Posted: Fri Feb 08, 2008 11:04 pm Post subject:
[YR] Sedona Conflict of Time
heres an incomplete map I made a while ago that I think someone should complete as I have lost interest. Basically, I did nothing to the map (just used sedona pass as a base). The true value lies in the mods I did. I replaced 7 of the old countries with 7 new ones. Each side is a different one from the c&c universe. THough incomplete, it is pretty fun and gives a little bit of freshness to the game.
Joined: 18 Jun 2005 Location: Dordrecht, the Netherlands
Posted: Sat Feb 09, 2008 10:55 am Post subject:
Yuri 08 wrote:
What the ztype...?
GFT...
Seriously, what is this. Are there even TS units still in RA2? And why use them... I'm sorry to say this DaFool, but this map is a fail QUICK_EDIT
"Are there even ts units still in RA2" ...duh, if you've ever looked around the mixes you would know that.
The point of the map was that each original country only differed from each other by one unit, so I decided to make them more unique. The old units were there so I said "why not?". The map is more of an "lol" (I'm mean c'mon, I used the statue of liberty as the hand of nod) than a "this map is totally "leet!!11!" Online it's still fun to play, and why, because it's new. _________________ Please, read the signature rules of the forum. QUICK_EDIT
Joined: 07 Mar 2006 Location: In ur BIOS, Steeln ur Megahurtz!
Posted: Sat Feb 09, 2008 2:57 pm Post subject:
i recall a comment about the automapgenerator doing better, which also seems to apply to this one. _________________ Please, read the signature rules of the forum. QUICK_EDIT
Slightly modded stuff is fine, etc. further sight/longer weapon range, but adding a bunch civ structures and future units are t3h fail. Hell, Coast Guard houses in a Desert?
I think I remember a pic...it should suit.
It may be incomplete and blablabla...but still. _________________ Please, read the signature rules of the forum. QUICK_EDIT
Joined: 25 Sep 2006 Location: Teamblackistan Posts: Over 9000
Posted: Sun Feb 10, 2008 3:14 am Post subject:
Actually, I kind of like the idea...
it's like Bittah Commander's "retro" map where he made factions using all the hidden stuff in TS.
The map clearly isn't meant to be 1337 or have any real purpose, just to shuffle up the game a bit and give people something new and funky
station wagon is my "radar van", deploy it to get radar.
The obelisk is obviously the obelisk of light
The lifegaurd hut is the the guard hut from tiberium dawn, and the taller tower hut is the advanced gaurd tower (you people have no imagination!)
The infantry aren't exact clones either, the flak troopers shoot missiles, the chrono commandos are actually light infantry, rockies are flamethrowers etc etc
I'm not gonna name every unit and building, but each side has a fair share of stuff, and it's exactly as team black said. It keeps every single game from being the same tank rush. _________________ Please, read the signature rules of the forum. QUICK_EDIT
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