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Possible to make aircraft attack like C&C3 Scrin's devastor
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GameMaster0000
Missile Trooper


Joined: 23 Mar 2006
Location: Thailand

PostPosted: Fri Jun 20, 2008 2:24 pm    Post subject:  Possible to make aircraft attack like C&C3 Scrin's devastor Reply with quote  Mark this post and the followings unread

I try to something like that but aircraft still fire orca fighter.

Code:
[SPRD]
Name=Seed Spreader
Prerequisite=SAHPAD
Primary=LongShard
Elite=LongShardE
Strength=200
Image=ORCAB ; for test
Category=AirPower
Armor=light
TechLevel=5
Sight=2
RadarInvisible=no
Landable=yes
MoveToShroud=no
Dock=SAHPAD
PipScale=Ammo
Speed=10
PitchSpeed=.16
PitchAngle=0
Owner=SCR
Cost=1200
Points=20
ROT=5
Ammo=5
Crewed=yes
GuardRange=30
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
MaxDebris=4
VoiceSelect=30-I000,30-I002,30-I004,30-I006
VoiceMove=30-I014,30-I016,30-I018,30-I022
VoiceAttack=30-I022,30-I030,30-I034,30-I036
Locomotor={4A582746-9839-11d1-B709-00A024DDAFD1}
MovementZone=Fly
ThreatPosed=20   ; This value MUST be 0 for all building addons
DamageParticleSystems=SparkSys,SmallGreySSys
AuxSound1=ORCAUP1   ;Taking off
AuxSound2=ORCADWN1   ;Landing
VeteranAbilities=STRONGER,FIREPOWER,ROF,SIGHT,FASTER
EliteAbilities=STRONGER,FIREPOWER,ROF,RADAR_INVISIBLE
Nominal=yes

[LongShard]
Damage=35
ROF=150    ; uneffect in game
Burst=10    ; set burst 10 but I game it still burst only 2
Range=18
Projectile=DogShard2
Speed=25     ; uneffect in game
Warhead=Shard
Report=FIEND2

[DogShard2]
Image=CRYSTAL4
High=yes
;Arcing=true ; comment out cause if yes cannot fire
Inaccurate=true
Bouncy=yes
AG=yes
ROT=8

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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Fri Jun 20, 2008 6:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

How does the C&C3 Scrin devastator behave? (i don't have TW)

Do you want an overrun attack for your aircraft(like the Banshee or orcabomber)?
Some researches about different aircraft behaviour was done here.

And no, aircraft is hardcoded to use only max burst=2 for normal attacks and 5 for overrun attacks. But for overrun attacks you don't even have to set burst=5.

And only bomb and weapons with projectiles which have ROT=1, apply the overrun attack logic.

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SHP Artist of Twisted Insurrection:  Nod buildings

Public SHPs
X-Mech Calendar (28 Mechs for GDI and Nod)
5 GDI, 5 Nod, 1 Mutant, 1 Scrin unit, 1 GDI building

Tools
Image Shaper______TMP Shop______C&C Executable Modifier

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GameMaster0000
Missile Trooper


Joined: 23 Mar 2006
Location: Thailand

PostPosted: Sat Jun 21, 2008 12:09 am    Post subject: Reply with quote  Mark this post and the followings unread

Scrin Devastator attack is it will stand on air and spread plasma disc to target. It suppose to be Artillery Unit in Air.

Quote:
And no, aircraft is hardcoded to use only max burst=2 for normal attacks and 5 for overrun attacks. But for overrun attacks you don't even have to set burst=5.


Sad for that Crying or Very sad Crying or Very sad Crying or Very sad

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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Sat Jun 21, 2008 12:31 am    Post subject: Reply with quote  Mark this post and the followings unread

a balloonhover workaround is described in the topic i've linked in the other post

but to make aircraft stop shuffle you have to set CurleyShuffle=no in the [General] section. Though this applies to all aircraft and those who previously shuffled, won't drain their ammo until you manually move them or they have to move to follow the target. (so on buildings they would have infinite ammo)

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SHP Artist of Twisted Insurrection:  Nod buildings

Public SHPs
X-Mech Calendar (28 Mechs for GDI and Nod)
5 GDI, 5 Nod, 1 Mutant, 1 Scrin unit, 1 GDI building

Tools
Image Shaper______TMP Shop______C&C Executable Modifier

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GameMaster0000
Missile Trooper


Joined: 23 Mar 2006
Location: Thailand

PostPosted: Sat Jun 21, 2008 2:29 am    Post subject: Reply with quote  Mark this post and the followings unread

Problem is weapon. I want it fire like Tib fiend in air.

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Judeau
Commander


Joined: 28 Feb 2004

PostPosted: Sat Jun 21, 2008 8:51 pm    Post subject: Reply with quote  Mark this post and the followings unread

to get that effect, you'd need a ballistic projectile, and those tend to be dropped

the best you can hope for is to simply use something like the reaper missiles.

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Portable, no campaign, movies or music, just the engine and needed resources for skirmish and lan.

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