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Behemoth tank
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behemoth
Vehicle Drone


Joined: 31 Jan 2008
Location: Bedroom

PostPosted: Tue Feb 12, 2008 1:55 am    Post subject:  Behemoth tank
Subject description: 6 treaded monstrosity
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So I started putting this one together today after looking through some RA2 concept art. Its still very primative right now. Still have lots of details to add. This one's gonna be a good. Very Happy

Any ideas? suggestions? commets?



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Joshy
Schwing!


Joined: 13 Aug 2006

PostPosted: Tue Feb 12, 2008 2:09 am    Post subject: Reply with quote  Mark this post and the followings unread

looks good so far. Smile

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Team Black
Defense Minister


Joined: 25 Sep 2006
Location: Teamblackistan Posts: Over 9000

PostPosted: Tue Feb 12, 2008 2:12 am    Post subject: Reply with quote  Mark this post and the followings unread

This looks too fragile for a name like Behemoth.. has the efect of a sleek Nod unit or something..

Give me something that makes the Battle Fortress run for it's mommy!

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behemoth
Vehicle Drone


Joined: 31 Jan 2008
Location: Bedroom

PostPosted: Tue Feb 12, 2008 3:37 am    Post subject: Reply with quote  Mark this post and the followings unread

Another little update.



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Joshy
Schwing!


Joined: 13 Aug 2006

PostPosted: Tue Feb 12, 2008 4:20 am    Post subject: Reply with quote  Mark this post and the followings unread

Eh, that looks a bit weird... Do what TB said, make it big! Smile

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Roaches
Cyborg Commando


Joined: 16 Dec 2007
Location: Modding other games.

PostPosted: Tue Feb 12, 2008 4:22 am    Post subject: Reply with quote  Mark this post and the followings unread

Looks like the apocalypse tank, why not make the threads color black.
Smile

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Team Black
Defense Minister


Joined: 25 Sep 2006
Location: Teamblackistan Posts: Over 9000

PostPosted: Tue Feb 12, 2008 4:33 am    Post subject: Reply with quote  Mark this post and the followings unread

WE should make a new voxel competition, focusing jst on hardcore ownage tanks #Tongue

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Roaches
Cyborg Commando


Joined: 16 Dec 2007
Location: Modding other games.

PostPosted: Tue Feb 12, 2008 4:42 am    Post subject:   Reply with quote  Mark this post and the followings unread

Good idea, whos gonna be the judge. I would definitely join.

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behemoth
Vehicle Drone


Joined: 31 Jan 2008
Location: Bedroom

PostPosted: Tue Feb 12, 2008 5:11 am    Post subject: Reply with quote  Mark this post and the followings unread

YES! that would be sweet!

Oh don't worry joshy, it shall be big. VERY big.

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Rico
Tiberian Beast


Joined: 01 Nov 2004
Location: Sydney, Australia

PostPosted: Tue Feb 12, 2008 6:38 am    Post subject: Reply with quote  Mark this post and the followings unread

Looks good, tho I think it fits as a nod unit myself, good work sofar Smile

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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Tue Feb 12, 2008 10:04 am    Post subject: Reply with quote  Mark this post and the followings unread

It looks much to flat for a heavy tank...

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Joshy
Schwing!


Joined: 13 Aug 2006

PostPosted: Tue Feb 12, 2008 2:02 pm    Post subject: Reply with quote  Mark this post and the followings unread

Quote:
Oh don't worry joshy, it shall be big. VERY big.


Oh I can't wait. #Tongue

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behemoth
Vehicle Drone


Joined: 31 Jan 2008
Location: Bedroom

PostPosted: Tue Feb 12, 2008 2:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

I know she's looking a little flat up front still. I'm still figuring things out with it. The turret is almost finished. The body I'd say is about 60% completed.

It would fit as a nod unit as of now, but what I have planned will make it a full blown soviet unit.

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Robopope99
Jumpjet Infantry


Joined: 05 Feb 2007

PostPosted: Wed Feb 13, 2008 4:09 am    Post subject: Reply with quote  Mark this post and the followings unread

Do you happen to have an image in mind that you intend to create or are you just going along and seeing how things go? If you are just messing around, It probably will turn out fine in the end after lots of trials. My suggestion is probably to make a picture that you can base the vehicle off of. This helps in many ways. anyways good luck Very Happy

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behemoth
Vehicle Drone


Joined: 31 Jan 2008
Location: Bedroom

PostPosted: Wed Feb 13, 2008 4:30 am    Post subject: Reply with quote  Mark this post and the followings unread

I'm actually working loosely with RA2 concept art. Just to get some ideas. But manly its all off the top of my head, of how I'd see a giant 6 treaded tank.

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behemoth
Vehicle Drone


Joined: 31 Jan 2008
Location: Bedroom

PostPosted: Sat Feb 16, 2008 2:53 am    Post subject: Reply with quote  Mark this post and the followings unread

Finally another update. Shcool been hell the past week but I've finally got some work done.

Added the ramming head and the spikes



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Rico
Tiberian Beast


Joined: 01 Nov 2004
Location: Sydney, Australia

PostPosted: Sat Feb 16, 2008 5:03 am    Post subject: Reply with quote  Mark this post and the followings unread

ummm, its just a white square Laughing

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Paranoia
Cyborg Specialist


Joined: 04 Aug 2007

PostPosted: Sat Feb 16, 2008 5:19 am    Post subject: Reply with quote  Mark this post and the followings unread

Modern Art!

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Rico
Tiberian Beast


Joined: 01 Nov 2004
Location: Sydney, Australia

PostPosted: Sat Feb 16, 2008 5:22 am    Post subject: Reply with quote  Mark this post and the followings unread

yep, its a masterpeice Cool

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behemoth
Vehicle Drone


Joined: 31 Jan 2008
Location: Bedroom

PostPosted: Sat Feb 16, 2008 5:33 am    Post subject: Reply with quote  Mark this post and the followings unread

Crap. Well here's a "update". Razz



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Rico
Tiberian Beast


Joined: 01 Nov 2004
Location: Sydney, Australia

PostPosted: Sat Feb 16, 2008 5:36 am    Post subject: Reply with quote  Mark this post and the followings unread

now THAT is art, great work Very Happy
Can I use it my mod, please please please *keeps begging* lol Laughing
Once ur done ofcourse Very Happy

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Joshy
Schwing!


Joined: 13 Aug 2006

PostPosted: Sat Feb 16, 2008 5:37 am    Post subject: Reply with quote  Mark this post and the followings unread

hmmm.... cool, it looks better. Wink

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Deformat
Defense Minister


Joined: 17 Sep 2007

PostPosted: Sat Feb 16, 2008 6:35 am    Post subject: Reply with quote  Mark this post and the followings unread

somehow it reminds me the apocalypse tank from RA2.Tought it still looks great.
also ingames would be nice.

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Dupl3xxx
Commander


Joined: 22 Aug 2006
Location: somewhere south of the north pole

PostPosted: Sat Feb 16, 2008 10:29 am    Post subject: Reply with quote  Mark this post and the followings unread

Thta's beacous it look VERY much like a high-tech version of the apoc! And to remake the apoc, this great (though not the intension Laughing) is amazing. This should be posted in voxels when done Very Happy

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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Sat Feb 16, 2008 11:55 am    Post subject: Reply with quote  Mark this post and the followings unread

This one looks better. Still a bit flat, but better. Keep going on is my advice Wink

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behemoth
Vehicle Drone


Joined: 31 Jan 2008
Location: Bedroom

PostPosted: Sat Feb 16, 2008 2:18 pm    Post subject: Reply with quote  Mark this post and the followings unread

Its not done yet. Turret needs more work and the barrels are just mockups to give me an idea.

And this thing is huge!

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Paranoia
Cyborg Specialist


Joined: 04 Aug 2007

PostPosted: Sun Feb 17, 2008 11:04 am    Post subject: Reply with quote  Mark this post and the followings unread

Really, very nice! A really nice original tank where did you find the concept art?

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Dark Shadow 750
Cyborg Engineer


Joined: 27 Jul 2007

PostPosted: Sun Feb 17, 2008 6:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

Paranoia wrote:
Really, very nice! A really nice original tank where did you find the concept art?

behemoth wrote:
I'm actually working loosely with RA2 concept art. Just to get some ideas. But manly its all off the top of my head, of how I'd see a giant 6 treaded tank.

Rolling Eyes

Last edited by Dark Shadow 750 on Sun Feb 17, 2008 6:18 pm; edited 1 time in total

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Lt Albrecht
Defense Minister


Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Sun Feb 17, 2008 6:14 pm    Post subject: Reply with quote  Mark this post and the followings unread

WTF man? Why the hell?!? Let me ask you a question.
Are you Gufu?
I didn't thik so, go away.

Banshee please crap this post and the one before it.

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gufu
Defense Minister


Joined: 22 Dec 2004
Location: Tiberium Research Center N27

PostPosted: Sun Feb 17, 2008 8:09 pm    Post subject: Reply with quote  Mark this post and the followings unread

No I am not... I am over here... I dunno who that is.

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Suiseiseki
Commander


Joined: 06 Oct 2003

PostPosted: Sun Feb 17, 2008 8:33 pm    Post subject: Reply with quote  Mark this post and the followings unread

Lt Albrecht wrote:
WTF man? Why the hell?!? Let me ask you a question.
Are you Gufu?
I didn't thik so, go away.

Banshee please crap this post and the one before it.


There's nothing wrong with the post before yours, it answers the question pretty accurately. Stop getting butthurt over nothing.

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ihateharriers
Rocket Infantry


Joined: 20 Sep 2005

PostPosted: Sun Feb 17, 2008 9:27 pm    Post subject: Reply with quote  Mark this post and the followings unread

gonna be dead honest here, this pretty much looks like an update of the apocolypse tank. i'm not saying it's a bad thing, just merely saying. as for the voxel, it would appear to look nice, but i'm not making any judgments until i see an ingame with normals and the like. keep up the good work behemoth Very Happy

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Paranoia
Cyborg Specialist


Joined: 04 Aug 2007

PostPosted: Sun Feb 17, 2008 10:46 pm    Post subject: Reply with quote  Mark this post and the followings unread

Dark Shadow 750 wrote:
Paranoia wrote:
Really, very nice! A really nice original tank where did you find the concept art?

behemoth wrote:
I'm actually working loosely with RA2 concept art. Just to get some ideas. But manly its all off the top of my head, of how I'd see a giant 6 treaded tank.

Rolling Eyes


I mean where was the RA2 concept art? what concept art? That type of thing.

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Ickus
General


Joined: 25 Nov 2002
Location: @__@

PostPosted: Sun Feb 17, 2008 11:11 pm    Post subject: Reply with quote  Mark this post and the followings unread

CNC source? Neutral or google?

hes mainly just doing it as a he goes...not a good habit to keep..imo

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behemoth
Vehicle Drone


Joined: 31 Jan 2008
Location: Bedroom

PostPosted: Mon Feb 18, 2008 12:07 am    Post subject: Reply with quote  Mark this post and the followings unread

"gonna be dead honest here, this pretty much looks like an update of the apocolypse tank"

And I don't blame you. Its based on the apocolypse tank as that was where I got most of my influence from.

I did make very primative and very basic outlines of what I wanted the tank to look like. Then every since I've been adding new ideas. Such as the ram on the front. Came from a sketch.


ITS ALMOST DONE!!!! MONDAY OR TUESDAY WILL BE THE DAY!!!



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behemoth
Vehicle Drone


Joined: 31 Jan 2008
Location: Bedroom

PostPosted: Thu Feb 21, 2008 12:06 am    Post subject: Reply with quote  Mark this post and the followings unread

Well I got some good news...

The tank is complete now, and will soon be up in the voxel section.

The bad news...

The normals, well there is no other way to put it then they're fucked.



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Screw it, I'm just going to put this out here right now and if someone can find a solution to the problem I'm all ears!

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Rico
Tiberian Beast


Joined: 01 Nov 2004
Location: Sydney, Australia

PostPosted: Thu Feb 21, 2008 6:31 am    Post subject: Reply with quote  Mark this post and the followings unread

downloaded, in what way are they 'fucked'?

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Paranoia
Cyborg Specialist


Joined: 04 Aug 2007

PostPosted: Thu Feb 21, 2008 6:55 am    Post subject: Reply with quote  Mark this post and the followings unread

Aye, the normals look fine.

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Machine
Commander


Joined: 01 Feb 2007
Location: National Reference Laboratory for IPNV

PostPosted: Thu Feb 21, 2008 1:48 pm    Post subject: Reply with quote  Mark this post and the followings unread

It's a lovely voxels, however I think you should put a little more work into it. To say the truth seeing the tank's body, you'll have to admit it has a lot of detail, however when you compare it to the turret, you'll see the turret is lacking detail, and the same happens when you compare the turret to the barrels.

The turret has enough space to be improved, maybe some remap stripes. And about the barrel it's thick enough to remove some voxels (something like this), and maybe put that area in a different color to have some variation #Tongue

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behemoth
Vehicle Drone


Joined: 31 Jan 2008
Location: Bedroom

PostPosted: Sat Feb 23, 2008 12:41 am    Post subject: Reply with quote  Mark this post and the followings unread

This tank is now dead!

I been thinking about it for a while now and realized, wow, its kinda sucks.

So today at school I drew up a new tank and its looking much better. I've also started the voxeling process. Some pictures will come later on tonight!

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behemoth
Vehicle Drone


Joined: 31 Jan 2008
Location: Bedroom

PostPosted: Sat Feb 23, 2008 2:07 am    Post subject: Reply with quote  Mark this post and the followings unread

A nice little update



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Machine
Commander


Joined: 01 Feb 2007
Location: National Reference Laboratory for IPNV

PostPosted: Sat Feb 23, 2008 3:01 am    Post subject: Reply with quote  Mark this post and the followings unread

Wella that's shame, since I was liking it Sad. Anyways good luck with the second tank Wink.

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behemoth
Vehicle Drone


Joined: 31 Jan 2008
Location: Bedroom

PostPosted: Sat Feb 23, 2008 6:40 am    Post subject: Reply with quote  Mark this post and the followings unread

Maybe dead is a bit harsh. Delayed sounds better, it will makes it return. Just not now. Maybe after the new tank.

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Roaches
Cyborg Commando


Joined: 16 Dec 2007
Location: Modding other games.

PostPosted: Sat Feb 23, 2008 10:27 am    Post subject: Reply with quote  Mark this post and the followings unread

The first design looks good, the only thing that bothers me about it is the barrel's diameter. The second design looks like an alternative apocalypse design. They both look nice.

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Ickus
General


Joined: 25 Nov 2002
Location: @__@

PostPosted: Sat Feb 23, 2008 10:59 am    Post subject: Reply with quote  Mark this post and the followings unread

Ah, see thats why it was a bad idea to work as you go. #Tongue

I recommend sketching it out first, getting a feel for the design, then make a silhouette. Once you feel you got a good strong design, you can then etch out details. Also Don't forget to Research!

the apoc is cool but copies, rips and clones..not so much.

not saying your voxels are bad. but this something to think about.

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