBOARD.shp

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CalChillin
Missile Trooper


Joined: 23 Oct 2007

PostPosted: Sat Feb 02, 2008 10:41 pm    Post subject: Reply with quote  Mark this post and the followings unread

yes i know this is a bump but thought it was pointless making a newtopic for this. anyway i just got this error for some unknown reason and i havent a clue what caused it please can some help



except.txt
 Description:

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 Filename:  except.txt
 Filesize:  20.75 KB
 Downloaded:  94 Time(s)


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CCHyper
Defense Minister


Joined: 07 Apr 2005

PostPosted: Sat Feb 02, 2008 10:59 pm    Post subject: Reply with quote  Mark this post and the followings unread

Tiberium, could be Tiberium on a slope.

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CalChillin
Missile Trooper


Joined: 23 Oct 2007

PostPosted: Sat Feb 02, 2008 11:31 pm    Post subject: Reply with quote  Mark this post and the followings unread

i just played a map with no tib on and it crased again



except.txt
 Description:

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 Filename:  except.txt
 Filesize:  20.75 KB
 Downloaded:  90 Time(s)


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CCHyper
Defense Minister


Joined: 07 Apr 2005

PostPosted: Sat Feb 02, 2008 11:44 pm    Post subject: Reply with quote  Mark this post and the followings unread

Unit related, again, i cant tell...

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VK
Pyro Sniper


Joined: 28 Jul 2005
Location: in GAMEMD.EXE

PostPosted: Sat Feb 02, 2008 11:53 pm    Post subject: Reply with quote  Mark this post and the followings unread

Warhead is missing.

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CalChillin
Missile Trooper


Joined: 23 Oct 2007

PostPosted: Sun Feb 03, 2008 1:26 am    Post subject: Reply with quote  Mark this post and the followings unread

all good it fixed

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Team Black
Defense Minister


Joined: 25 Sep 2006
Location: Teamblackistan Posts: Over 9000

PostPosted: Mon Feb 04, 2008 7:35 pm    Post subject: Reply with quote  Mark this post and the followings unread

Be sure and look up DC's ini checker too, it can help solve problems like these, so you don't have to keep getting other people to fix your stuff Wink

_________________
The Fall of Hammerfest - Epic Tiberian chain story

Tiberian Odyssey mapping department. Discord
The Team Black Index

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CalChillin
Missile Trooper


Joined: 23 Oct 2007

PostPosted: Mon Feb 04, 2008 7:47 pm    Post subject: Reply with quote  Mark this post and the followings unread

yes i do use dc ini checker, the warhead in a sence was ok it worked with some warhead types but not others

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