Joined: 18 Jun 2005 Location: Dordrecht, the Netherlands
Posted: Wed Aug 06, 2008 11:20 am Post subject:
Question to all KW mappers!
It seems that the KW Worldbuilder is missing the ability to show all kinds of impossible areas. Has anyone found a solution for this yet? I've been mapping again recently and it's very irritating it doesn't work. QUICK_EDIT
Joined: 18 Jun 2005 Location: Dordrecht, the Netherlands
Posted: Thu Aug 07, 2008 9:38 am Post subject:
In case you didn't understand what I meant with the first post: with impossible areas I mean all kind of overlays you can activate to help you with mapping. Overlays like: Impossible areas, Buildability, Tiberium Growability, etc. Aka all things from the paint textures menu excluding 'Texture' and 'Visibility'
As said above, this is with Tib Fields too, and that's the worst part... If you have a Tib Field close to a cliff, it's hard to make it so that the Tib crystals don't grow on the cliffs, or worse, on the top of the cliffs (which happens in some offficial KW maps, shame on you EA). QUICK_EDIT
Joined: 18 Jun 2005 Location: Dordrecht, the Netherlands
Posted: Thu Aug 07, 2008 12:40 pm Post subject:
Yeah, but it seems when I try to open a map made with the KW WB in the TW WB, it goes crazy and crashes...
Also, I like to edit the terrain and place objects at the same time, to see how it looks. With the methode you described that can't be done. Still thanks for the advice though QUICK_EDIT
You have to do it the other way around. Build it in TW first then KW. You can't open KW maps in TW and expect them to work. _________________ WOL nick: migtybob
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