Posted: Mon Sep 08, 2008 5:51 pm Post subject:
New W3X Importer
Always wanted to fiddle with those pesky W3X? Now you have the chance to do so without much effort:
Asuka aka Lauren aka Ju-Jin has created a 3DS script to import W3X files directly into 3DSMax. This works for most Sample Art W3x and those extracted by JonWil´s tools. The importer is still WIP but it already supports meshes with UVW which is more than enough to recreate a model (Seriously! Stygs had me do tons of these already...) for further use/editing.
Future releases will probably support importing skeletons as well (i.e. also complete WWSkined models) and pivot importing.
How do you get this script to work in 3dsmax7? I have it run the script and nothing happens. Is it built for a later version, or will it work with the version I have? QUICK_EDIT
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