Posted: Fri May 02, 2008 12:55 pm Post subject:
Telephonebox [TS/RA2]
Subject description: Useless but funny voxel
I made it just for fun, and to improve my voxel skills, a phonebox in London-Style.
It has no normals yet and theire is no hva. file (dont know if civil buildings even need them) but for those of you who ever wanted a british Phonebox an C&C: Here it is.
It can be used in both, RA2 and TS but the colors would better fit to RA2.
why make a building using vxl, building supposed to be an shp . unless this is was mobile Telephonebox , anyway looks funny though. _________________ Please, read the signature rules of the forum. QUICK_EDIT
Might be a good gag when on a toilet eating fish sticks. There needs to be a "Humerous Media Hut". _________________ Comcast: Yo dawg we herd yo were downloading, so we put fail in yo modem so yo cant download while yo failin! QUICK_EDIT
I'd like to see them get wtfpwned by apocs while accompanying Grizzly armor divisions _________________ Please, read the signature rules of the forum. QUICK_EDIT
I doubt it'll allow you to use the building as a voxel, even if you set it's code to have a speed of zero... The thing'll turn like a turret if a vehicle, but maybe not as an aircraft... Thing is, it won't have the pips for the building health, but the pips of the unit health instead... It MIGHT be possible though, if you get the facings correct... Hmmm... Buildings that are the size of units, but changeable facings... Intresting idea,... Anywho, it looks good for humor, but as I said, it MIGHT be possible to use it as a building, though it'll have the unit health bar instead of a building's. QUICK_EDIT
How about this: A explosive Phonebox
Filled up with some explosives from the Brotherhood of Nod.
Its easy to change the files with TibEd so that it acts like a mine.
Would be good as a hidden trap for TS _________________
Worksoft Studios
Lead designer and voxel artist. QUICK_EDIT
you can make it into a turret it. or copy paste a render from voxel viewer and use that to create a .shp
It would make an awesome projectile. I can imagine booth launchers, phone booth people missiles, very dangerous!... _________________ Delirium.. QUICK_EDIT
Bah! I went into london on the train at easter and all the phone boxes are made of perspex or safety glass... There's one of those on a junction near me though...
Quote:
Doctor!
Gah! You need one of these:
Sorry for the big picture, I couldn't get a smaller one... _________________ Yes, work on MV continues. It is not forgotten. QUICK_EDIT
prntscrn makes it possible for an image program, save it as .pcx w/ the correct palette and convert it to .shp with XCC.. _________________ Delirium.. QUICK_EDIT
Akhmed, archmed would be a suicide arch,
It would be a good disguise for a mirage tank though. _________________ Yes, work on MV continues. It is not forgotten. QUICK_EDIT
Oke i will make an andvanced one with a little Nod Logo on it. You can use it than as a suicide trap.
I will give it the requirements for am mine....and....boom
How can I make the files, how the Unit/building behaves, like how fast, the firepower, on which tech level it can be build _________________
Worksoft Studios
Lead designer and voxel artist. QUICK_EDIT
it's in rules.ini, there's a basic tutoral around here about how to get/use it too. _________________ Yes, work on MV continues. It is not forgotten. QUICK_EDIT
You'd have to stealth it and give it a weapon that has a cellspread and is powerful enough to kill itself. Then you have camoflagued suicide phoneboxes, I've heard of mobile phoes giving people cancer, but telephone boxes taking out tanks? That's got to be RA2. _________________ Yes, work on MV continues. It is not forgotten. QUICK_EDIT
You don't, there is a rules.ini file for the whole game that controls all units, buildings and superweapons. _________________ Yes, work on MV continues. It is not forgotten. QUICK_EDIT
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