Project Perfect Mod Forums
:: Home :: Get Hosted :: PPM FAQ :: Forum FAQ :: Privacy Policy :: Search :: Memberlist :: Usergroups :: Register :: Profile :: Log in to check your private messages :: Log in ::


The time now is Thu Apr 18, 2024 7:12 pm
All times are UTC + 0
Making new Color..is that possible
Moderators: Global Moderators, Red Alert 2 Moderators
Post new topic   Reply to topic Page 1 of 1 [25 Posts] Mark the topic unread ::  View previous topic :: View next topic
Author Message
Dny
Energy Commando


Joined: 28 May 2008

PostPosted: Wed May 28, 2008 8:59 pm    Post subject:  Making new Color..is that possible Reply with quote  Mark this post and the followings unread

Hi, this is mi first post ,hope i dont do anything foolish

i was wondering if it's possible to ad more color schemes in skirmish?
Is that possible?

Back to top
View user's profile Send private message
gordon-creAtive
Cyborg Soldier


Joined: 14 Jun 2007

PostPosted: Wed May 28, 2008 9:25 pm    Post subject: Reply with quote  Mark this post and the followings unread


_________________
Teammember of the German Gamers Association
VDVC

Back to top
View user's profile Send private message
CalChillin
Missile Trooper


Joined: 23 Oct 2007

PostPosted: Wed May 28, 2008 9:39 pm    Post subject: Reply with quote  Mark this post and the followings unread

ye you will need some patch rp/n patch i think there is a trainer as well

also this is in the wrong place

Back to top
View user's profile Send private message
Dny
Energy Commando


Joined: 28 May 2008

PostPosted: Wed May 28, 2008 10:28 pm    Post subject: Reply with quote  Mark this post and the followings unread

Thanks for the info!

Back to top
View user's profile Send private message
CalChillin
Missile Trooper


Joined: 23 Oct 2007

PostPosted: Wed May 28, 2008 11:09 pm    Post subject: Reply with quote  Mark this post and the followings unread

just incase you use rp or n patch use the most up to date ones if i must say n patch is better thats my own opinion*

as i said opinion so nobody flame me or say no use rp or some other crap

Back to top
View user's profile Send private message
Dny
Energy Commando


Joined: 28 May 2008

PostPosted: Thu May 29, 2008 12:43 am    Post subject: Reply with quote  Mark this post and the followings unread

And can you tell me wich is the most up to date?

Back to top
View user's profile Send private message
CalChillin
Missile Trooper


Joined: 23 Oct 2007

PostPosted: Thu May 29, 2008 1:48 am    Post subject: Reply with quote  Mark this post and the followings unread


Back to top
View user's profile Send private message
Dny
Energy Commando


Joined: 28 May 2008

PostPosted: Thu May 29, 2008 2:11 am    Post subject: Reply with quote  Mark this post and the followings unread

Thanks!

Back to top
View user's profile Send private message
Dark Shadow 750
Cyborg Engineer


Joined: 27 Jul 2007

PostPosted: Thu May 29, 2008 3:09 am    Post subject: Reply with quote  Mark this post and the followings unread

I thought it was Autumn Edition?

Back to top
View user's profile Send private message
CalChillin
Missile Trooper


Joined: 23 Oct 2007

PostPosted: Thu May 29, 2008 3:22 am    Post subject: Reply with quote  Mark this post and the followings unread

me but then i looked on vk's site

to:Dny by the way what do you go for

Back to top
View user's profile Send private message
Allied General
General


Joined: 19 Mar 2004
Location: United Kingdom

PostPosted: Thu May 29, 2008 9:33 am    Post subject: Reply with quote  Mark this post and the followings unread

#0022 was basically a windows 2000 fix

_________________

Back to top
View user's profile Send private message Visit poster's website ModDB Profile ID Facebook Profile URL Twitter Channel URL
gordon-creAtive
Cyborg Soldier


Joined: 14 Jun 2007

PostPosted: Thu May 29, 2008 12:02 pm    Post subject: Reply with quote  Mark this post and the followings unread

Armored Cal wrote:

n-patch = NPatch Special Edition revision #0022 http://www.vk.cncguild.net/

Wrong, it's NPatch Autumn Edition #0011

_________________
Teammember of the German Gamers Association
VDVC

Back to top
View user's profile Send private message
CalChillin
Missile Trooper


Joined: 23 Oct 2007

PostPosted: Thu May 29, 2008 12:46 pm    Post subject: Reply with quote  Mark this post and the followings unread

windows 2000 fix = update


low 00011 high = 0022
downgrade 00011 upgrade = 0022

to:gordon-creAtive yea meaning it the most up to date Rolling Eyes

Back to top
View user's profile Send private message
OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Thu May 29, 2008 1:18 pm    Post subject: Reply with quote  Mark this post and the followings unread

SE and AE are both supported by VK atm (SE was the last to be updated though, irrc), so they are both really the latest versions. Personally I've stuck with SE because it isn't experimental.

Back to top
View user's profile Send private message Send e-mail
Dny
Energy Commando


Joined: 28 May 2008

PostPosted: Thu May 29, 2008 6:25 pm    Post subject: Reply with quote  Mark this post and the followings unread

thanks! but another question:which one is the best Npatch or Rockpatch? or they are the same?

Back to top
View user's profile Send private message
Apex
General


Joined: 24 Dec 2005
Location: Final Alert 2

PostPosted: Thu May 29, 2008 7:09 pm    Post subject: Reply with quote  Mark this post and the followings unread

They both have their buggy logics and downfalls. It all depends on what logics you want to use.

_________________
Comcast: Yo dawg we herd yo were downloading, so we put fail in yo modem so yo cant download while yo failin!

Back to top
View user's profile Send private message Send e-mail Skype Account Yahoo Messenger Account
Dny
Energy Commando


Joined: 28 May 2008

PostPosted: Thu May 29, 2008 7:18 pm    Post subject: Reply with quote  Mark this post and the followings unread

Apex wrote:
They both have their buggy logics and downfalls. It all depends on what logics you want to use.



sorry for taking your time but, which are the new logics of Npatch?

Back to top
View user's profile Send private message
CalChillin
Missile Trooper


Joined: 23 Oct 2007

PostPosted: Thu May 29, 2008 7:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

just look on the modding kit that will say

Back to top
View user's profile Send private message
gordon-creAtive
Cyborg Soldier


Joined: 14 Jun 2007

PostPosted: Thu May 29, 2008 8:59 pm    Post subject: Reply with quote  Mark this post and the followings unread

Armored Cal wrote:
just look on the modding kit that will say

The style how you post answers, also the content of your posts are at a very low level. Could take more care in future?

NPatch 1.0 is equal to RockPatch 1.10
New logics in NPAE in comparison to RP:

  • New factory styles
  • Custom crew
  • Drop Pod SW
  • Beams

I think that was everything.

______________________________________________________
Edit: Look at these two videos, they show the para drop crew logic and the new factory style:






_________________
Teammember of the German Gamers Association
VDVC

Back to top
View user's profile Send private message
Dny
Energy Commando


Joined: 28 May 2008

PostPosted: Thu May 29, 2008 10:17 pm    Post subject: Reply with quote  Mark this post and the followings unread

Oooo i see ,ok thanks.........Cool Shocked

Back to top
View user's profile Send private message
CalChillin
Missile Trooper


Joined: 23 Oct 2007

PostPosted: Thu May 29, 2008 11:36 pm    Post subject: Reply with quote  Mark this post and the followings unread

my answer gives the right info it say in there updates,new things and things taken out, so lay of me i get easley mad with peti comment

Back to top
View user's profile Send private message
OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Fri May 30, 2008 12:19 am    Post subject: Reply with quote  Mark this post and the followings unread

NPatch SE adds to YR:
- New factory styles
- Custom crews
- Custom palettes
- Non VTOL landing
- Extra command lines
- Air to air combat
- RMG improvements
- Can save a map during a game so you can open it in Fa2 and it will have all the units etc there
- Extra string tables
- Disabling load screen text
- Drop Pod SW
- Animation SW
- EMPulse SW
- Money SW
- Fire SW
- Lightning Storm SW Clone
- Multi Missile SW
- Hunter Seeker SW
- Psychic Dom SW Clone
- Paradrop SW Clone
- Spyplane Clone/Airstrike SW
- Spy Sat SW
- Ion Cannon SW
- Unit upgrade SW
- Can add map lighting to any SW, like when the Dom turns it red
- Can alter how the AI uses SWs
- Additional armour types
- New cursors (For both SWs and primary weapons)
- New Rad types
- Bounty ie get money for killing
- Immunity to certain warheads
- Extra prerequisite options (Prerequisite2, AlternatePrerequisite and NegativePrerequisite)
- Can limit units to certain theatres
- New Stolen Tech logic enables getting stolen tech from any listed building etc
- Units can turn into other units when they get a veterancy (Starting the veterancy again)
- AI power plant construction logics
- Different Mag beam colours
- Control laser draw size
- Perma mind control on any WH
- New infantry death anims
- Any WH can Iron Curtain a target
- Alter tesla bolt colour
- Recolour rad beams and eruptions
- EMP logic restored
- New sides
- New countries
- New main menu TS style
- Change load screen text colour & have a 3rd side colour
- New dropdown colours
- Ability to alter the UI (Hiding campaign button, adding 3rd campaign button, mission selection screen, multi engineer, tech level, power toggle, power toggle on sidebar (replaces repair) & third side (and 4th) sidebars)

I would go with NPSE 22 because...
a) Far less buggy than RP. RP 1.10 has unit guard stance issues and logics bugged etc.
b) Still supported by VK
c) LOADs of new logics, you shouldnt want an awful lot more.

Back to top
View user's profile Send private message Send e-mail
CalChillin
Missile Trooper


Joined: 23 Oct 2007

PostPosted: Fri May 30, 2008 12:33 am    Post subject: Reply with quote  Mark this post and the followings unread

well said OmegaBolt

Back to top
View user's profile Send private message
Dny
Energy Commando


Joined: 28 May 2008

PostPosted: Fri May 30, 2008 1:50 am    Post subject: Reply with quote  Mark this post and the followings unread

Whoa! a Lot of things A 4 sidebar mmmm...Intersting

thanks everyone!,thanks A lot! Smile

Back to top
View user's profile Send private message
gordon-creAtive
Cyborg Soldier


Joined: 14 Jun 2007

PostPosted: Fri May 30, 2008 7:09 am    Post subject: Reply with quote  Mark this post and the followings unread

Armored Cal wrote:
my answer gives the right info it say in there updates,new things and things taken out, so lay of me i get easley mad with peti comment



Should be a good start.

___________________________________
OmegaBolt wrote:
NPatch SE adds to YR:

I only compared the both MDK's, that's why maybe some stuff was missing in my list.

_________________
Teammember of the German Gamers Association
VDVC

Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic Page 1 of 1 [25 Posts] Mark the topic unread ::  View previous topic :: View next topic
 
Share on TwitterShare on FacebookShare on Google+Share on DiggShare on RedditShare on PInterestShare on Del.icio.usShare on Stumble Upon
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © phpBB Group

[ Time: 3.4658s ][ Queries: 11 (3.2884s) ][ Debug on ]