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New work, soldier and tank
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linshikuangren
Vehicle Driver


Joined: 20 Nov 2008

PostPosted: Thu Nov 20, 2008 3:40 pm    Post subject:  New work, soldier and tank Reply with quote  Mark this post and the followings unread

Very Happy


tank


Thanks of "reloaded".

[/img]

Last edited by linshikuangren on Thu Nov 20, 2008 3:52 pm; edited 2 times in total

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MT
General


Joined: 23 Jun 2008
Location: Wandering Time

PostPosted: Thu Nov 20, 2008 3:42 pm    Post subject: Reply with quote  Mark this post and the followings unread

Big deal, another mod bringing TS to RA2.

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Allied General
General


Joined: 19 Mar 2004
Location: United Kingdom

PostPosted: Thu Nov 20, 2008 8:50 pm    Post subject: Reply with quote  Mark this post and the followings unread

so MT you can make new buildings huh?

Its alrite, I hope all the stuff was made by the team.

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linshikuangren
Vehicle Driver


Joined: 20 Nov 2008

PostPosted: Mon Nov 24, 2008 9:14 am    Post subject: Reply with quote  Mark this post and the followings unread

more...

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Allied General
General


Joined: 19 Mar 2004
Location: United Kingdom

PostPosted: Wed Nov 26, 2008 12:07 pm    Post subject: Reply with quote  Mark this post and the followings unread

So you are showing bad normal/ts normal units in RA2 engine? yay ...

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Nyerguds
General


Joined: 24 May 2004
Location: Flanders (Be) Posts:300000001

PostPosted: Wed Nov 26, 2008 5:53 pm    Post subject: Reply with quote  Mark this post and the followings unread

the building resizes look awful...

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MT
General


Joined: 23 Jun 2008
Location: Wandering Time

PostPosted: Wed Nov 26, 2008 10:21 pm    Post subject: Reply with quote  Mark this post and the followings unread

Allied General wrote:
so MT you can make new buildings huh?

Its alrite, I hope all the stuff was made by the team.


New buildings? Not quite yet.

But I was referring to the resized old TS ones #Tongue

(resizing the old TS buildings and putting them into RA2 is "no big deal")

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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Wed Nov 26, 2008 10:42 pm    Post subject: Reply with quote  Mark this post and the followings unread

Quote:
Thanks of "reloaded".

Does this mean stuff is taken from C&C Reloaded?

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linshikuangren
Vehicle Driver


Joined: 20 Nov 2008

PostPosted: Thu Nov 27, 2008 1:59 am    Post subject: Reply with quote  Mark this post and the followings unread

I will remake all the images which come from TS so that they can be much better.

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DonutArnold
General


Joined: 18 Jan 2005
Location: Finland

PostPosted: Thu Nov 27, 2008 1:00 pm    Post subject: Reply with quote  Mark this post and the followings unread

Moved to media hut. Well, it's ok to use them as placeholders while keeping it as a private mod, but when you release it, make sure you don't have any work you have no permission to use in it.

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MT
General


Joined: 23 Jun 2008
Location: Wandering Time

PostPosted: Thu Nov 27, 2008 2:04 pm    Post subject: Reply with quote  Mark this post and the followings unread

So it consists of ripped buildings and resized TS ones...
Well, at least you can code them in Smile

Hint: If you can't make buildings, even public assets are a better choice than TS/ripped ones Wink

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