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Soviet Half Track Remake [WIP]
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azri_apoc
Cyborg Firebomber


Joined: 29 May 2007
Location: Malaysia

PostPosted: Wed Aug 20, 2008 1:03 pm    Post subject:  Soviet Half Track Remake [WIP]
Subject description: need an suggestion and opinions.
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Very Happy well this is my reworked Soviet Half Track, original RA2 Soviet half track looks too crap for me, and this is made for my upcoming mod, i will make an announcement later about my mod, now i think it look bit empty and boring can you give me an opinion and suggestion how can i improve this half Track.
i know theres no turret right there, turret is still on progress, all i want to know is about what is lack on this Half Track body. constructive criticism are welcomed. Wink



Half Track 3D - WIP.gif
 Description:
3D Preview.
 Filesize:  814.36 KB
 Viewed:  4555 Time(s)

Half Track 3D - WIP.gif



Half Track - WIP.png
 Description:
Ingame Preview.
 Filesize:  137.72 KB
 Viewed:  4555 Time(s)

Half Track - WIP.png



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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Wed Aug 20, 2008 1:59 pm    Post subject: Reply with quote  Mark this post and the followings unread

Looks very nice. Wink

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Paranoia
Cyborg Specialist


Joined: 04 Aug 2007

PostPosted: Wed Aug 20, 2008 2:02 pm    Post subject: Reply with quote  Mark this post and the followings unread

Great design, the normals don't do it justice

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Deformat
Defense Minister


Joined: 17 Sep 2007

PostPosted: Wed Aug 20, 2008 2:48 pm    Post subject: Reply with quote  Mark this post and the followings unread

When I have seen the author and the title,I tought this would look nice.

And it seems it really looks nice Wink

But still needs a lot more before it can be considered done Smile

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Wed Aug 20, 2008 2:52 pm    Post subject: Reply with quote  Mark this post and the followings unread

Nice work so far, the model is very smooth. However, the normals need work...they kill my eyes.

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NewGuy
Missile Trooper


Joined: 24 Feb 2008

PostPosted: Wed Aug 20, 2008 3:03 pm    Post subject: Reply with quote  Mark this post and the followings unread

yeah,it need some more normals work

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Dny
Energy Commando


Joined: 28 May 2008

PostPosted: Wed Aug 20, 2008 9:31 pm    Post subject: Reply with quote  Mark this post and the followings unread

Nice model i like it
turret?

Last edited by Dny on Thu Aug 21, 2008 12:21 am; edited 1 time in total

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Biohazard
Commander


Joined: 17 Jan 2008
Location: MD,USA

PostPosted: Wed Aug 20, 2008 9:32 pm    Post subject: Reply with quote  Mark this post and the followings unread

it looks a lot like something i downloaded off of YRarg.

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Denmon
General


Joined: 12 Jun 2004
Location: /S/weden

PostPosted: Wed Aug 20, 2008 9:52 pm    Post subject: Reply with quote  Mark this post and the followings unread

This voxel filled my daily dose of awesome. Damn! Now what am I supposed to do!?

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Deformat
Defense Minister


Joined: 17 Sep 2007

PostPosted: Thu Aug 21, 2008 5:46 am    Post subject: Reply with quote  Mark this post and the followings unread

Eat your pancakes #Tongue

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azri_apoc
Cyborg Firebomber


Joined: 29 May 2007
Location: Malaysia

PostPosted: Fri Aug 22, 2008 12:51 pm    Post subject: Reply with quote  Mark this post and the followings unread

what do you think about this one? i've redesign it back, comments please.



Half Track.gif
 Description:
new design 3D view.
 Filesize:  724.3 KB
 Viewed:  4389 Time(s)

Half Track.gif



Half Track - Test.png
 Description:
new design.
 Filesize:  107.68 KB
 Viewed:  4389 Time(s)

Half Track - Test.png



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Deformat
Defense Minister


Joined: 17 Sep 2007

PostPosted: Fri Aug 22, 2008 1:02 pm    Post subject: Reply with quote  Mark this post and the followings unread

looks nice,tought those guns must be more in the front and the normals more sharp.

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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Fri Aug 22, 2008 1:09 pm    Post subject: Reply with quote  Mark this post and the followings unread

I think TurretOffset fails in the ingame but the voxel looks very, very nice.

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Fri Aug 22, 2008 2:46 pm    Post subject: Reply with quote  Mark this post and the followings unread

F*ck the Red Alert 2 normals, convert it for TS for proper results.

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Deformat
Defense Minister


Joined: 17 Sep 2007

PostPosted: Fri Aug 22, 2008 2:54 pm    Post subject: Reply with quote  Mark this post and the followings unread

Nooooooo!.....Not this!

Bad!

TS has bad quality!

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Fri Aug 22, 2008 2:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

secret wrote:
Nooooooo!.....Not this!

Bad!

TS has bad quality!


Oh really? You'd rather blind yourself with RA2 normals?

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Deformat
Defense Minister


Joined: 17 Sep 2007

PostPosted: Fri Aug 22, 2008 3:14 pm    Post subject: Reply with quote  Mark this post and the followings unread

Yes.I'd do this.

TS looks so tiny,less detailed,blurred and very 90's.

RA2 looks a bit more modern...

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Fri Aug 22, 2008 5:41 pm    Post subject: Reply with quote  Mark this post and the followings unread

Eh? I'm only talking about Tiberian Sun normals, not resizing the voxel or anything Rolling Eyes

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Deformat
Defense Minister


Joined: 17 Sep 2007

PostPosted: Fri Aug 22, 2008 6:18 pm    Post subject: Reply with quote  Mark this post and the followings unread

oh.

Well,maybe,never tested out TS normals...

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Dny
Energy Commando


Joined: 28 May 2008

PostPosted: Fri Aug 22, 2008 6:29 pm    Post subject: Reply with quote  Mark this post and the followings unread

I like the turret but the redesign.....i dont like it at all, the first design was much better

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azri_apoc
Cyborg Firebomber


Joined: 29 May 2007
Location: Malaysia

PostPosted: Sat Aug 23, 2008 10:18 am    Post subject: Reply with quote  Mark this post and the followings unread

i also like the first design but it look same size of rhino tank, thats why i've redesign it back, but the second design is not final yet, i have an idea to remake the turret again.

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