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Starship Troopers Battlegroup
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Rebelmoon
Rocket Infantry


Joined: 23 Jun 2006
Location: 3rd Rock from the Tiberian Sun

PostPosted: Sun Feb 10, 2008 8:21 am    Post subject:  Starship Troopers Battlegroup
Subject description: Ship models
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A few models I've been working on for EaW FoC. It may not be C&C related, but it is definately model related. Razz

The battlegroup contains 2 Star Class Battleships (Rodger Young), 2 Slinger Class Cruisers (Original Design, called Slinger because of the huge fixed mount railgun on the belly Rolling Eyes), & 3 Midway Class Destroyers (Design based on the Midway Destroyer in the long dead Starship Troopers mod for EaW), which, by the way, I'm trying to get the developer to start back up. No fancy render because they're not skinned yet.

All models posted here are done by me.

Anyway, love them or leave them, here they are.

Cheers,

Rebelmoon



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Starship Troopers Battlegroup
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Starship Troopers Battlegroup
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 Description:
Rodger Young Star Class Battleship
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Midway Class Destroyer & Slinger Class Cruiser
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Devine Eclipse
Medic


Joined: 08 Jan 2008
Location: Out West

PostPosted: Sun Feb 10, 2008 8:55 am    Post subject: Reply with quote  Mark this post and the followings unread

Very nice cant wait to see the final product

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Ickus
General


Joined: 25 Nov 2002
Location: @__@

PostPosted: Sun Feb 10, 2008 9:33 am    Post subject: Reply with quote  Mark this post and the followings unread


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Delirium..

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Rico
Tiberian Beast


Joined: 01 Nov 2004
Location: Sydney, Australia

PostPosted: Sun Feb 10, 2008 1:48 pm    Post subject: Reply with quote  Mark this post and the followings unread

Looks great, I can get u pics of the SST ships, there are 2 or 3 varients (some are larger then the RY). Also I can get pics of the ships in Roghnecks chronicals, those ships would also fit in well Very Happy

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Tratos
General


Joined: 01 Jan 2003

PostPosted: Sun Feb 10, 2008 7:16 pm    Post subject: Re: Starship Troopers Battlegroup Reply with quote  Mark this post and the followings unread

Rebelmoon wrote:
long dead Starship Troopers mod for EaW), which, by the way, I'm trying to get the developer to start back up.


IIRC that mod was cancelled becuase it recived a 'cease and desist' order from the owner of the starship troopers brand. I very much doubt you would be able to persuade the modder to just ignore that.

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Rebelmoon
Rocket Infantry


Joined: 23 Jun 2006
Location: 3rd Rock from the Tiberian Sun

PostPosted: Sun Feb 10, 2008 9:42 pm    Post subject: Re: Starship Troopers Battlegroup Reply with quote  Mark this post and the followings unread

Tratos wrote:
Rebelmoon wrote:
long dead Starship Troopers mod for EaW), which, by the way, I'm trying to get the developer to start back up.


IIRC that mod was cancelled becuase it recived a 'cease and desist' order from the owner of the starship troopers brand. I very much doubt you would be able to persuade the modder to just ignore that.


I didn't realize that. Shocked Funny thing is I've been talking to him and all he told me was the team fell apart. He seemed to be ready to let me start another team and participate in finishing it. He said he still had all the assets. He was even going to work on a new website for it.

oh well, they can't C&D me to not use it personally. Very Happy

Rico, I've PMd you about those pics.

Cheers,

Rebelmoon

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Tratos
General


Joined: 01 Jan 2003

PostPosted: Sun Feb 10, 2008 11:16 pm    Post subject: Reply with quote  Mark this post and the followings unread


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Rico
Tiberian Beast


Joined: 01 Nov 2004
Location: Sydney, Australia

PostPosted: Mon Feb 11, 2008 1:32 am    Post subject: Reply with quote  Mark this post and the followings unread

odd, going through that page under the humans vehicles and the guy has 1/2 of the pics on the wrong name lol Laughing
As for the order to cease the old mod, if that was the case then the guy who was workin on it would have said so Razz

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Ickus
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Joined: 25 Nov 2002
Location: @__@

PostPosted: Mon Feb 11, 2008 2:13 am    Post subject: Reply with quote  Mark this post and the followings unread

I have in my possession the entire series on DVD. Some of the bug designs were odd I admit. Now I feel designing some my own...again. >__<.

Well I hope someone found the link useful. For those interested it is a 3d modeling contest. Sounds like a great way to get your name out there if you wish.

Also good luck with such efforts on arousing a new mod and its development. Smile

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Rebelmoon
Rocket Infantry


Joined: 23 Jun 2006
Location: 3rd Rock from the Tiberian Sun

PostPosted: Mon Feb 11, 2008 2:44 am    Post subject: Reply with quote  Mark this post and the followings unread

Ickus wrote:


Well I hope someone found the link useful. For those interested it is a 3d modeling contest. Sounds like a great way to get your name out there if you wish.

Also good luck with such efforts on arousing a new mod and its development. Smile


Sorry Ickus, didn't mean to ignore your link. Embarassed

That contest is tempting, model wise, I could come up with a pretty good entry, just texturing isn't my strong point and that could make or break a model. Sad

There's alot of useful info on gaming modeling there as well. I've bookmarked it!

Here is the link to the SST mods ModDB page, hasn't been updated in over a year. http://www.moddb.com/mods/5316/starship-troopers-1st-interstellar-war

I should point out, his models look better than mine, IMHO, but I'm not sure of the poly count on his either. He made those prior to the game being released. EaW can handle poly counts up to 4000 pretty well, but most run 1000 to 2000. My Rodger Young is aroung 2200, and I know of some optimizing I can do to reduce that.


Thanks,

Cheers,

Rebelmoon

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Ickus
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Joined: 25 Nov 2002
Location: @__@

PostPosted: Mon Feb 11, 2008 3:14 am    Post subject: Reply with quote  Mark this post and the followings unread

No worries, I would join if I had the time. although if you can find a texture artist to join you as a team.
I just wanted to spread the news, maybe get people looking outside. Smile

I am part of the 3d modelers group and concept art group which just started out recently at ModDb.com.

I definately recommend taking a a peak at the 3d group, alot of useful info comes along the way and its very well established.

Aye, thanks for the profile link.

good luck.

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Rico
Tiberian Beast


Joined: 01 Nov 2004
Location: Sydney, Australia

PostPosted: Mon Feb 11, 2008 4:09 am    Post subject: Reply with quote  Mark this post and the followings unread

The destroyer in the battlefleet image is from Roughnecks series Cool
I'd love to help, I'm doing my deploma in Communication and Multimedia this year, so ill be able to apply what i'm learning as well as what i know Very Happy

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Rebelmoon
Rocket Infantry


Joined: 23 Jun 2006
Location: 3rd Rock from the Tiberian Sun

PostPosted: Mon Feb 11, 2008 6:07 am    Post subject: Reply with quote  Mark this post and the followings unread

Rico wrote:
The destroyer in the battlefleet image is from Roughnecks series Cool
I'd love to help, I'm doing my deploma in Communication and Multimedia this year, so ill be able to apply what i'm learning as well as what i know Very Happy


The Midway Destroyer is from Roughnecks? I've never seen that show. Looks like I'll be looking for that on ebay. lol

Communication with the guy who has the assets is unpredictable, so I'm not sure when I'll get the models he has. He's away at college and the models are at home. He acted like he was going to work out a way to have them sent to me, but the next time we talked he mentioned not being home until May.

One of the reasons I started doing my own models. One way or the other, I want to have a SST mod for EaW FoC, especially the space battle, not too crazy about the ground battles in that game.

Some ideas are the Bug Space station as a asteroid base, since they like being underground. Some asteroid ships along with Bugs built for that specific purpose, etc. The Troopers would be either the station seen in the movie or maybe one from the animated series, etc. So any pics you have would be a big help.

Any help would be appreciated, modeling, skinning, etc. so if you want to join the team, PM me.

Cheers,

Rebelmoon

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daTS
Mr. Moosey


Joined: 18 Feb 2005
Location: Star Kingdom of Manticore

PostPosted: Mon Feb 11, 2008 6:19 am    Post subject: Reply with quote  Mark this post and the followings unread

Rebelmoon, do you make 3d spacecraft often?

if so, I'd like to talk to you. PM or MSN will work.

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Rico
Tiberian Beast


Joined: 01 Nov 2004
Location: Sydney, Australia

PostPosted: Mon Feb 11, 2008 6:48 am    Post subject: Reply with quote  Mark this post and the followings unread

I'm making the screenies now, ill PM a folder with them all as soon as im done Very Happy

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