Posted: Sun Dec 21, 2008 5:23 pm Post subject:
A construction yard and some other buildings.
Subject description: 56k start running.
This was an attempt for my new conyard.
(I can't bother with new factions so I just make this apart of GDI and call it a sub house)
EDIT:Added Advanced power plant.
Others will be on the way.
EDIT:Added tiberium processing plant , power plant and Missile Silo.
tiberiumprocrender.jpg
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Tiberium Processing plant.
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345.21 KB
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3236 Time(s)
Missilesilo.jpg
Description:
Missile Silo.
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powerplantrender.jpg
Description:
Power Plant.
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advancedPP.jpg
Description:
Advanced Power Plant.
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381.5 KB
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conyard.jpg
Description:
Construction Yard.
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294.52 KB
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_________________
I'm very inactive here at PPM...
Got other things doing.... Last edited by IceDragon200 on Sun Dec 21, 2008 8:27 pm; edited 3 times in total QUICK_EDIT
with some more experience in UVW-mapping and texturing, you could make this one into a really good conyard. _________________ SHP Artist of Twisted Insurrection: Nod buildings
I'll tell you one thing I can do build ups and some active animations to a certain extent but I can't do
shadows, and damaged and I'm not very good with blueprints and concept art. _________________
I'm very inactive here at PPM...
Got other things doing.... QUICK_EDIT
I'll tell you one thing I can do build ups and some active animations to a certain extent but I can't do
shadows, and damaged and I'm not very good with blueprints and concept art.
Well, I guess you know what to practice next then, aye? QUICK_EDIT
Thanks but could someone please tell me how to do shadows and create smoke pleaseeeeeeee!? _________________
I'm very inactive here at PPM...
Got other things doing.... QUICK_EDIT
use something else than tubes, torus, cylinder, boxes and pyramids and change the shape of the polygons itself.
The best would be if you start with a simple plane and create a complex building out of this one by using polygon,line and vertex editing only.
if you once have the correct shape, create TS-ish textures. For that i can only give you the advice to trial and error. Learn how to change the output of the bitmap so you can change the brightness, color etc in 3dsmax. (btw, do you even use 3dsmax) _________________ SHP Artist of Twisted Insurrection: Nod buildings
Aww reading , listening , self tutor , and messing around virtually everything like smoothing and extrude inset noise. _________________
I'm very inactive here at PPM...
Got other things doing.... QUICK_EDIT
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