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Question: about tmp editor
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Tony
Commander


Joined: 02 Apr 2005
Location: United States

PostPosted: Mon Jan 19, 2009 2:24 am    Post subject:  Question: about tmp editor
Subject description: My first crappy attempt at terrain
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I have started modifying the temperate terrain in ra2 for the first time and have come to a brick wall.

in tmp editor 1.05 how do i import my new image to a rmpfx tileset or slope

I tried all the options that seem to be the answer but the tmp image in the editor does not change

>This is what i have so far, just a hue and saturation tweak in photoshop for now.. nothing special but I like it and I do plan to completely rework the cliffs eventually Smile



Untitled-2.png
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Untitled-2.png



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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Mon Jan 19, 2009 2:59 am    Post subject: Reply with quote  Mark this post and the followings unread

What I do is use the Westwood terrain as a template. When you've made your new terrain tile, highlight the entire list on the left hand side and then right click and hit 'Paste all complete'. That's how I make my terrain anyway.

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Tony
Commander


Joined: 02 Apr 2005
Location: United States

PostPosted: Mon Jan 19, 2009 7:03 am    Post subject: Reply with quote  Mark this post and the followings unread

I did exactly that with no change, and the changes I made to the png's should be very noticeable.

Opened modified png in paint > select all > Copy > switched to tmp editor > highlight all > Paste > Complete ( I did not see 'Paste all complete')

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Mon Jan 19, 2009 11:22 am    Post subject: Reply with quote  Mark this post and the followings unread

Paste > Complete is right, my mistake.
If this isn't working for you then there must be something wrong with the .PNG, remember it has to be EXACTLY the same shape as the one with the .TMP.

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Tony
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Joined: 02 Apr 2005
Location: United States

PostPosted: Tue Jan 20, 2009 2:45 am    Post subject: Reply with quote  Mark this post and the followings unread

Thanks, issue resolved.

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