Joined: 03 Nov 2007 Location: laptop? ... otherwise the Czech Republic -> south Moravia Posts: long int Posts;
Posted: Tue Oct 07, 2008 12:40 am Post subject:
Quote:
WAIT!This method is good for cameos!Great!
Shh, that's a common secret
Well I also do cameos with such improvements (sharping, lighting, trees and rocks, adding some reflexes in the windows, ...). But I have realized it's not necessary to have all of these improvements because cameo's small.
(that truck will be probably changed to normal "supply truck", it had to launch swarms of missiles but such mechanism would be too complicated and buggy then in real life, I only modified voxel made by me2, it will be in my voxel scrapPack like few else).
Another way is use render of 3D model, concept art (most of the centurion cameos) or photo of some real unit:
Fafnir cameo.
fafniriconbig.png
Description:
Search in Google for UDES-XX-20 to compare...
Filesize:
81.26 KB
Viewed:
5988 Time(s)
recoloredMInericon.png
Description:
glass effect on my miner
Filesize:
68.34 KB
Viewed:
5988 Time(s)
sovsamicon.png
Description:
icon
Filesize:
6.68 KB
Viewed:
5988 Time(s)
SOVSAM_001.png
Description:
after
Filesize:
81.48 KB
Viewed:
5988 Time(s)
SOVSAM_000.png
Description:
before
Filesize:
73.17 KB
Viewed:
5988 Time(s)
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