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Fighter [RA2]
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Biohazard
Commander


Joined: 17 Jan 2008
Location: MD,USA

PostPosted: Mon May 26, 2008 2:32 am    Post subject:  Fighter [RA2]
Subject description: Some Aircraft
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ok well here is my first voxel. i think i did pretty well. but idk what i could use this for it has missiles so its a fighter. edit it if you want idc. i made this completely from scratch. any suggestions or problems that you spot?

EDIT : fixed the black lines
EDIT : tried normals i still dont think they came out right.



some plane.zip
 Description:
the voxel and HVA

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 Filename:  some plane.zip
 Filesize:  13 KB
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Last edited by Biohazard on Mon May 26, 2008 5:21 pm; edited 1 time in total

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AprilWar
Rocket Infantry


Joined: 05 Sep 2007
Location: Somewhere in rulesmd.ini

PostPosted: Mon May 26, 2008 4:41 am    Post subject: Reply with quote  Mark this post and the followings unread

Its a good desing. but it needs work in normals and a retouch in the colors below the cockpit. ( Those black lines )

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Sheridan
Jumpjet Infantry


Joined: 30 Apr 2008
Location: Good old Germany

PostPosted: Mon May 26, 2008 12:36 pm    Post subject: Reply with quote  Mark this post and the followings unread

The design looks good:)...work on the normals...looks a bit blurry...

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Biohazard
Commander


Joined: 17 Jan 2008
Location: MD,USA

PostPosted: Mon May 26, 2008 1:56 pm    Post subject: Reply with quote  Mark this post and the followings unread

ok thanks i shall work on the normals and fix teh black lines.

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Biohazard
Commander


Joined: 17 Jan 2008
Location: MD,USA

PostPosted: Mon May 26, 2008 5:22 pm    Post subject: Reply with quote  Mark this post and the followings unread

sorry for the double post but update

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Zengar_Zombolt
Plasma Trooper


Joined: 30 Apr 2008

PostPosted: Mon May 26, 2008 5:29 pm    Post subject: Reply with quote  Mark this post and the followings unread

Kinda looks like a MiG-25

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cdmt
Cyborg Engineer


Joined: 25 Nov 2006

PostPosted: Mon May 26, 2008 9:03 pm    Post subject: Reply with quote  Mark this post and the followings unread

I think you should start fresh and make another plane that isn't so square in shape. Although I think that it was rather creative using normals to simulate depth. Looking at the nose, instead of simply attaching a simple pyramid to a box could you instead make the fuselage round and have it taper into a cone? The wings I think would look a bit better if they weren't just a simple geometric shape. Instead of Su-15 Flagon wings I think it would look a bit better with Mig-29 or F-15 shaped wings.

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Biohazard
Commander


Joined: 17 Jan 2008
Location: MD,USA

PostPosted: Mon May 26, 2008 9:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

well i tried giving it a different wing design. like the black eagle with its backwards wings but it didnt look to good so i just went with the basic. i see what u mean cdmt thanks i shall do that on a new model

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AprilWar
Rocket Infantry


Joined: 05 Sep 2007
Location: Somewhere in rulesmd.ini

PostPosted: Mon May 26, 2008 11:21 pm    Post subject: Reply with quote  Mark this post and the followings unread

It looks better =)

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Biohazard
Commander


Joined: 17 Jan 2008
Location: MD,USA

PostPosted: Mon May 26, 2008 11:43 pm    Post subject: Reply with quote  Mark this post and the followings unread

AprilWar wrote:
It looks better =)


woot!

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Roaches
Cyborg Commando


Joined: 16 Dec 2007
Location: Modding other games.

PostPosted: Tue May 27, 2008 12:16 am    Post subject: Reply with quote  Mark this post and the followings unread

Looking good for a first try, it makes my first voxels look like shit compared to yours (the normals) Wink I'll be looking forward to your next design. Smile

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Sheridan
Jumpjet Infantry


Joined: 30 Apr 2008
Location: Good old Germany

PostPosted: Tue May 27, 2008 12:33 pm    Post subject: Reply with quote  Mark this post and the followings unread

I like it now Smile
good work Wink

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