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Spy in Radar
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NewGuy
Missile Trooper


Joined: 24 Feb 2008

PostPosted: Thu Sep 18, 2008 10:36 am    Post subject:  Spy in Radar Reply with quote  Mark this post and the followings unread

what happens when you put a spy in the radar? It have never happend to me before.

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ORCACommander
Commander


Joined: 14 Feb 2006
Location: Flying into hostile territory

PostPosted: Thu Sep 18, 2008 10:40 am    Post subject: Reply with quote  Mark this post and the followings unread

if I remember right if it is possible it resets the shroud.

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Blueguard
Cyborg Specialist


Joined: 22 Aug 2007

PostPosted: Thu Sep 18, 2008 12:13 pm    Post subject: Reply with quote  Mark this post and the followings unread

Didn't it just disable the radar for some time?

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Thu Sep 18, 2008 12:39 pm    Post subject: Reply with quote  Mark this post and the followings unread

It resets the shroud.

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Team SomeGuy
General


Joined: 18 Aug 2006

PostPosted: Thu Sep 18, 2008 1:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

Resets shroud.

Doesn't work if you have any buildings with SpySat=yes.

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Thu Sep 18, 2008 2:35 pm    Post subject: Reply with quote  Mark this post and the followings unread

Interesting, though, that in Tiberian Sun, it reveals everything the enemy can see to the player(s).

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tobiasboon46
Shrapnel Sniper


Joined: 09 Sep 2005
Location: Argentina

PostPosted: Thu Sep 18, 2008 4:07 pm    Post subject: Reply with quote  Mark this post and the followings unread

Just like in RA...leftover code or intentional?

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Shakar
Cyborg Cannon


Joined: 04 Jan 2008
Location: Places

PostPosted: Fri Sep 19, 2008 1:46 am    Post subject: Reply with quote  Mark this post and the followings unread

The Spy in Radar logic was remade in RA2 if I'm correct... It doesn't reveal every player last I checked in RA2 unlike it does as posts say it does in TS. So it's debris in TS, but recycled in RA2.

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