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German WW2 Battletank "Panzer III" [RA2]
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Sheridan
Jumpjet Infantry


Joined: 30 Apr 2008
Location: Good old Germany

PostPosted: Mon May 05, 2008 9:07 pm    Post subject:  German WW2 Battletank "Panzer III" [RA2] Reply with quote  Mark this post and the followings unread

Now Im presenting you my favourite german tank ever: Ther german "Panzer III".
I made this unit for the german section of RA2:YR.
It has its typical, middle-eurpean and northwest-african camouflage and it is armed with a 50mm medium tankgun.

Some of the early bugs are not fixed, like the unit has no remaps yet. I will update them in the next theys.
If the Unit doesnt work ingame, please let me know.
Its not final yet, but the latest version (1.21) is playable.
Have fun. Comments are welcome. Wink

[Edit]: Scroll down for latest versions



Panzer III final_001.jpg
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Panzer III final_001.jpg



Panzer III final_000.jpg
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Last edited by Sheridan on Sun Jun 01, 2008 5:10 pm; edited 2 times in total

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Clarkson
General


Joined: 25 Aug 2004
Location: DAS BOOT IM DER OSTSEE

PostPosted: Mon May 05, 2008 9:47 pm    Post subject: Reply with quote  Mark this post and the followings unread

You're certainly getting better at modeling. This is your best voxel yet. Though the coloring is ztyping garish, to say the least.

Look at some Yuri schemed units for coloring ideas. I see you're going for historical accuracy, but it'll come out awful thanks to RA2 and TS' way of rendering voxels.

Add some more detail to it.

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TksSdo
Medic


Joined: 01 Mar 2008
Location: Blue Zone B-1

PostPosted: Mon May 05, 2008 10:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

Is great. I like it. Good work Sheridan.

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NewGuy
Missile Trooper


Joined: 24 Feb 2008

PostPosted: Mon May 05, 2008 10:27 pm    Post subject: Reply with quote  Mark this post and the followings unread

Sheridan: show some ingame pictures. The one in editors dont say mutch about the quality.

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Tue May 06, 2008 7:34 am    Post subject: Reply with quote  Mark this post and the followings unread

The design is really good and accurate. You're problem with this voxel is the coloring, It's far too bright. As Clarkson said look at some other voxels as an example as to what color scheme to do (It's very rare you'll find me agreeing with Clarkson, but y'know he's actually right this time).

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Clarkson
General


Joined: 25 Aug 2004
Location: DAS BOOT IM DER OSTSEE

PostPosted: Tue May 06, 2008 11:08 am    Post subject: Reply with quote  Mark this post and the followings unread

I'm always right. People just don't like the truth most of the time.

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Lt Albrecht
Defense Minister


Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Tue May 06, 2008 12:00 pm    Post subject: Reply with quote  Mark this post and the followings unread

Quote:
I'm always right. People just don't like the truth most of the time

No, not always, just more than some people would like to admit. Personally I have no problem with what you say, just how you say it sometimes.

Nice PZIII Sheridan, needs to be darker though.

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Sheridan
Jumpjet Infantry


Joined: 30 Apr 2008
Location: Good old Germany

PostPosted: Tue May 06, 2008 12:44 pm    Post subject: Reply with quote  Mark this post and the followings unread

Like I said its not final. But its to hard now to get darker colors....it will take a lot of time to reset the normals.
@newguy: I cant make ingames, because I dont have the game now

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azri_apoc
Cyborg Firebomber


Joined: 29 May 2007
Location: Malaysia

PostPosted: Tue May 06, 2008 12:47 pm    Post subject: Reply with quote  Mark this post and the followings unread

this is better than my first voxel Smile, you should put a darker color.

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Sheridan
Jumpjet Infantry


Joined: 30 Apr 2008
Location: Good old Germany

PostPosted: Tue May 06, 2008 1:01 pm    Post subject: Reply with quote  Mark this post and the followings unread

Changing Colors was much easier than I thought Cool
Its know much darker, but its just historical accurate. Know it is a comouflage from serbia/croatia und the early invassion of russia.
The remap color is the last one of the reds, right?

Shall I update the download with the new one ?



Panzer III final_003.jpg
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Panzer III final_002.jpg
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Panzer III final_002.jpg



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partyzanPaulZy
Commander


Joined: 03 Nov 2007
Location: laptop? ... otherwise the Czech Republic -> south Moravia Posts: long int Posts;

PostPosted: Tue May 06, 2008 3:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

Try it in-game. Wink

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Lt Albrecht
Defense Minister


Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Tue May 06, 2008 4:20 pm    Post subject: Reply with quote  Mark this post and the followings unread

Bottom-left reds, as I've said before and will most likely say again...
Like this:
aaaaaaaaaaa
aaaaaaaaaaa
aaaaaaaaaaa
aaaaaaaaaaa
Baaaaaaaaaa
Baaaaaaaaaa
Baaaaaaaaaa
Baaaaaaaaaa

B=Remap, if this is the pallete of course.

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Nyerguds
General


Joined: 24 May 2004
Location: Flanders (Be) Posts:300000001

PostPosted: Tue May 06, 2008 4:56 pm    Post subject: Reply with quote  Mark this post and the followings unread

I hate vertically displayed palettes -_-

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Lt Albrecht
Defense Minister


Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Tue May 06, 2008 5:33 pm    Post subject: Reply with quote  Mark this post and the followings unread

Tough luck I'm afraid. I don't know how else to display them, especially as the VXLSE has them that way.

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Vefbl4
General


Joined: 07 Feb 2007

PostPosted: Tue May 06, 2008 5:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

Good!Very good.But make it a bit darker.And also as I remember,there were more grey german tanks . #Tongue Good ,very good.

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Sheridan
Jumpjet Infantry


Joined: 30 Apr 2008
Location: Good old Germany

PostPosted: Tue May 06, 2008 5:51 pm    Post subject: Reply with quote  Mark this post and the followings unread

Grey sucks....It wouldnt fit into the RA2 Style.....only it would be a blue-grey style, but that is to futuristic.
I think the colors are dark enough now.

[Edit] Oke it has remaps now.
Here you can Download the updated version Wink



Panzer III.zip
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 Filename:  Panzer III.zip
 Filesize:  14.8 KB
 Downloaded:  191 Time(s)


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Worksoft Studios
Lead designer and voxel artist.

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Sheridan
Jumpjet Infantry


Joined: 30 Apr 2008
Location: Good old Germany

PostPosted: Sun Jun 01, 2008 1:01 pm    Post subject: Reply with quote  Mark this post and the followings unread

D.d.d.d.d.d.double post Very Happy

Here is an updated version.
The updates include:
-new Gray (not gay) color, which fits better the soulless nazi style.
-TS colors where replaced by only RA2 ones.
-the 50mm maingun got a bit shortened.
-some little things where improved, like the style of the tracks and the
wheels
-the Turret got a new 20mm armor plate, so that this tank is now Pz.III
version "L". (was version "K" from the africa krops before).
-some more details.
-a cameo

Have fun with it.



Panzer III final_004.jpg
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Panzer III final_004.jpg



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Last edited by Sheridan on Sun Jun 01, 2008 4:38 pm; edited 1 time in total

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Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Sun Jun 01, 2008 2:42 pm    Post subject: Reply with quote  Mark this post and the followings unread

Panzer III's have six wheels BTW...

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Dark Shadow 750
Cyborg Engineer


Joined: 27 Jul 2007

PostPosted: Sun Jun 01, 2008 3:43 pm    Post subject: Reply with quote  Mark this post and the followings unread

Doplhins don't have sonic amplification devices on their back BTW.

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Sheridan
Jumpjet Infantry


Joined: 30 Apr 2008
Location: Good old Germany

PostPosted: Sun Jun 01, 2008 4:08 pm    Post subject: Reply with quote  Mark this post and the followings unread

I know, but I had to resize them. They where to big when they where just 6 #Tongue

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raminator
Commander


Joined: 04 Oct 2005
Location: Bierkasten

PostPosted: Sun Jun 01, 2008 4:20 pm    Post subject: Reply with quote  Mark this post and the followings unread

then shorten your tank #Tongue

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Sun Jun 01, 2008 4:21 pm    Post subject: Reply with quote  Mark this post and the followings unread

Sheridan wrote:
I know, but I had to resize them. They where to big when they where just 6 #Tongue


Just remove one wheel, and move/resize the rest. It's not that big difference, since you've already got 7 wheels in each side.

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Sheridan
Jumpjet Infantry


Joined: 30 Apr 2008
Location: Good old Germany

PostPosted: Sun Jun 01, 2008 4:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

I will try to find the middle between accuraty and that what I have now #Tongue

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Sheridan
Jumpjet Infantry


Joined: 30 Apr 2008
Location: Good old Germany

PostPosted: Sun Jun 01, 2008 4:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

Update
Wheels are fixed.
I made them a bit bigger so theire are six now.
New Download is here.

[edit]: Some issues wiht the HVA files are fixed now.



Panzer III final_006.jpg
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Pz.III.zip
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Last edited by Sheridan on Sun Jun 01, 2008 6:45 pm; edited 1 time in total

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Biohazard
Commander


Joined: 17 Jan 2008
Location: MD,USA

PostPosted: Sun Jun 01, 2008 4:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

u might want to edit your first post saying to scroll down here for an update

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