Also Known As: banshee_revora (Steam) Joined: 15 Aug 2002 Location: Brazil
Posted: Mon Apr 21, 2008 12:46 am Post subject:
The Dawn Of The Tiberium Age 1.07 released!
Subject description: It looks like TD, it breaths like TD, it sounds like TD, it behaves like TD, but it is not TD!
Hey everyone! We've got some screenshots of something released very recently:
It was released few days ago and it really brings the Command & Conquer feeling with it. Not just with visuals, sounds and the way it works, which is nearly indentical with the original Command & Conquer game. But it is not a Command & Conquer game. It is the latest release of The Dawn Of The Tiberium Age, a total conversion that brings the soul of the original Tiberian Dawn into Tiberian Sun. Unlike Return Of The Dawn, the objective of this mod is to really make it look as similar as possible from TD with all the benefits from the TS engine. There are some releases of this mod since the last year, although Bittah Commander released a new version as soon as it got its new forums at PPM.
Latest changes on Version 1.07:
* Added: Multiplayer map "Towns of Sudan", made by warlord.
* Added: Multiplayer map "Sandy Plagues", made by warlord.
* Fixed: Problem which caused certain shores and rivers to not appear.
* Fixed: Multiplayer colors changed so they match the ones in TD.
* Fixed: Global unit speed has been reduced to 0.875.
* Fixed: Turned dinos into infantry again (they no longer work as vehicles because of the hack that was done to get 32 facings to work).
* Fixed: Restored the original size of all structures (the height of all structures was stretched to 120% before).
This project has also forums at Tiberium Web, where Bittah is one of the administrators.
You cannot post new topics in this forum You can reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum You cannot attach files in this forum You can download files in this forum