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New tank
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Dupl3xxx
Commander


Joined: 22 Aug 2006
Location: somewhere south of the north pole

PostPosted: Thu Aug 14, 2008 9:05 pm    Post subject:  New tank
Subject description: WIP
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I am makeing a new tanks, the progress is about 15%
Any serius comment would be great (no x-mas candy Wink)
What do you think this will be/do/become?
And feel free to mod it, just post pictures! (no modusage yet)



LRD_000.gif
 Description:
Current WIP
 Filesize:  499.42 KB
 Viewed:  5982 Time(s)

LRD_000.gif



LRD.zip
 Description:
The current voxel

Download
 Filename:  LRD.zip
 Filesize:  23.4 KB
 Downloaded:  193 Time(s)


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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Thu Aug 14, 2008 9:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

crazy design
looks like the unloaded version of a ship transporter.

the color is too yellow and should be more gold.
the tracks should be darker imo.

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IcySon55
Commander


Joined: 19 Nov 2003
Location: Overworld

PostPosted: Thu Aug 14, 2008 9:15 pm    Post subject: Reply with quote  Mark this post and the followings unread

Brilliance! Now delete it.

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Dupl3xxx
Commander


Joined: 22 Aug 2006
Location: somewhere south of the north pole

PostPosted: Thu Aug 14, 2008 9:19 pm    Post subject: Reply with quote  Mark this post and the followings unread

Quote:
crazy design

Thank you Very Happy
Quote:
looks like the unloaded version of a ship transporter.

OK...?
Quote:
the color is too yellow and should be more gold.

That will be done, but that's the last thing, as I hate to redo all 'em textures. The basic shap first.
Quote:
the tracks should be darker imo.

Details baby, detail Wink But yeah, the traks need texture work as well.

@IcySon55
Insted of telling me it's crap, tell me what can be done to improve. And you of all shouldn't judge something at 15% complete. I have made boats that ended as planes Wink

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AprilWar
Rocket Infantry


Joined: 05 Sep 2007
Location: Somewhere in rulesmd.ini

PostPosted: Thu Aug 14, 2008 9:37 pm    Post subject: Reply with quote  Mark this post and the followings unread

If you give it a solid chasis it can be a new mcv or something that deploys into a building.

If you give it a light armored appearence and a well designed weird turret it can be a high tech weapon.

But that's your choice

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Last edited by AprilWar on Fri Aug 15, 2008 4:15 am; edited 1 time in total

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Sleepwalker
AA Infantry


Joined: 13 Apr 2006
Location: No(r)Way

PostPosted: Thu Aug 14, 2008 9:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

I wanna see what this turns into.

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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Thu Aug 14, 2008 9:39 pm    Post subject: Reply with quote  Mark this post and the followings unread

Dupl3xxx wrote:
Quote:
looks like the unloaded version of a ship transporter.

OK...?

because of the wide open space in the centre and the 2 stringer on the side.
Imagine a boat placed on it with the keel in the centre.
Then this unit moves backwards into water and let the ship slide down the stringer.

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Dupl3xxx
Commander


Joined: 22 Aug 2006
Location: somewhere south of the north pole

PostPosted: Thu Aug 14, 2008 10:36 pm    Post subject: Reply with quote  Mark this post and the followings unread

ahh, I see Very Happy
Doing some texture work, as I wanted to.

Edit: New imge! Now some fansy normals and texture!

***NEW AN INFO***

AN 7,1
Range 2,2
Smooth My Normals checked
Stretch Influence Map checked
SmoothLevel=15 or 20
ContrastLevel=60 or 80

Note: this is just a base. All voxels need tuneing. example: curved shapes -> higher range (0,05 at a time (there is a HUGE differense from 1,9 and 2,2)) and higher contrast (juse sane values, doesn't seem to work properly, max is 999?
SmoothLevel is the main factor as far as time goes. The higher the SmoothLevel is, the longer it takes, and generally better results.



LRD_005.gif
 Description:
New with new normals and texture! same shape though...
 Filesize:  652.38 KB
 Viewed:  5921 Time(s)

LRD_005.gif



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Paranoia
Cyborg Specialist


Joined: 04 Aug 2007

PostPosted: Fri Aug 15, 2008 12:00 am    Post subject: Reply with quote  Mark this post and the followings unread

Nice shading

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Ixonoclast
General


Joined: 11 Aug 2008
Location: Somewhere up high.

PostPosted: Fri Aug 15, 2008 12:14 am    Post subject: Reply with quote  Mark this post and the followings unread

CCRRRRAAAAZZZZYYYYY SSTTUFFF MAN...
What are you smoking, man?

Can't wait to see the finished one.

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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Fri Aug 15, 2008 12:20 am    Post subject: Reply with quote  Mark this post and the followings unread

still a boat carrier for me Very Happy

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Ixonoclast
General


Joined: 11 Aug 2008
Location: Somewhere up high.

PostPosted: Fri Aug 15, 2008 12:22 am    Post subject: Reply with quote  Mark this post and the followings unread

You should give it a thin, boney, swirly scorpion tail cannon...


...for extra "WTF?"...

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Hello There
Grenadier


Joined: 30 May 2008

PostPosted: Fri Aug 15, 2008 2:35 am    Post subject: Reply with quote  Mark this post and the followings unread

W-T-F-?-!

*Launching WTF Missal!*

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daTS
Mr. Moosey


Joined: 18 Feb 2005
Location: Star Kingdom of Manticore

PostPosted: Fri Aug 15, 2008 4:56 am    Post subject: Reply with quote  Mark this post and the followings unread

I think it could be turned into one kickass harvester.

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Deformat
Defense Minister


Joined: 17 Sep 2007

PostPosted: Fri Aug 15, 2008 5:33 am    Post subject: Reply with quote  Mark this post and the followings unread

Miner?No!

The soviet Mastermind! #Tongue

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Apex
General


Joined: 24 Dec 2005
Location: Final Alert 2

PostPosted: Fri Aug 15, 2008 5:44 am    Post subject: Reply with quote  Mark this post and the followings unread

Chemical tank. Thats what i saw out of it since first pic.

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SSTG
Rocket Cyborg


Joined: 19 Nov 2007

PostPosted: Fri Aug 15, 2008 6:33 am    Post subject: Reply with quote  Mark this post and the followings unread

wouldd you mind if I used the base for an idea I've got? just wanna see how it turnsout as a hover railgun tank

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Somebody Else
Cyborg Soldier


Joined: 05 Mar 2008

PostPosted: Fri Aug 15, 2008 6:58 am    Post subject: Reply with quote  Mark this post and the followings unread

Chemical spray tank sounds about right. Nice Smile

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Paranoia
Cyborg Specialist


Joined: 04 Aug 2007

PostPosted: Fri Aug 15, 2008 7:49 am    Post subject: Reply with quote  Mark this post and the followings unread

Open to much interpretation?

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Dupl3xxx
Commander


Joined: 22 Aug 2006
Location: somewhere south of the north pole

PostPosted: Fri Aug 15, 2008 7:43 pm    Post subject: Reply with quote  Mark this post and the followings unread

Tanks for many great indeas, and to SSTG, mod it as much as you want, just post results Very Happy And I think this will serve as a base for: Harvester, new apoc (again) and a chem-tank. Now, where did I put my magic wan..?

EDIT:
It's done! The chem tank is complete! Just some small details to fix.



LRD.png
 Description:
Ingame
It's suposed to say blue crYstal, not blue crUstal......
 Filesize:  386.97 KB
 Viewed:  5732 Time(s)

LRD.png



LRD_006.gif
 Description:
The Chem version!
 Filesize:  804.49 KB
 Viewed:  5733 Time(s)

LRD_006.gif



LRD.zip
 Description:
Download
NOTE: This can be used in mods and other projects, as long as I get credit.

Download
 Filename:  LRD.zip
 Filesize:  64.94 KB
 Downloaded:  199 Time(s)


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areaSZ
Scorpion Sniper


Joined: 19 Dec 2004
Location: Korea,south

PostPosted: Mon Aug 18, 2008 6:33 am    Post subject: Reply with quote  Mark this post and the followings unread

That turnedout nice Smile

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Ickus
General


Joined: 25 Nov 2002
Location: @__@

PostPosted: Mon Aug 18, 2008 6:37 am    Post subject: Reply with quote  Mark this post and the followings unread

very nice, you have a very unique style. Wink

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Orac
President


Joined: 11 Jul 2008
Location: New Zealand

PostPosted: Mon Aug 18, 2008 6:46 am    Post subject: Reply with quote  Mark this post and the followings unread

Wonderful work, but in a GDI scheme? The model is beautiful, but it looks like a Yuri vehicle doesn't it?
Sorry to be pedantic.

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Ixonoclast
General


Joined: 11 Aug 2008
Location: Somewhere up high.

PostPosted: Mon Aug 18, 2008 6:56 am    Post subject: Reply with quote  Mark this post and the followings unread

Is it going to have a mutate-to-Brute-spray?

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Deformat
Defense Minister


Joined: 17 Sep 2007

PostPosted: Mon Aug 18, 2008 10:31 am    Post subject: Reply with quote  Mark this post and the followings unread

This is wonderfull.

Wonderfull?THIS IS SPARTAAA! #Tongue

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Dupl3xxx
Commander


Joined: 22 Aug 2006
Location: somewhere south of the north pole

PostPosted: Mon Aug 18, 2008 1:06 pm    Post subject: Reply with quote  Mark this post and the followings unread

It's not GDI, it's yuri! The gold color is part of new technologi, it's a gold-based armour. Look at many of my other "heavy" tanks. And this is a "BuildLimmit=-1" tank, so it's quite overpowerd. Might change it to techlevel=11, as my mod will include the possiabilety to select techlevel 11, so you can have a look at all the units, even the scraped one. It will get a kind of spray weapon, but I'm trying to make it a kind of toxic "flame" thrower.

I can also see that I need to tune the colors a bit, and makle the texture a bit darker. And as I mentioned, the thinnest pipes needs to be a bit thiker.

And stay tuned, as this tank would also have a harvester side, as a seperate model. As you might notice how big this tank is? well, as NP has the upgrade system (and Ares will most likely include it as well) it will start at halv the previewed size. Then it will grow Very Happy

If I was to post this tank at the voxel sub-forum, would you vote spotlight?@Icy Any new comments? Is it still trash?

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Biohazard
Commander


Joined: 17 Jan 2008
Location: MD,USA

PostPosted: Mon Aug 18, 2008 2:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

i wish i could make voxels like you......

great job

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Dupl3xxx
Commander


Joined: 22 Aug 2006
Location: somewhere south of the north pole

PostPosted: Mon Aug 18, 2008 7:07 pm    Post subject: Reply with quote  Mark this post and the followings unread

Well thank you Biohazard. I'm glad you liked it!

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partyzanPaulZy
Commander


Joined: 03 Nov 2007
Location: laptop? ... otherwise the Czech Republic -> south Moravia Posts: long int Posts;

PostPosted: Tue Aug 19, 2008 2:29 pm    Post subject:   Reply with quote  Mark this post and the followings unread

I know just one tank which can compete with this beast!
Evil weevil from Contra 6.0 called Slocopedra. #Tongue Laughing
It's so crazy that it's awesome. Great job! 10/10

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Paranoia
Cyborg Specialist


Joined: 04 Aug 2007

PostPosted: Wed Aug 20, 2008 12:03 am    Post subject: Reply with quote  Mark this post and the followings unread

Very original design, nice work!

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