Posted: Fri Nov 28, 2008 4:01 am Post subject:
Main battle tank WIP
Subject description: My first attempt at 3d modeling
Well I had some free time today, I got sick of studying for my art history exam, so here it is. Its a standard main battle tank based off the Abrams. Ive nearly finished the chassis, just got to do the tracks, and maybe tomorrow the turret.
Is this really the first time you tried 3d-modeling? Wow, the current model is really good and has a nice amount of detail. keep up the good work. _________________ SHP Artist of Twisted Insurrection: Nod buildings
Joined: 03 Nov 2007 Location: laptop? ... otherwise the Czech Republic -> south Moravia Posts: long int Posts;
Posted: Fri Nov 28, 2008 12:03 pm Post subject:
This reminds me my first model - whole armored artillery (tracks were so low they would need very good hydraulics on slopes, something like have those funky American cars (which are shown in GTA San Andreas)).
But I made it less poly and camo (Yuri uses this arty in my mod).
Well done, I really like the look of this tank, but I think US style is different, compare Abrams and T-72 (T-95 has probably different outfit, like it's hull will probably look like hull on Mammoth and turret will be probably combo of external turret and normal unmanned turret, but only Russian Army and Kremlin know the truth).
Abrams:
T-72M4 CZ, modernized, compare the front part of the tank body with front part of the Abrams:
_________________
Don't blame the others if you haven't checked your own (in)ability in the first case. Last edited by partyzanPaulZy on Fri Nov 28, 2008 10:32 pm; edited 1 time in total QUICK_EDIT
target shooter and target together
Actually the model looks rather good and there's this western look about it, I think it might be the raised engine deck, keep it. _________________ Yes, work on MV continues. It is not forgotten. QUICK_EDIT
If you were aiming to make an Abrams, you came close, but not close enough. That looks like a futuristic model of the Abrams, which is very nice!
Now if you were aiming to make a T-72, you were nearly dead-on.
(I got all this from partyzan. Except for the futuristic model of the Abrams, that was mine.) _________________ Okay, my signature was starting to annoy even me. QUICK_EDIT
nah, it's too western to be a t72, to make it soviet you have to have a frying-pan turret, for a western look go for a more angular look _________________ Yes, work on MV continues. It is not forgotten. QUICK_EDIT
I had some more time today so I started and nearly finished the turret. Just a few more details then I'll start on the tracks, So far I've been putting them off because it looks so tedious.
To LKO, yea apart from modifying basic geometric forms this is my first attempt at actually making something.
That is really very good for a first real attempt. Exceptional detail. If you (or someone else) can give it a skin of comparable quality to the model, it will be utterly perfect. _________________
Joined: 16 Dec 2007 Location: Modding other games.
Posted: Sat Nov 29, 2008 6:08 am Post subject:
I'm amazed that you did this in blender I can never fully understand Blender's UI interface (which is why I stick with 3DS Max). You have my respect for making this as your first attempt in 3D. I'll keep an eye for updates. _________________
Quote:
Everybody knows a mod that doesn't update every ten seconds is dead.
That is one deadly tank. At a first glance see:
Main gun (105-125mm ish i guess)
Machinegun (co-axial)
Commander's Machinegun
Rocket pod
Secondary Gun?!?! _________________ Yes, work on MV continues. It is not forgotten. QUICK_EDIT
rocket pod (obvious) main gun, commander's mg (on top) coaxial (small sticky outy shroud near main gun) and secondary gun next to main gun a little below.
Itr wouldn't have survived the epic hind rush i was just part of in APB... _________________ Yes, work on MV continues. It is not forgotten. QUICK_EDIT
tank armour and gun rears are so thick that to be able to put the bullets in the gun has to be quite far back... _________________ Yes, work on MV continues. It is not forgotten. QUICK_EDIT
Just had my first attempt at applying a texture, came out well in my opinion. Anyway thanks for all the feedback and Bako you were right it is a sighting lens. I also plan to make more models so if anyone has any requests, as long as its not way too difficult (I still got heaps to lean) Ill give it my best shot. Well not much else to say, here it is.
Probably and yea I find it hard to believe myself, I just watched and read a shit load of tutorials, also i spent a lot of time manipulating basic shapes to see how everything works. So not the first time I tried blender however its the first full model Ive made. I guess yea not my true first attempt at 3D modeling QUICK_EDIT
It looks like you used a quite simple mapping procedure, as the sides are not well textured. Instead of using a plane UVW-Map which projects the texture from top to bottom, you should use a boxed UVW-Map or apply to the sides another UVW-Map which is projected from left to right. _________________ SHP Artist of Twisted Insurrection: Nod buildings
It's still epic in my opinion. If you do what Lin Kuei Ominae suggested, I'll fall over dead with glee. _________________ Okay, my signature was starting to annoy even me. QUICK_EDIT
I'd suggest lengthening the barrel/body a bit, it looks like a...Bradley or something Though epic...1st timer, wow... _________________ Please, read the signature rules of the forum. QUICK_EDIT
Thanks for the advice but I think I'll leave it as it is cos there's only so much time I can spend on a model before I get bored. So I think I'll move onto my next model and try to do that one better. QUICK_EDIT
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