Joined: 01 Feb 2007 Location: Las Vegas, Nevada, USA
Posted: Sun Apr 13, 2008 8:41 pm Post subject:
helicopters get stuck in soviet warfactory and allied.
im guessing its a common problem that helicopters get stuck in the factory, what it dose is simply flys out of top and parks on ramp and they can not be moved.... unless you sell the warfactory.... and if it helps, when somone captures the warfactory it becomes theres so i think it means its still exiting the warfactory, but what do i know. also can not build anything else... until i make new warfactory.
also, how do i make it so i can only build as many planes as i have pads? it lets me build as many as i want..... but it gets stuck at a number when it exceeds to 4, or 8, or whatever, depending on how many pads there is. QUICK_EDIT
it has the wrong locomotor, change it to the jumpjet one, if you use an aircraft one this happens... _________________ Yes, work on MV continues. It is not forgotten. QUICK_EDIT
Yeah... Already said that... Kinda pointless, although you have to have an aircrafttype locomotor for the caryall logic to work, shame about that. _________________ Yes, work on MV continues. It is not forgotten. QUICK_EDIT
Have you tried just copying the codes from the Harrier or Black Eagle? I can look more into it in like 1 hour when I get home from school. _________________ Comcast: Yo dawg we herd yo were downloading, so we put fail in yo modem so yo cant download while yo failin! QUICK_EDIT
airportbound=yes and landable=yes I believe, in conjunction with the aircrafttype locomotor I believe, It's all on the harrier so copy it. _________________ Yes, work on MV continues. It is not forgotten. QUICK_EDIT
Padaircraft= isnt even on the vehicle, its near the top, search for it and add your unit to the list. _________________ Comcast: Yo dawg we herd yo were downloading, so we put fail in yo modem so yo cant download while yo failin! QUICK_EDIT
Biohazard it's [General] As I've said already. and Dafool is right.
How do I know? I've been playing around with aircraft for my mod and have five already, all coded in with their own voxels. _________________ Yes, work on MV continues. It is not forgotten. QUICK_EDIT
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