Project Perfect Mod Forums
:: Home :: Get Hosted :: PPM FAQ :: Forum FAQ :: Privacy Policy :: Search :: Memberlist :: Usergroups :: Register :: Profile :: Log in to check your private messages :: Log in ::


The time now is Thu Apr 18, 2024 11:25 pm
All times are UTC + 0
How do I shrink a vxl?
Moderators: stucuk
Post new topic   Reply to topic Page 1 of 1 [21 Posts] Mark the topic unread ::  View previous topic :: View next topic
Author Message
Rico
Tiberian Beast


Joined: 01 Nov 2004
Location: Sydney, Australia

PostPosted: Thu Oct 11, 2007 12:54 pm    Post subject:  How do I shrink a vxl? Reply with quote  Mark this post and the followings unread

As the question says, how do i shrink a vxl, I have a nice Dropshop voxel by Stingerr but he made it way too large, how can i make it smaller for TS to like it better?

Thanks

Back to top
View user's profile Send private message Skype Account Yahoo Messenger Account
Dupl3xxx
Commander


Joined: 22 Aug 2006
Location: somewhere south of the north pole

PostPosted: Thu Oct 11, 2007 4:15 pm    Post subject: Reply with quote  Mark this post and the followings unread

open it in HVA bulder and select header or materix or something like that. You will see a tabel with the following nubers:
1000
0100
0010
Or something like that. Change "1" to "0,75" will shrink it 75%
use 0,50 to 50% and 1,04 to 104% Very Happy

_________________
This is a signature

Back to top
View user's profile Send private message Visit poster's website
tobiasboon46
Shrapnel Sniper


Joined: 09 Sep 2005
Location: Argentina

PostPosted: Wed Oct 31, 2007 12:59 am    Post subject: Reply with quote  Mark this post and the followings unread

Too late but it doesn't work for me. When I click apply nothing happens

_________________



Err...the image above means no offence to the american people...It's a bit of what I feel about it's gov't >_>

Back to top
View user's profile Send private message Send e-mail Skype Account
Dupl3xxx
Commander


Joined: 22 Aug 2006
Location: somewhere south of the north pole

PostPosted: Wed Oct 31, 2007 7:43 pm    Post subject: Reply with quote  Mark this post and the followings unread

Well, that's a shame Wink
If that didn't help, try voxel bounds!

_________________
This is a signature

Back to top
View user's profile Send private message Visit poster's website
tobiasboon46
Shrapnel Sniper


Joined: 09 Sep 2005
Location: Argentina

PostPosted: Thu Nov 01, 2007 2:53 am    Post subject: Reply with quote  Mark this post and the followings unread

Quote:
Well, that's a shame Wink

What do you mean with that, I want answers!!! Mad

_________________



Err...the image above means no offence to the american people...It's a bit of what I feel about it's gov't >_>

Back to top
View user's profile Send private message Send e-mail Skype Account
Dubzac
Commander


Joined: 21 May 2004
Location: New Zealand

PostPosted: Fri Nov 02, 2007 12:45 am    Post subject: Reply with quote  Mark this post and the followings unread

well theres a thing called "voxel bounds" it s little tool that basically shows you the size of your unit in x,y and z voxel size just like when you first make a voxel its the same sort of thing except this does not take away voxels just makes it ether biger or smaller. to do so simply change the numbers in x,y and z text box and bu-da bing bu-da bang ...you have a resized voxel.

too easy huh Very Happy.

_________________
Link to a document to see what mods i have and/or working on or working with
Click

Back to top
View user's profile Send private message Yahoo Messenger Account
tobiasboon46
Shrapnel Sniper


Joined: 09 Sep 2005
Location: Argentina

PostPosted: Fri Nov 02, 2007 1:19 am    Post subject: Reply with quote  Mark this post and the followings unread

Thank you!!

_________________



Err...the image above means no offence to the american people...It's a bit of what I feel about it's gov't >_>

Back to top
View user's profile Send private message Send e-mail Skype Account
Dubzac
Commander


Joined: 21 May 2004
Location: New Zealand

PostPosted: Sat Nov 03, 2007 2:07 am    Post subject: Reply with quote  Mark this post and the followings unread

no problem :p

_________________
Link to a document to see what mods i have and/or working on or working with
Click

Back to top
View user's profile Send private message Yahoo Messenger Account
Lt Albrecht
Defense Minister


Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Sat Nov 03, 2007 5:00 pm    Post subject: Reply with quote  Mark this post and the followings unread

it screwed up! Voxel bounds goes spastic sometimes if you change the max Y!! I was making something and I now have to "adjust" it so that the turret is sunk inside the boddy or it flies above it ingame!!!!

_________________
Yes, work on MV continues. It is not forgotten.

Back to top
View user's profile Send private message Skype Account
Dupl3xxx
Commander


Joined: 22 Aug 2006
Location: somewhere south of the north pole

PostPosted: Sat Nov 03, 2007 10:44 pm    Post subject: Reply with quote  Mark this post and the followings unread

Thta's why you modify the bounds in VSE III, then adjust it in HVA builder.

_________________
This is a signature

Back to top
View user's profile Send private message Visit poster's website
tobiasboon46
Shrapnel Sniper


Joined: 09 Sep 2005
Location: Argentina

PostPosted: Sat Nov 03, 2007 11:16 pm    Post subject: Reply with quote  Mark this post and the followings unread

I wanna cange size,ya know, I haven't tried it but by it's looks it won't work...
I need to resize Daz' Generals vxl's ASAP!!

_________________



Err...the image above means no offence to the american people...It's a bit of what I feel about it's gov't >_>

Back to top
View user's profile Send private message Send e-mail Skype Account
Lt Albrecht
Defense Minister


Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Sun Nov 04, 2007 2:19 pm    Post subject: Reply with quote  Mark this post and the followings unread

@Dupl3xxx I did! The point is this: Edited bounds in VXLSE1.36; opened model in OS hva builder 2.1; turret was buried inside body; unless I leave it like that it goes spastic; and even then the barrel (which I now have to re-do as well as the rest of it) is still screwed.

_________________
Yes, work on MV continues. It is not forgotten.

Back to top
View user's profile Send private message Skype Account
Dupl3xxx
Commander


Joined: 22 Aug 2006
Location: somewhere south of the north pole

PostPosted: Sun Nov 04, 2007 2:44 pm    Post subject: Reply with quote  Mark this post and the followings unread

PM me the voxel, I'll scale it for you!

Oh, and VSE 1.38 is the newest :p

_________________
This is a signature

Back to top
View user's profile Send private message Visit poster's website
tobiasboon46
Shrapnel Sniper


Joined: 09 Sep 2005
Location: Argentina

PostPosted: Sun Nov 04, 2007 2:45 pm    Post subject: Reply with quote  Mark this post and the followings unread

Editing bounds won't change voxel size!!!

_________________



Err...the image above means no offence to the american people...It's a bit of what I feel about it's gov't >_>

Back to top
View user's profile Send private message Send e-mail Skype Account
Lt Albrecht
Defense Minister


Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Sun Nov 04, 2007 7:05 pm    Post subject: Reply with quote  Mark this post and the followings unread

I have VSE 1.38, I just use 1.36 because even with the latest night build the normals are still screwey; I'll send it too ya; but please promise me this: You didn't see nuthin, didn't hear nuthin and you most certainly didn't tell nobody nuthin.

_________________
Yes, work on MV continues. It is not forgotten.

Back to top
View user's profile Send private message Skype Account
tobiasboon46
Shrapnel Sniper


Joined: 09 Sep 2005
Location: Argentina

PostPosted: Sun Nov 04, 2007 11:58 pm    Post subject: Reply with quote  Mark this post and the followings unread

Err... no answer to the voxel resize thing?

_________________



Err...the image above means no offence to the american people...It's a bit of what I feel about it's gov't >_>

Back to top
View user's profile Send private message Send e-mail Skype Account
Muldrake
Supreme Commander


Joined: 19 Sep 2003
Location: England

PostPosted: Mon Nov 05, 2007 3:53 pm    Post subject: Reply with quote  Mark this post and the followings unread

Try using Will's Voxel Editor, the old voxel editor which was around before VSE. Its basic, but you should be able to modify those settings easily. Just click to view the voxel header, and modify it there.

Back to top
View user's profile Send private message
IcySon55
Commander


Joined: 19 Nov 2003
Location: Overworld

PostPosted: Mon Nov 05, 2007 8:58 pm    Post subject: Reply with quote  Mark this post and the followings unread

tobiasboon46 wrote:
Editing bounds won't change voxel size!!!

Yes it will, you just don't know how bounds work. Somebody explain it to him.

_________________

Back to top
View user's profile Send private message Send e-mail Visit poster's website Skype Account
Dubzac
Commander


Joined: 21 May 2004
Location: New Zealand

PostPosted: Tue Nov 06, 2007 3:17 am    Post subject: Reply with quote  Mark this post and the followings unread

i think i have icy

voxel bounds is a tool in Hva editor.. im not answering dumb questions.
Check my post above or ask banshee
and yes you do need to reposition the voxel again ignore The vxl veiwer it balls up on resized voxels. it will look perfect ingame. Beleave me.

_________________
Link to a document to see what mods i have and/or working on or working with
Click

Back to top
View user's profile Send private message Yahoo Messenger Account
tobiasboon46
Shrapnel Sniper


Joined: 09 Sep 2005
Location: Argentina

PostPosted: Tue Nov 06, 2007 6:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

Sorry,forgot to tell that it was already solved,yes It will change size. SORRY...

_________________



Err...the image above means no offence to the american people...It's a bit of what I feel about it's gov't >_>

Back to top
View user's profile Send private message Send e-mail Skype Account
Radial
Vehicle Driver


Joined: 15 Mar 2008

PostPosted: Sat Mar 15, 2008 7:26 pm    Post subject: Reply with quote  Mark this post and the followings unread

There may download OS HVA Builder

Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic Page 1 of 1 [21 Posts] Mark the topic unread ::  View previous topic :: View next topic
 
Share on TwitterShare on FacebookShare on Google+Share on DiggShare on RedditShare on PInterestShare on Del.icio.usShare on Stumble Upon
Quick Reply
Username:


If you are visually impaired or cannot otherwise answer the challenges below please contact the Administrator for help.


Write only two of the following words separated by a sharp: Brotherhood, unity, peace! 

 
You can post new topics in this forum
You can reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © phpBB Group

[ Time: 0.1789s ][ Queries: 11 (0.0088s) ][ Debug on ]