Project Perfect Mod Forums
:: Home :: Get Hosted :: PPM FAQ :: Forum FAQ :: Privacy Policy :: Search :: Memberlist :: Usergroups :: Register :: Profile :: Log in to check your private messages :: Log in ::


The time now is Fri Apr 19, 2024 6:20 am
All times are UTC + 0
Dark Reconnaissance
Moderators: Global Moderators, Red Alert 2 Moderators
Post new topic   Reply to topic Page 1 of 1 [14 Posts] Mark the topic unread ::  View previous topic :: View next topic
Author Message
Palkia323
Pyro Sniper


Joined: 10 May 2008

PostPosted: Mon Jun 16, 2008 9:02 pm    Post subject:  Dark Reconnaissance Reply with quote  Mark this post and the followings unread

Palkia323 here, i have started a new RA2/YR 1.001 mod that is titled Dark Reconnaissance. It will feature new teams (names) and many new units. It will be somewhere close to 3000 A.D. Although i have alot of ideas i want to hear what the people want. please give me your ideas.
-Palkia323

_________________
Tore wrote:
Oh noes Nod32 must have found some GDI32 in the art.ini file!

3ds Topic
Clicky

Back to top
View user's profile Send private message
Dark Shadow 750
Cyborg Engineer


Joined: 27 Jul 2007

PostPosted: Mon Jun 16, 2008 9:22 pm    Post subject: Reply with quote  Mark this post and the followings unread

nuke-shooting camel-riding monkey-cowboys ~ thank you Jeeves

_________________
DCoder wrote:
We're having a "post the obvious" contest again and nobody told me?


DCoder wrote:
people tell me I'm wrong when I say the world is getting dumber.

Back to top
View user's profile Send private message
Biohazard
Commander


Joined: 17 Jan 2008
Location: MD,USA

PostPosted: Mon Jun 16, 2008 11:30 pm    Post subject: Reply with quote  Mark this post and the followings unread

storyline? unit ideas?

_________________

Retired YR Player
Steam Account : MAS93
Xfire: msbiohazard

Back to top
View user's profile Send private message Send e-mail Yahoo Messenger Account AIM Address
IcySon55
Commander


Joined: 19 Nov 2003
Location: Overworld

PostPosted: Mon Jun 16, 2008 11:35 pm    Post subject: Reply with quote  Mark this post and the followings unread

Give up.

Back to top
View user's profile Send private message Send e-mail Visit poster's website Skype Account
Hello There
Grenadier


Joined: 30 May 2008

PostPosted: Tue Jun 17, 2008 1:47 am    Post subject: Reply with quote  Mark this post and the followings unread

Dark Shadow 750 wrote:
nuke-shooting camel-riding monkey-cowboys ~ thank you Jeeves


Hello. Is that possible?

Back to top
View user's profile Send private message
Biohazard
Commander


Joined: 17 Jan 2008
Location: MD,USA

PostPosted: Tue Jun 17, 2008 2:49 am    Post subject: Reply with quote  Mark this post and the followings unread

you bet it is.

_________________

Retired YR Player
Steam Account : MAS93
Xfire: msbiohazard

Back to top
View user's profile Send private message Send e-mail Yahoo Messenger Account AIM Address
Dark Shadow 750
Cyborg Engineer


Joined: 27 Jul 2007

PostPosted: Tue Jun 17, 2008 6:22 am    Post subject: Re: Dark Reconnaissance Reply with quote  Mark this post and the followings unread

Palkia323 wrote:
Palkia323 here, i have started a new RA2/YR 1.001 mod that is titled Dark Reconnaissance. It will feature new teams (names) and many new units. It will be somewhere close to 3000 A.D. Although i have alot of ideas i want to hear what the people want. I have no ideas and need to scavenge of others. please give me your ideas.
-Palkia323

_________________
DCoder wrote:
We're having a "post the obvious" contest again and nobody told me?


DCoder wrote:
people tell me I'm wrong when I say the world is getting dumber.

Back to top
View user's profile Send private message
DonutArnold
General


Joined: 18 Jan 2005
Location: Finland

PostPosted: Tue Jun 17, 2008 9:31 am    Post subject: Reply with quote  Mark this post and the followings unread


Back to top
View user's profile Send private message
Palkia323
Pyro Sniper


Joined: 10 May 2008

PostPosted: Tue Jun 17, 2008 3:29 pm    Post subject: Reply with quote  Mark this post and the followings unread

Ok i see this place isn't a place to ask for help...

_________________
Tore wrote:
Oh noes Nod32 must have found some GDI32 in the art.ini file!

3ds Topic
Clicky

Back to top
View user's profile Send private message
OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Tue Jun 17, 2008 3:50 pm    Post subject: Reply with quote  Mark this post and the followings unread

A place to ask for help, yes. A place to ask for ideas, no.

The whole point of a mod is to alter the game in such a way that meets your needs, your wants. Surely you must already have enough ideas otherwise you wouldn't have wanted to start modding in the first place.

If people have ideas, why should they share them with anyone when they could use them themselves. #Tongue

Back to top
View user's profile Send private message Send e-mail
Palkia323
Pyro Sniper


Joined: 10 May 2008

PostPosted: Tue Jun 17, 2008 4:36 pm    Post subject: Reply with quote  Mark this post and the followings unread

ok that is ture sry yall i do hav ideas though...should i list them and how i wish to accomplish them?

_________________
Tore wrote:
Oh noes Nod32 must have found some GDI32 in the art.ini file!

3ds Topic
Clicky

Back to top
View user's profile Send private message
wardeathfun
Commander


Joined: 01 Feb 2007
Location: Las Vegas, Nevada, USA

PostPosted: Tue Jun 17, 2008 5:01 pm    Post subject: Reply with quote  Mark this post and the followings unread

what makes a mod special is imagination of the author, do not worry about what other people want. do what you want in the mod and if you put alot of work in it, it will be enjoyed. so do not bother asking for ideas, a typical new units, new infantry, new buildings, etc. will do it. just add something NEW. something that even you would like. if you make a mod you no longer enjoy, you will lose interest. i have about 5 different mod ideas (one is really stupid) and losted interest in it, just because i thought what other people wanted. instead of making a mod fun for me, i worried about everything, like campaigns and so fourth. if you do things on your own style, you may be surprised on what may happen.

Back to top
View user's profile Send private message Send e-mail Visit poster's website
Palkia323
Pyro Sniper


Joined: 10 May 2008

PostPosted: Tue Jun 17, 2008 5:32 pm    Post subject: Reply with quote  Mark this post and the followings unread

i never thought that way...thanks i have some cool ideas.!

_________________
Tore wrote:
Oh noes Nod32 must have found some GDI32 in the art.ini file!

3ds Topic
Clicky

Back to top
View user's profile Send private message
Blueguard
Cyborg Specialist


Joined: 22 Aug 2007

PostPosted: Tue Jun 17, 2008 7:34 pm    Post subject: Reply with quote  Mark this post and the followings unread

wardeathfun wrote:
what makes a mod special is imagination of the author, do not worry about what other people want. do what you want in the mod and if you put alot of work in it, it will be enjoyed. so do not bother asking for ideas, a typical new units, new infantry, new buildings, etc. will do it. just add something NEW. something that even you would like. if you make a mod you no longer enjoy, you will lose interest. i have about 5 different mod ideas (one is really stupid) and losted interest in it, just because i thought what other people wanted. instead of making a mod fun for me, i worried about everything, like campaigns and so fourth. if you do things on your own style, you may be surprised on what may happen.



Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic Page 1 of 1 [14 Posts] Mark the topic unread ::  View previous topic :: View next topic
 
Share on TwitterShare on FacebookShare on Google+Share on DiggShare on RedditShare on PInterestShare on Del.icio.usShare on Stumble Upon
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © phpBB Group

[ Time: 0.4974s ][ Queries: 11 (0.3290s) ][ Debug on ]