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EMO truck
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partyzanPaulZy
Commander


Joined: 03 Nov 2007
Location: laptop? ... otherwise the Czech Republic -> south Moravia Posts: long int Posts;

PostPosted: Wed Oct 22, 2008 9:32 pm    Post subject:  EMO truck
Subject description: Heavilly modified WW Demo Truck to be looking like LIAZ 200, 17 versions, 2 cameos
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Probably there was somebody who hasn't known where my Avatar came from. Rolling Eyes
I have been working a bit on EMO truck because I wanted replace old DTRUCK with newer truck, I modified Westwood voxel to look like LIAZ 200 truck. LIAZ trucks can be seen across post-socialistic countries as Czechoslovakian export from socialistic era. I know RA universe is different from ours, but I add some things to my mod which look similar as their real world equivalents. Also LIAZ is looking more like socialistic vehicle than that old British or American truck.


As it was long since new voxel appeared, here comes my package.
This package contains 17 colour variations and 2 cameos made from black and desert variation and improved HVA Builder screenshots used to make them. There is only condition to use anything from this package: Credit me and Westwood (I have modified their voxel).



DEMOEMO.png
 Description:
DEMO EMO NEMO ...
 Filesize:  108.59 KB
 Viewed:  6504 Time(s)

DEMOEMO.png



collection.png
 Description:
You can see normal errors which I have fixed after taking this screenshot.
 Filesize:  180.94 KB
 Viewed:  6504 Time(s)

collection.png



emolition.zip
 Description:
"EMO truck is for EMOs" ... player of the RA:APB. Well sometimes is Demo Truck usefull. >-)

Download
 Filename:  emolition.zip
 Filesize:  1.11 MB
 Downloaded:  482 Time(s)


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NewGuy
Missile Trooper


Joined: 24 Feb 2008

PostPosted: Wed Oct 22, 2008 9:44 pm    Post subject: Reply with quote  Mark this post and the followings unread

This is just recolors partyboy

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partyzanPaulZy
Commander


Joined: 03 Nov 2007
Location: laptop? ... otherwise the Czech Republic -> south Moravia Posts: long int Posts;

PostPosted: Wed Oct 22, 2008 10:07 pm    Post subject: Reply with quote  Mark this post and the followings unread

I filled the voxel, modified the front and also nudged container only. Then there was recolouring.
I could name it also TRUCKA v. 1.75. Wink



compare.jpg
 Description:
see here
 Filesize:  32.8 KB
 Viewed:  6484 Time(s)

compare.jpg



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MT
General


Joined: 23 Jun 2008
Location: Wandering Time

PostPosted: Wed Oct 22, 2008 11:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

nice Smile

The emo truck owns the old one #Tongue

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Roaches
Cyborg Commando


Joined: 16 Dec 2007
Location: Modding other games.

PostPosted: Thu Oct 23, 2008 1:56 am    Post subject: Reply with quote  Mark this post and the followings unread

Some of them are lacking Normals IMO....

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azri_apoc
Cyborg Firebomber


Joined: 29 May 2007
Location: Malaysia

PostPosted: Thu Oct 23, 2008 10:39 am    Post subject: Reply with quote  Mark this post and the followings unread

Nice Modification for demo truck, but the normals look weird, did you use TS Normals?

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partyzanPaulZy
Commander


Joined: 03 Nov 2007
Location: laptop? ... otherwise the Czech Republic -> south Moravia Posts: long int Posts;

PostPosted: Thu Oct 23, 2008 12:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

@Gamingroach: The normals were screwed after I had used the newest autonormals with range=2,5. I have fixed this using older way which Dupl3xxx told me.
I wrote above that picture of all of them:

You can see normal errors which I have fixed after taking this screenshot. Wink
Actual normals are used on black and desert version (previous picture).

Pallete contains some colours (like neon blue) which can't be used on voxel with RA2 normals, because they turn pink or blue. When I use TS normals, they can be used. Wink

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Lt Albrecht
Defense Minister


Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Thu Oct 23, 2008 6:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

Emo Truck, it cuts itself #Tongue

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Godofgamers
Commander


Joined: 31 Mar 2005
Location: South Africa

PostPosted: Thu Oct 23, 2008 7:19 pm    Post subject: Reply with quote  Mark this post and the followings unread

I was about to say the same. Why the hell was it named "Emo Truck"?

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0warfighter0
Commander


Joined: 07 Dec 2007
Location: Belgium, Haasdonk

PostPosted: Thu Oct 23, 2008 7:20 pm    Post subject: Reply with quote  Mark this post and the followings unread

Where's the tree? Razz

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partyzanPaulZy
Commander


Joined: 03 Nov 2007
Location: laptop? ... otherwise the Czech Republic -> south Moravia Posts: long int Posts;

PostPosted: Thu Oct 23, 2008 7:50 pm    Post subject:   Reply with quote  Mark this post and the followings unread

Quote:
Why the hell was it named "Emo Truck"?

Off-course it's Demo Truck, but this kind of unit has been renamed by players in the
Red Alert: A Path Beyond. #Silly

And if you download it and unpack, only 1 voxel is named emo.vxl.
One that looks like painted by some EMO. #Tongue

"Are there some volunteers on suicide mission?
OK, you in black coat with white face will drive it and don't for... <boom>"

#Tongue

[Where's the tree? :Razz:]

Nuke is better. #Tongue

(note: if you are gonna used real nuke, don't get it NukePayload - it would fire Nuke missiles on attack order)

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0warfighter0
Commander


Joined: 07 Dec 2007
Location: Belgium, Haasdonk

PostPosted: Thu Oct 23, 2008 8:27 pm    Post subject: Reply with quote  Mark this post and the followings unread

Quote:
(note: if you are gonna used real nuke, don't get it NukePayload - it would fire Nuke missiles on attack order)

What's wrong with that? Razz

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MT
General


Joined: 23 Jun 2008
Location: Wandering Time

PostPosted: Thu Oct 23, 2008 8:30 pm    Post subject: Reply with quote  Mark this post and the followings unread

Makes sense, emos are more likely to go on suicide missions #Tongue

partyzanPaulZy wrote:

it would fire Nuke missiles on attack order


It call in a Nuke aimed directly at itself? Awesome #Tongue
(emo: No point with a knife, I'll use a nuke Twisted Evil )

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Paranoia
Cyborg Specialist


Joined: 04 Aug 2007

PostPosted: Thu Oct 23, 2008 10:40 pm    Post subject: Reply with quote  Mark this post and the followings unread

Emos are more unlikely to go on sucide missions.

Its a nice truck

Last edited by Paranoia on Fri Oct 24, 2008 4:50 am; edited 2 times in total

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MRMIdAS
Energy Commando


Joined: 17 Jul 2008

PostPosted: Fri Oct 24, 2008 4:33 am    Post subject: Reply with quote  Mark this post and the followings unread

Needs: CreateSound=CrawlingInMySkin

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Godofgamers
Commander


Joined: 31 Mar 2005
Location: South Africa

PostPosted: Fri Oct 24, 2008 8:46 am    Post subject: Reply with quote  Mark this post and the followings unread

Paranoia wrote:
Emos are more unlikely to go on sucide missions.

Its a nice truck


Very true. All the emo people I've ever known just bitch about life and cut themselves in places that aren't nearby major arteries.

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Javier
My Rank Will Never Change


Joined: 24 Oct 2008
Location: Wars World!!! Posts: -99999999

PostPosted: Fri Oct 24, 2008 9:39 am    Post subject: Reply with quote  Mark this post and the followings unread

Only thing we need is a black nuke.

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Deformat
Defense Minister


Joined: 17 Sep 2007

PostPosted: Fri Oct 24, 2008 5:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

Oh,no,not the emo truck discussion again >.<

Otherwise,it looks pretty nice,good job there partyzan.

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Roadwarrior
Energy Commando


Joined: 15 Jan 2007
Location: Oklahoma

PostPosted: Mon Nov 17, 2008 10:45 pm    Post subject: Reply with quote  Mark this post and the followings unread

if you fill a vxl wont it make the game lag a bit more than the unfilled?

Mine are all unfilled.

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MT
General


Joined: 23 Jun 2008
Location: Wandering Time

PostPosted: Mon Nov 17, 2008 10:46 pm    Post subject: Reply with quote  Mark this post and the followings unread

I believe so

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Scorched Earth
Commander


Joined: 14 Sep 2008
Location: California, USA

PostPosted: Mon Nov 17, 2008 11:43 pm    Post subject: Reply with quote  Mark this post and the followings unread

I've never experienced this.

I'm working on a mod and all my units are filled, but it doesn't seem to affect the PCs speed.

Someone should check that out.


To be on topic: Nice remake! You should see mine, though it's a bit large and in military colors.

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Ixonoclast
General


Joined: 11 Aug 2008
Location: Somewhere up high.

PostPosted: Tue Nov 18, 2008 8:32 am    Post subject: Reply with quote  Mark this post and the followings unread

Why are people talking about lag? It's 2008.

My computer can run Oblivion (and Crysis on low).

I want ambient lighting everywhere and voxels the size of ConYards on 400x400 maps.

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Destiny
President


Joined: 02 May 2006
Location: Singapore

PostPosted: Tue Nov 18, 2008 9:08 am    Post subject: Reply with quote  Mark this post and the followings unread

partyzanPaulZy wrote:
Quote:
Why the hell was it named "Emo Truck"?

Off-course it's Demo Truck, but this kind of unit has been renamed by players in the
Red Alert: A Path Beyond. #Silly


Surprisingly we STILL call them Demo noobs, not Emo Noobs #Tongue

Oh yea, nice colors btw #Tongue

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