Joined: 16 Mar 2007 Location: On the bridge of the Exeter killing Klingon
Posted: Mon Jul 09, 2007 7:10 pm Post subject:
i have be work on the voxel all week. the stuff i'm posted late time is all out of day. The UEC is nearly done, but my AI is not running that well
one of the size uses is own Troop's and Vehicles and I Cloned a part of AI
then it stop work for all size. any Help
I would add more Pic but i only have access to a lap top and my PC as no USB QUICK_EDIT
I see you are working hard on your mod..nice..Scout cab is cool..I really like the design. _________________ Lost Relic[mod] Lost Relic[game] QUICK_EDIT
Joined: 22 Aug 2006 Location: somewhere south of the north pole
Posted: Sat Sep 01, 2007 12:25 am Post subject:
with a minute, that's not your work, that's way to good to be you And a little question, where did you get AN 7.7?? I know about 7.1 and 8.0 but 7.7??? No idea. How is Legions of Steel doin now?? some new ingames _________________ This is a signature QUICK_EDIT
I dont know...but I see a lots of intusiasm in your mod..so you can count on me if something.. _________________ Lost Relic[mod] Lost Relic[game] QUICK_EDIT
Joined: 16 Mar 2007 Location: On the bridge of the Exeter killing Klingon
Posted: Sun Sep 09, 2007 11:36 am Post subject:
Unit Lise for Terran Star Empire
[Trooper]
General Role - Light infantry
Weapon - TSE assault rifle
Caliber - 7.62 mm
Ammuntiton - AP Rounds
Description - Basic Empire solder. It is slightly more armored than the UEC Light Infantry and thus its slow. Their TSE assault rifles have large magazines.
[Commando]
General Role - Anti infantry
Weapon - TSE Sniper rifle
Caliber - 50cal
Ammunition - HE Rounds
Special Equipment - C4
Description - These units can take out enemy soldiers from afar. When it comes to vehicles this AT Rifle is effective. against buildings it not so good.
Description - These units are effective against vehicles and groups of infantry, they can also target air units.
[Assault Trooper] -Para Trooper Super Weapon only-
General Role - hit and run infantry .
Weapon - Sub Machine Gun
Caliber - 7.62mm
Ammuntion - AP Rounds
Description - Ligther Armor than a Basic Trooper meaning it is fast. Good for Scout and hit and run attacks.
[Hurrcane Skimmer]
General Role - Missle Artillery.
Weapon - Lancer Missile Launcher
Ammunition - HE missiles
Description - With it long range missle the Hurrcane can stike from fare away
[Long Lance Skimmer]
General Role - main battle tank
Weapon - High Velocity Mass Driver
Caliber - 120 mm
Ammunition - Armor Piercing , big Rocks
Description -Long Lance is capbal of destroying any UEC Unit in one shot. But is down side is it can not shoot building makeing it bad for base attacks.
[Rapter Skimmer]
General Role - Anti Air/Anti Infantry unit
Weapon - Rapter Quad-Barreled Machine Cannons
Caliber - 20 mm
Ammuntion - HE
Description - Good at handling multiple fast moving targets with ligth Armor.
Description - Scout Skimmer is an excellent unit for Scouting around. Its main downfall is that it as ligth Armor makeing it a one hit targets. Best used in fast raids.
[Troop Transport]
General Role - Transportation.
Weapon - Gattling Gun
Caliber - 20mm
Ammunition - HE Rounds
Special Equipment - Radar Jamming Device
Description - A light unit designed for transporting infantry or goods.
They are relatively fast and can carry 12 men or 4 Scout Skimmers QUICK_EDIT
Joined: 22 Aug 2006 Location: somewhere south of the north pole
Posted: Wed Sep 12, 2007 5:11 pm Post subject:
Do me a favor, remak the first voxels on the first page, plz! Yoyr skilz is waaay better than thoes shue-boxes :p I truely love these tanks!
And the ingame of the "UECINFANTRYTANK" rocks! PWN!!!11!!!!11!!11111! _________________ This is a signature QUICK_EDIT
Joined: 16 Mar 2007 Location: On the bridge of the Exeter killing Klingon
Posted: Sun Feb 10, 2008 11:09 am Post subject:
hello all
I have been work on this mod
Added New Side the Alliance
they are whot is left of the 3rd Earth Alliance Fleet which made it out battle at Wolf 395 after the Fall of Earth to the Empire
Description - These units can take out enemy soldiers from afar. When it comes to vehicles this AT Rifle is effective. against buildings it not so good.
[APC]
General Role - Infantry Transport.
Weapon - mako Anti-Tank Missile Launcher , 20mm auto Cannon
Ammunition - AP shells
Description - with the abilte to carry up to 8 men gives the Alliance insted of 6 men as the UEC & TSE Transports
[Main Battle Tank]
General Role - main battle tank
Weapon - High Velocity Mass Driver
Caliber - 120 mm
Ammunition - Armor Piercing
Description - this old tank in it's 20 yeas of serive is the work Horse of the Alliance
[Brigand GunShip]
General Role - Air Support
Weapon - 6x Twin -Barreled Machine Cannons Turrets , Anti Air missile Turret
Caliber - 40 mm
Ammuntion - HE
Description - Good at handling Base Defences and air Craft
Will Be more
and new unit add
Both Side get Infantry Support Drones, Dropships(working on to Day) as well as a Stike Figther
Lost the USB Floppy disk Drive for lap top so no Pics as yet _________________ When I join the Core, we didn't have any fancy-shmancy tanks! We had STICKS! Two sticks and a rock for the whole platoon! And we had to SHARE the rock. So buck up, boy... You're one very lucky Marine." QUICK_EDIT
Joined: 16 Mar 2007 Location: On the bridge of the Exeter killing Klingon
Posted: Thu Feb 21, 2008 12:36 pm Post subject:
Have not been working on the mod but i made some pic
one of the strike Figther and medium Tank
"Space Empire V Rules"
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_________________ When I join the Core, we didn't have any fancy-shmancy tanks! We had STICKS! Two sticks and a rock for the whole platoon! And we had to SHARE the rock. So buck up, boy... You're one very lucky Marine." QUICK_EDIT
Joined: 16 Mar 2007 Location: On the bridge of the Exeter killing Klingon
Posted: Tue Apr 01, 2008 10:16 am Post subject:
New Tank for the TSE is the Gryphon has 2 x 40mm recoiless Auto Cannons.
I made it to be used in the AI/AS as the raptor the main battle tank of the TSE was to power Full and Cost a Lot. aswell needed it to Support Hurricanes and Mass Driver tanks
TSEG.JPG
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new Gryphon Medium Hover Tank
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_________________ When I join the Core, we didn't have any fancy-shmancy tanks! We had STICKS! Two sticks and a rock for the whole platoon! And we had to SHARE the rock. So buck up, boy... You're one very lucky Marine." QUICK_EDIT
Armed with 4 auto cannons speed - slow armor - ligth cost - 700 > 800
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AllianceScoutCar_002.jpg
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Armed with a heavy machine gun speed - fast armor - ligth cost - 600
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_________________ When I join the Core, we didn't have any fancy-shmancy tanks! We had STICKS! Two sticks and a rock for the whole platoon! And we had to SHARE the rock. So buck up, boy... You're one very lucky Marine." QUICK_EDIT
Joined: 16 Mar 2007 Location: On the bridge of the Exeter killing Klingon
Posted: Sun Jul 27, 2008 12:01 am Post subject:
new Alliance Armor
SCRN0000.JPG
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L to R main Battle tank, Lancer Missile Tank, Bunter Buster Tank
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_________________ When I join the Core, we didn't have any fancy-shmancy tanks! We had STICKS! Two sticks and a rock for the whole platoon! And we had to SHARE the rock. So buck up, boy... You're one very lucky Marine." QUICK_EDIT
Joined: 16 Mar 2007 Location: On the bridge of the Exeter killing Klingon
Posted: Tue Sep 09, 2008 6:55 pm Post subject:
be working on TS more latey but i got round to do buildings and ships
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_________________ When I join the Core, we didn't have any fancy-shmancy tanks! We had STICKS! Two sticks and a rock for the whole platoon! And we had to SHARE the rock. So buck up, boy... You're one very lucky Marine." QUICK_EDIT
Joined: 16 Mar 2007 Location: On the bridge of the Exeter killing Klingon
Posted: Fri Jan 23, 2009 1:51 pm Post subject:
new stuff i'm now work on Turrets for all sides and get the AI to use the star ships
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_________________ When I join the Core, we didn't have any fancy-shmancy tanks! We had STICKS! Two sticks and a rock for the whole platoon! And we had to SHARE the rock. So buck up, boy... You're one very lucky Marine." QUICK_EDIT
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