This is my rules.ini:
; Landship mk 1
[MARV]
UIName=Name:MARV
Name=MARV
Prerequisite=GAWEAP,GATECH
Primary=120mm
Strength=5000
Category=AFV
Armor=concrete
Turret=yes
IsTilter=yes
TooBigToFitUnderBridge=true
TechLevel=10
Sight=6
Speed=4
PipScale=Passengers ; for bunker version
SizeLimit=1
CrateGoodie=yes ;
Crusher=yes
Crewed=no ; doesn't matter with autodestruction
Owner=GDI
Cost=5000
Points=50
ROT=5
IsSelectableCombatant=yes
AllowedToStartInMultiplayer=no
Explosion=DEFD_EXP
VoiceSelect=
VoiceMove=
VoiceAttack=
VoiceFeedback=
DieSound=
MoveSound=
EnterTransportSound=
LeaveTransportSound=
Maxdebris=9
Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1}
MovementZone=Destoryer
ThreatPosed=200 ; This value MUST be 0 for all building addons
DamageParticleSystems=SparkSys,SmallGreySSys
DamageSmokeOffset=100, 100, 275
Weight=6 ;3.5
EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF
Accelerates=false
ZFudgeColumn=12
ZFudgeTunnel=15
Size=6
ElitePrimary=120mm
Explodes=yes
Crusher=yes
ImmuneToVeins=yes
TiberiumProof=yes
TiberiumHeal=yes
My art.ini:
; Landship mk 1
[MARV]
UIName=Name:MARV
Name=MARV
Prerequisite=GAWEAP,GATECH
Primary=120mm
Strength=5000
Category=AFV
Armor=concrete
Turret=yes
IsTilter=yes
TooBigToFitUnderBridge=true
TechLevel=10
Sight=6
Speed=4
PipScale=Passengers ; for bunker version
SizeLimit=1
CrateGoodie=yes ;
Crusher=yes
Crewed=no ; doesn't matter with autodestruction
Owner=GDI
Cost=5000
Points=50
ROT=5
IsSelectableCombatant=yes
AllowedToStartInMultiplayer=no
Explosion=DEFD_EXP
VoiceSelect=
VoiceMove=
VoiceAttack=
VoiceFeedback=
DieSound=
MoveSound=
EnterTransportSound=
LeaveTransportSound=
Maxdebris=9
Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1}
MovementZone=Destoryer
ThreatPosed=200 ; This value MUST be 0 for all building addons
DamageParticleSystems=SparkSys,SmallGreySSys
DamageSmokeOffset=100, 100, 275
Weight=6 ;3.5
EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF
Accelerates=false
ZFudgeColumn=12
ZFudgeTunnel=15
Size=6
ElitePrimary=120mm
Explodes=yes
Crusher=yes
ImmuneToVeins=yes
TiberiumProof=yes
TiberiumHeal=yes
a long lot...
Well anyway, can someone tell me what am I doing wrong?
Oh and yes, I put the voxel files in the root directory...




