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New ParaDrop
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Dny
Energy Commando


Joined: 28 May 2008

PostPosted: Sat May 31, 2008 10:24 pm    Post subject:  New ParaDrop Reply with quote  Mark this post and the followings unread

Please help me!

I am triying to make a New ParaDrop but, a completly new ParaDrop
the only problem is :i cannot fire it

Rules:

Quote:
[AlliedParaDropSpecial]
UIName=Name:AllParaDrop
Name=Allied ParaDrop
IsPowered=false
RechargeTime=0.5
Type=AmerParaDrop ;NewParaDrop is the type for AmericanParaDrop clones
Action=AmerParaDrop ;check out the Adding custom Actions page to find out more about this
SidebarImage=PARAICON
ShowTimer=yes
DisableableFromShell=no
;New Tags
ParaDropPlane=PDPLANE ;the paradrop plane
DropInf=E1,GGI,TANY ;this is the list of InfantryTypes that will be paradropped
DropInfNum=3,2,1 ;this is their amounts
DropUnits=MTNK,BFRT ;this is the list of UnitTypes (vehicles) that will be paradropped
DropUnitsNum=2,1 ;this is their amounts

[General]
************ American Paradrop Special Rules ***********

AllParaDropInf=E1,GGI,TANY ;this is the list of InfantryTypes that will be paradropped
AllParaDropInfNum=3,2,1 ;this is their amounts
AllParaDropUnits=MTNK,BFRT ;this is the list of UnitTypes (vehicles) that will be paradropped
AllParaDropUnitsNum=2,1 ;this is their amounts


Can someone Help Me? Please!

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gordon-creAtive
Cyborg Soldier


Joined: 14 Jun 2007

PostPosted: Sat May 31, 2008 11:56 pm    Post subject: Reply with quote  Mark this post and the followings unread

It won't work without RockPatch/NPatch. See for NewPara SW in MDK (This one is RP1.10)

Also this topic doesn't fit into research center because this issue is already known.
(Damn, GreaseMonkey not installed)

_________________
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Dny
Energy Commando


Joined: 28 May 2008

PostPosted: Sun Jun 01, 2008 12:25 am    Post subject: Reply with quote  Mark this post and the followings unread

Um....ok sorry Sad

Ooooooooopss!

by the way i already have RP 1.10 #0036

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DonutArnold
General


Joined: 18 Jan 2005
Location: Finland

PostPosted: Sun Jun 01, 2008 11:23 am    Post subject: Reply with quote  Mark this post and the followings unread

Moved

I suppose there's a help file included on the RP package...

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Dny
Energy Commando


Joined: 28 May 2008

PostPosted: Sun Jun 01, 2008 2:44 pm    Post subject: Reply with quote  Mark this post and the followings unread

DonutArnold wrote:
Moved

I suppose there's a help file included on the RP package...


yea i know,i already reed it but.....umm.......its about mi englesh that
makes no sense to me so i was hoping to someone to help me out

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Shakar
Cyborg Cannon


Joined: 04 Jan 2008
Location: Places

PostPosted: Mon Jun 02, 2008 4:01 pm    Post subject: Reply with quote  Mark this post and the followings unread

I was able to add new paradrops using the MDK, which does (In my opinion atleast) explain it well. The only part that had me confused was the new action part. Sadly, you can't have a SW use an action that another is using, for it'll cause an IE (If I remember correctly, correct me if I'm wrong). So you'll have to make a new action, which you can simply add to the bottom of the INI file using the MDK's explaination. I can't exact;y help more without looking when I get home, so I'll get back to you on the issue.

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Dny
Energy Commando


Joined: 28 May 2008

PostPosted: Tue Jun 03, 2008 5:26 pm    Post subject: Reply with quote  Mark this post and the followings unread

Quote:
The only part that had me confused was the new action part


me too

thanks to everyone i already solved it,you can add it anywhere on the rules.ini and now it works perfectly Smile

Once again thanks to everyone

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Shakar
Cyborg Cannon


Joined: 04 Jan 2008
Location: Places

PostPosted: Tue Jun 03, 2008 6:46 pm    Post subject: Reply with quote  Mark this post and the followings unread

I think I speak on behalf of all the people that helped or tried to help when I say, You're welcome. =) If I'm not, say so yourself that your welcome to a new, fellow modder =P

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