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OS BIG Editor 0.4 Beta is now available!
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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sat Mar 03, 2007 5:10 pm    Post subject:  OS BIG Editor 0.4 Beta is now available!
Subject description: Yea, guys... this is getting a better shape!
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Hello again, folks. I've recently released a new version of the OS BIG Editor, our user friendly tool to open and browse the .BIG files from C&C3... and soon to be able to create and edit these files as well.

While it doesn't happen, the version 0.4 Beta brings several interface improvements and an online help as well. Here's the changelog:






OS BIG Editor 0.4
- revisions by Banshee:
- Added: Parameters supported. Using "bigeditor.exe myfile.big" may open myfile.big if it exists.
- Added: Selected file full name, file size, compressed size and compression rate.
- Added: Online Help, Support and Get Updates and the first readme file and liscense included.
- Updated: Interface was updated to disable the features that don't work..
- Bug Fix: Extract now extracts all selected files, instead of only one.
- Bug Fix: The program no longer loads the whole file in the memory.



Support for this tool is available at the CnC Editing Tools forum (guest posting allowed).

You can download it HERE. If you own a fan site, you can place this program on your site for download. If you wanna modify it, go ahead. But on both cases, make sure that I am credited for my efforts and that jonwil is credited for his RefPack Decompression code used in the program. Have fun!

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Gaffel
AA Infantry


Joined: 27 Mar 2006

PostPosted: Sat Mar 03, 2007 5:19 pm    Post subject: Reply with quote  Mark this post and the followings unread

Banshee i just have a question about these editors.
I dont have a BIG file on my PC so i can test, but can these ediot se the model like XCC Mixer can se SHP and VOXELS, can this editor se Units and buildings in ZH/CNC3

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Koen
Vehicle Drone


Joined: 25 Apr 2004

PostPosted: Sat Mar 03, 2007 6:08 pm    Post subject: Reply with quote  Mark this post and the followings unread

Gaffel: no, you cannot yet see TGA files or other files. Only the text version of files is displayed.

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ORCACommander
Commander


Joined: 14 Feb 2006
Location: Flying into hostile territory

PostPosted: Sun Mar 04, 2007 1:29 am    Post subject: Reply with quote  Mark this post and the followings unread

I have a suggestion for them Banshe. How about You scheme the white background with C&C related pics and then go with a matching color scheme for the rest along with a High Visibility font color.

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sun Mar 04, 2007 1:31 am    Post subject: Reply with quote  Mark this post and the followings unread

Honestly, it seems like a waste of time.

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ORCACommander
Commander


Joined: 14 Feb 2006
Location: Flying into hostile territory

PostPosted: Sun Mar 04, 2007 1:33 am    Post subject: Reply with quote  Mark this post and the followings unread

Ya well I've noticed that the modding tools are very dull looking and utilitarian.

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Clazzy
Karma Police


Joined: 26 Nov 2002
Location: Algae Colony On Mars

PostPosted: Sun Mar 04, 2007 1:57 am    Post subject: Reply with quote  Mark this post and the followings unread

There's a reason why they aren't skinned like that, so they:
1. Fit in with the Windows theme.
2. Don't look like they were made by a six-year old (although the XP theme could arguably be made by one).
3. Don't waste pointless resources with large images.

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Quote:
This is sexier than what this forum was supposed to tolerate. - Banshee

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sun Mar 04, 2007 2:40 am    Post subject: Reply with quote  Mark this post and the followings unread

and we focus on the features that we really need for them Wink.

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james_it888
Guest




PostPosted: Sun Aug 03, 2008 8:57 am    Post subject: skull def Reply with quote  Mark this post and the followings unread

can i copy the files

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sun Aug 03, 2008 9:14 pm    Post subject: Reply with quote  Mark this post and the followings unread

Why did you bump this? 0.4 is a very old version. And if you can copy skull def files? Sure, windows explorer allows you to copy anything. What would you do with these copies? Sorry.. it is just not making any sense to me.

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