I dont really see what you mean. Do you want a list of all available units and their respectable "code" names, or something to do with a part of the ini file. _________________ Last edited by Robopope99 on Tue Dec 18, 2007 4:49 am; edited 1 time in total QUICK_EDIT
Also you will need XCC Mixer to extract the Rules(md).ini , in there you will find your mod codes if you open it (and please dont ask where to find a specific code, use the search function in notepad instead)
Its not possible to just post all codes in the game here becaus its huge.
DCoder dont be so sarcastic hes just a newbie (<--- a person who dont know much yet)
To lazy to post a proper reply or be helpfull? Then dont post at all.
And yes I know who you are QUICK_EDIT
that ini download made it alot easier
i can mix and match units now with notepad
thanks again
ive started making my own mod maps and graphics now so slowly moving out of newbism
cheers QUICK_EDIT
DCoder dont be so sarcastic hes just a newbie (<--- a person who dont know much yet)
Good that you explain to DCoder what a newbie is, he sure is happy to know...
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OK people, you shouldn't adapt to his vocabulary but teach him the common:
MrMash, what you mean by "codes" is what one usually calls "INI tags". It'd be better if you used that word in the future to avoid confusion.
So, yeah, agreed, ModEnc is the best (if not the only) place to look for lists. QUICK_EDIT
Here's a chrono tank I coded for one of my maps you can just copy and paste into one of your maps. (It replaces a civilian unit, so make sure you didn't touch it).
EDIT: Changed the prerequisite from a building I had made to the allied war factory. _________________ Please, read the signature rules of the forum. QUICK_EDIT
thanks all of the peoples who is in the ppmsite/forum i have create mod but it i dont know how to put it in buyable infantry...
could anyone in this forum can fix it?
here's the code(its in monkey form it's attack is like boris ^^)
;How many planes to call in
AirstrikeTeam=3;
EliteAirstrikeTeam=4;
;What type of planes to call in
AirstrikeTeamType=BPLN
EliteAirstrikeTeamType=BPLN
;How long after the planes either leave the map or are destroyed will the next team of planes be ready?
AirstrikeRechargeTime=100;500
EliteAirstrikeRechargeTime=50;250
BuildLimit=1
SelfHealing=yes
There still left over code from when it was a monkey, add Buildable=yes,Civilian=no,Insignificant=no _________________ Please, read the signature rules of the forum. QUICK_EDIT
Also, sometimes it's alot easier to just add a new infantry, use Image=to have it be the old one, and add new codes rather than trying to go over an old unbuikldable unit.
Immediate EDIT: Think of all the instances where the unit is on the map and now he will have an uber machine gun! _________________ Please, read the signature rules of the forum. QUICK_EDIT
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