Project Perfect Mod Forums
:: Home :: Get Hosted :: PPM FAQ :: Forum FAQ :: Privacy Policy :: Search :: Memberlist :: Usergroups :: Register :: Profile :: Log in to check your private messages :: Log in ::


The time now is Tue Apr 23, 2024 9:43 pm
All times are UTC + 0
M-96F Attack Helicopter(RA2)
Moderators: Global Moderators, Media Hut Moderators, OpenRA Moderators, Red Alert 2 Moderators, Tiberian Sun Moderators
Post new topic   Reply to topic Page 1 of 1 [18 Posts] Mark the topic unread ::  View previous topic :: View next topic
Author Message
RLY_BiG_Tank
Missile Trooper


Joined: 10 Jun 2006
Location: Really Secret Laboratory

PostPosted: Tue Sep 23, 2008 7:43 pm    Post subject:  M-96F Attack Helicopter(RA2) Reply with quote  Mark this post and the followings unread

Mix of various soviet choppers (Mi-24, Mi-28, Ka-50, Ka-60)

Smile



m96f_000.jpg
 Description:
 Filesize:  29.25 KB
 Viewed:  8238 Time(s)

m96f_000.jpg



heli.rar
 Description:

Download
 Filename:  heli.rar
 Filesize:  24.26 KB
 Downloaded:  600 Time(s)


Back to top
View user's profile Send private message
Regulus
Commander


Joined: 16 Feb 2008
Location: The Lone Star State

PostPosted: Tue Sep 23, 2008 7:46 pm    Post subject: Reply with quote  Mark this post and the followings unread

smexy

_________________
You come for the modding but you stay for the Crap Forum.

Back to top
View user's profile Send private message Skype Account
Tony
Commander


Joined: 02 Apr 2005
Location: United States

PostPosted: Tue Sep 23, 2008 7:48 pm    Post subject: Reply with quote  Mark this post and the followings unread

Awesome heli, but too much remap imo.

Back to top
View user's profile Send private message Skype Account
ORCACommander
Commander


Joined: 14 Feb 2006
Location: Flying into hostile territory

PostPosted: Tue Sep 23, 2008 8:27 pm    Post subject: Reply with quote  Mark this post and the followings unread

nah remap is fine its just to much white/gray but I think an ingame would tell best

_________________

Back to top
View user's profile Send private message
NewGuy
Missile Trooper


Joined: 24 Feb 2008

PostPosted: Tue Sep 23, 2008 8:28 pm    Post subject: Reply with quote  Mark this post and the followings unread

I think its nice. But it didnt work ingame, its uses its body as the propel. Any body else test this?

_________________
Please, read the signature rules of the forum.

Back to top
View user's profile Send private message
Paranoia
Cyborg Specialist


Joined: 04 Aug 2007

PostPosted: Tue Sep 23, 2008 11:51 pm    Post subject: Reply with quote  Mark this post and the followings unread

You have absolutely superior texturing skills.

Back to top
View user's profile Send private message
Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Wed Sep 24, 2008 9:54 am    Post subject: Reply with quote  Mark this post and the followings unread

Ingame maybe? It may look good here, but ingame it always looks different...

Back to top
View user's profile Send private message Send e-mail Skype Account
Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Wed Sep 24, 2008 11:14 am    Post subject: Reply with quote  Mark this post and the followings unread

Dutchygamer wrote:
Ingame maybe? It may look good here, but ingame it always looks different...

_________________


Back to top
View user's profile Send private message
Regulus
Commander


Joined: 16 Feb 2008
Location: The Lone Star State

PostPosted: Wed Sep 24, 2008 12:32 pm    Post subject: Reply with quote  Mark this post and the followings unread

Crimsonum wrote:
Dutchygamer wrote:
Ingame maybe? It may look good here, but ingame it always looks different...

Back to top
View user's profile Send private message Skype Account
Apex
General


Joined: 24 Dec 2005
Location: Final Alert 2

PostPosted: Wed Sep 24, 2008 12:33 pm    Post subject: Reply with quote  Mark this post and the followings unread

Regulus wrote:
Crimsonum wrote:
Dutchygamer wrote:
Ingame maybe? It may look good here, but ingame it always looks different...


I would get an ingame for ya but I am currently away from a computer with ra2 installed. Nice texturing though.

_________________
Comcast: Yo dawg we herd yo were downloading, so we put fail in yo modem so yo cant download while yo failin!

Back to top
View user's profile Send private message Send e-mail Skype Account Yahoo Messenger Account
Biohazard
Commander


Joined: 17 Jan 2008
Location: MD,USA

PostPosted: Wed Sep 24, 2008 6:52 pm    Post subject: Reply with quote  Mark this post and the followings unread

OMG. awsome!!!!!

_________________

Retired YR Player
Steam Account : MAS93
Xfire: msbiohazard

Back to top
View user's profile Send private message Send e-mail Yahoo Messenger Account AIM Address
azri_apoc
Cyborg Firebomber


Joined: 29 May 2007
Location: Malaysia

PostPosted: Thu Sep 25, 2008 6:18 am    Post subject: Reply with quote  Mark this post and the followings unread

Nice mixing work RLY_BiG_Tank, owesome chopper. Wink

_________________
Please, read the signature rules of the forum.

Back to top
View user's profile Send private message Send e-mail
partyzanPaulZy
Commander


Joined: 03 Nov 2007
Location: laptop? ... otherwise the Czech Republic -> south Moravia Posts: long int Posts;

PostPosted: Thu Sep 25, 2008 6:17 pm    Post subject: Reply with quote  Mark this post and the followings unread

Someone take ingame screenshot, please.
I think it will be good to

_________________

Don't blame the others if you haven't checked your own (in)ability in the first case.

Back to top
View user's profile Send private message
RLY_BiG_Tank
Missile Trooper


Joined: 10 Jun 2006
Location: Really Secret Laboratory

PostPosted: Thu Sep 25, 2008 6:59 pm    Post subject: Reply with quote  Mark this post and the followings unread

Cool



SCRN0008.jpg
 Description:
 Filesize:  34.46 KB
 Viewed:  7979 Time(s)

SCRN0008.jpg



Back to top
View user's profile Send private message
Roadwarrior
Energy Commando


Joined: 15 Jan 2007
Location: Oklahoma

PostPosted: Thu Sep 25, 2008 7:33 pm    Post subject: Reply with quote  Mark this post and the followings unread

the white is to bright.

_________________

Back to top
View user's profile Send private message Skype Account AIM Address
NewGuy
Missile Trooper


Joined: 24 Feb 2008

PostPosted: Thu Sep 25, 2008 7:59 pm    Post subject: Reply with quote  Mark this post and the followings unread

Blury JPG. But it looks good. I tried this vxl again replacing ZEP, still same problem as I mentiond above. Strange :S

_________________
Please, read the signature rules of the forum.

Back to top
View user's profile Send private message
RLY_BiG_Tank
Missile Trooper


Joined: 10 Jun 2006
Location: Really Secret Laboratory

PostPosted: Thu Sep 25, 2008 8:37 pm    Post subject: Reply with quote  Mark this post and the followings unread

damn, i supose my hva editor is gone crazy...

Back to top
View user's profile Send private message
Godofgamers
Commander


Joined: 31 Mar 2005
Location: South Africa

PostPosted: Thu Sep 25, 2008 8:58 pm    Post subject: Reply with quote  Mark this post and the followings unread

The model is good, just darken it a bit and it's good to go.

_________________

Back to top
View user's profile Send private message Skype Account AIM Address
Display posts from previous:   
Post new topic   Reply to topic Page 1 of 1 [18 Posts] Mark the topic unread ::  View previous topic :: View next topic
 
Share on TwitterShare on FacebookShare on Google+Share on DiggShare on RedditShare on PInterestShare on Del.icio.usShare on Stumble Upon
Quick Reply
Username:


If you are visually impaired or cannot otherwise answer the challenges below please contact the Administrator for help.


Write only two of the following words separated by a sharp: Brotherhood, unity, peace! 

 
You cannot post new topics in this forum
You can reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © phpBB Group

[ Time: 0.1631s ][ Queries: 15 (0.0109s) ][ Debug on ]