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Tony
Commander


Joined: 02 Apr 2005
Location: United States

PostPosted: Sun Sep 07, 2008 5:33 am    Post subject:  I Return! Reply with quote  Mark this post and the followings unread

Criticism welcome, helps me improve Wink

Edit: it actually does look a bit like Dunkerque. but this has one big turret and a missile launcher for AA or whatever you see fit.



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bship_000.gif



bship.zip
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No ini code included, ill try to get around to getting an in game pic

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Last edited by Tony on Sun Sep 07, 2008 4:55 pm; edited 1 time in total

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Sun Sep 07, 2008 5:34 am    Post subject: Reply with quote  Mark this post and the followings unread

Noooo! Its an incomplete ship! Can't...refuse...

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Tony
Commander


Joined: 02 Apr 2005
Location: United States

PostPosted: Sun Sep 07, 2008 6:40 am    Post subject: Reply with quote  Mark this post and the followings unread

you really think that I would post an incomplete ship VOXEL? and be done with it?

This is just me showing a WIP

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Blueguard
Cyborg Specialist


Joined: 22 Aug 2007

PostPosted: Sun Sep 07, 2008 7:30 am    Post subject: Reply with quote  Mark this post and the followings unread

If its WIP, why did you post it to Voxels?
Now I want a download.
EDIT: Thanks, any idea about the Turretoffset?

Last edited by Blueguard on Sun Sep 07, 2008 7:49 pm; edited 1 time in total

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Sun Sep 07, 2008 8:03 am    Post subject: Reply with quote  Mark this post and the followings unread

Tony wrote:
you really think that I would post an incomplete ship VOXEL? and be done with it?

This is just me showing a WIP


That's what I meant...I think...

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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Sun Sep 07, 2008 8:33 am    Post subject: Reply with quote  Mark this post and the followings unread

Lookin' good. I like the deck.

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Sheridan
Jumpjet Infantry


Joined: 30 Apr 2008
Location: Good old Germany

PostPosted: Sun Sep 07, 2008 9:42 am    Post subject: Reply with quote  Mark this post and the followings unread

It looks like the Yamato or the Fuso Very Happy

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Worksoft Studios
Lead designer and voxel artist.

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Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Sun Sep 07, 2008 10:50 am    Post subject: Reply with quote  Mark this post and the followings unread

Doesn't look like any IJN ship I've seen before...

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Sheridan
Jumpjet Infantry


Joined: 30 Apr 2008
Location: Good old Germany

PostPosted: Sun Sep 07, 2008 11:47 am    Post subject: Reply with quote  Mark this post and the followings unread

C´m´n Miggi.....we all know that youre the WW2 expert but it actually looks like a jpn battleship

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Worksoft Studios
Lead designer and voxel artist.

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Lt Albrecht
Defense Minister


Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Sun Sep 07, 2008 12:06 pm    Post subject: Reply with quote  Mark this post and the followings unread

I think its gonna turn into that horrible shogun thingy from RA3...

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Sheridan
Jumpjet Infantry


Joined: 30 Apr 2008
Location: Good old Germany

PostPosted: Sun Sep 07, 2008 12:11 pm    Post subject: Reply with quote  Mark this post and the followings unread

I dont know....actually I like the Shogun.....at least it looks better than the rest of the crap they made in RA3...

I changed my mind....it looks a bit like the "Roma"

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Worksoft Studios
Lead designer and voxel artist.

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Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Sun Sep 07, 2008 12:33 pm    Post subject: Reply with quote  Mark this post and the followings unread

Sorry if I sounded negative, it's a really good vxl just doesn't look jap. looks more like the Dunkerque to me #Tongue

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Sheridan
Jumpjet Infantry


Joined: 30 Apr 2008
Location: Good old Germany

PostPosted: Sun Sep 07, 2008 12:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

Yeah...actually your right....if the command bridge is allready finished.
But just wait how it turnes out Smile

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Worksoft Studios
Lead designer and voxel artist.

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Tony
Commander


Joined: 02 Apr 2005
Location: United States

PostPosted: Sun Sep 07, 2008 4:56 pm    Post subject: Reply with quote  Mark this post and the followings unread

I actually made the deck detail thanks to a yamato blueprint i found with color, So i copied sections of it onto the deck of my ship in photoshop.

The ship should be done.

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Lt Albrecht
Defense Minister


Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Sun Sep 07, 2008 5:11 pm    Post subject: Reply with quote  Mark this post and the followings unread

Wow... Nice Smile

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Azkhare
Grenadier


Joined: 24 Jan 2008

PostPosted: Sun Sep 07, 2008 5:33 pm    Post subject: Reply with quote  Mark this post and the followings unread

Beautiful! It would look right in a WWII mod, really! And different versions, like a huge Missile Launcher or something like that.

Anyways, really nice voxel. Has my vote for a spotlight.

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NewGuy
Missile Trooper


Joined: 24 Feb 2008

PostPosted: Sun Sep 07, 2008 5:34 pm    Post subject: Reply with quote  Mark this post and the followings unread

Looking nice Tony. please ingame picture!

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Tony
Commander


Joined: 02 Apr 2005
Location: United States

PostPosted: Sun Sep 07, 2008 5:37 pm    Post subject: Reply with quote  Mark this post and the followings unread

If you want a missile launcher version ill change the turret for you maybe later.

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Azkhare
Grenadier


Joined: 24 Jan 2008

PostPosted: Sun Sep 07, 2008 5:48 pm    Post subject: Reply with quote  Mark this post and the followings unread

Oh, don't worry, I can change it myself, if you don't mind.

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Sheridan
Jumpjet Infantry


Joined: 30 Apr 2008
Location: Good old Germany

PostPosted: Sun Sep 07, 2008 5:54 pm    Post subject: Reply with quote  Mark this post and the followings unread

YAMATO....haha i knew it...(dont mind my changed opinion #Tongue )

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Worksoft Studios
Lead designer and voxel artist.

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OwarfighterO
Guest




PostPosted: Sun Sep 07, 2008 6:03 pm    Post subject: Reply with quote  Mark this post and the followings unread

Now all we need is a RA1 cruiser remake :p

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raminator
Commander


Joined: 04 Oct 2005
Location: Bierkasten

PostPosted: Sun Sep 07, 2008 6:39 pm    Post subject: Reply with quote  Mark this post and the followings unread

what we need is multiple turret support -_-

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OwarfighterO
Guest




PostPosted: Sun Sep 07, 2008 7:39 pm    Post subject: Reply with quote  Mark this post and the followings unread

E RA?

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ORCACommander
Commander


Joined: 14 Feb 2006
Location: Flying into hostile territory

PostPosted: Mon Sep 08, 2008 10:44 am    Post subject: Reply with quote  Mark this post and the followings unread

huh?

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Sheridan
Jumpjet Infantry


Joined: 30 Apr 2008
Location: Good old Germany

PostPosted: Mon Sep 08, 2008 2:30 pm    Post subject: Reply with quote  Mark this post and the followings unread

hu? he? ho? increasing post count?

Why is there no two turret support in RA2 ?
I worked in Ra1 why not there...that sucks!!!!

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Worksoft Studios
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OwarfighterO
Guest




PostPosted: Mon Sep 08, 2008 3:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

You've got Expanded Tiberian Sun = ETS

So => E RA = Expanded Red Alert (2)

Get it now? Razz

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Lt Albrecht
Defense Minister


Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Mon Sep 08, 2008 3:30 pm    Post subject: Reply with quote  Mark this post and the followings unread

Thers Npatch but that doesn't have that, which SUCKS...

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OwarfighterO
Guest




PostPosted: Mon Sep 08, 2008 4:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

Then why don't you suggest it? Wink

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Deformat
Defense Minister


Joined: 17 Sep 2007

PostPosted: Mon Sep 08, 2008 4:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

Ahem...

Better something than nothing...

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raminator
Commander


Joined: 04 Oct 2005
Location: Bierkasten

PostPosted: Mon Sep 08, 2008 5:56 pm    Post subject: Reply with quote  Mark this post and the followings unread

offtopic: i suggested multiple turret support for rockpatch and npatch ages years ago...
but you see...nothing...

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Tony
Commander


Joined: 02 Apr 2005
Location: United States

PostPosted: Mon Sep 08, 2008 9:15 pm    Post subject: Reply with quote  Mark this post and the followings unread

raminator wrote:
offtopic: i suggested multiple turret support for rockpatch and npatch ages years ago...
but you see...nothing...


Yeah.. seems like I requested it too. but it's not a priority, or simply too much coding involved.

3 weapons = logic to make the turrets move in unison or independently (probably impossible) + multiple turret offset + god knows..

If it is possible.. there would be an explosion of new concepts I bet Twisted Evil

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ORCACommander
Commander


Joined: 14 Feb 2006
Location: Flying into hostile territory

PostPosted: Tue Sep 09, 2008 7:17 pm    Post subject: Reply with quote  Mark this post and the followings unread

OwarfighterO wrote:
You've got Expanded Tiberian Sun = ETS

So => E RA = Expanded Red Alert (2)

Get it now? Razz

yep and next time use common lingo like rp or NP

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