1) It eschews all elements that make C&C gameplay C&C:
Construction yard
Regrowing map resource
Single build que for WFs/Barracks (first game to do so)
No GDI, Nod, Allies or Soviets
No live action FMVs
No links to the C&C universe (You know it's meant to be)
Yes, thats true it can have no C&C elements. Click here for truth!!! _________________ QUICK_EDIT
I do see some of your points, but you can still build buildings, build own resource structures(Makes up for lack of regrowing Resources), Capture tech structures, garrison civilian buildings and a lot of other stuff like the previous C&C games had.
And it seems like you didn´t play the campagins at all, FMVs were replaced with Cutscenes(if you didn´t know, it works much like FMVs), but you still proves that FMVs are one thing that makes C&C C&C.
Also, C&C 3 has alot of stuff that comes from Generals, like:
-Each WF\Bar\AF has it´s own buildque
-All Inf can garrison Structures
-FOW
-New buildque for each CY (taken from Dozers\Workers)
-FOW returns over an area when no units are inside it
Did you see that, or did you pay to much attention to the Tiberium, Nod and GDI to notice it
The storyline (or lack thereof) is what reguards it not deserving the cnc, esp since its not linked to the universe at all except the words. Don't get me wrong, generals was ok for its time, but its laggy, buged, MP is basically useless and graphics are worse then TS's, so to be honest I got bored of it real fast.
Thats just my opinion ofcourse, I aint dissing anyone who does like it. QUICK_EDIT
@ Tore: So what? It can be modded in? Japan-style building can be done in YR, doesn't mean it's used. The standard game was not worthy of C&C. As a game it is not flawed too greatly, as a C&C it is a lump of rock too TD/RA's diamond. Made of the wrong stuff in the wrong way. _________________ Yes, work on MV continues. It is not forgotten. QUICK_EDIT
@Lt Albrecht
That post was not meant to be taken seriusly. I agree that Generals shoudn't have had C&C in the title, but it does and that makes it a C&C.... _________________ QUICK_EDIT
shoudn't have had C&C in the title, but it does and that makes it a C&C....
No. That makes it branded. Fake Quiksilver T-shirts still have the Quiksilver logo. I own several, just like I own Generals. _________________ Yes, work on MV continues. It is not forgotten. QUICK_EDIT
the question on the poll is "Why do you not like to mod Generals?" not why don't you like generals. _________________ Please, read the signature rules of the forum. QUICK_EDIT
And like I said its coz its MP is ruined by constand dysincing, if I cant enjoy a game online (esp an older one) I dont bother to mod it coz the enjoyment is lost QUICK_EDIT
As I voted, I prefer older games. They have that charm, that 2D charm, specifically, that Generals doesn't have. TD, RA, TS/FS and RA2/YR have the best mixture of the best qualities: simplicity, not too much, but not too less, and options. Personally, I haven't tried to mod Generals, mainly because I don't have it installed. But, as I don't like closing doors before me, I might give it a try some day. It's a fine game, forgetting the fact that it does not follow any line in the C&C universe, but, anyways, did RA2 follow any? I mean: we have RA, TD, TS, FS, TW and then KW. Then, what? Where fits RA2 and onwards?
I am going too offtopic, so I am finishing this post already. _________________ Oh god how did this get here I am not good with computer. QUICK_EDIT
Generals does has it's charm, that TW and KW does not. Pluss TW and KW barely fit in the C&C universe as well. The only C&C games that fit together are RA -> TD -> TS (-> TI). Many seems to forget that it was Westwood who called Generals a C&C not EA.
The story aside, the fact that Generals is the last truely moddable "C&C" game makes it a good game for me it's the last "C&C" game I enjoyed. I want to learn how to mod Generals but for now I don't have time. _________________ QUICK_EDIT
As I voted, I prefer older games. They have that charm, that 2D charm, specifically, that Generals doesn't have. TD, RA, TS/FS and RA2/YR have the best mixture of the best qualities: simplicity, not too much, but not too less, and options. Personally, I haven't tried to mod Generals, mainly because I don't have it installed. But, as I don't like closing doors before me, I might give it a try some day. It's a fine game, forgetting the fact that it does not follow any line in the C&C universe, but, anyways, did RA2 follow any? I mean: we have RA, TD, TS, FS, TW and then KW. Then, what? Where fits RA2 and onwards?
I am going too offtopic, so I am finishing this post already.
Same, its funny but TS can look better then TS if the shp and vxls are made using high res 3d model QUICK_EDIT
IMO C&C Generals is a good game, i really enjoyed it even its not modded, cuz its already has a good engine, gameplay & graphics, why should i mod it? _________________ Please, read the signature rules of the forum. QUICK_EDIT
I only play (I don't see the reason to play Gens already has a better expansion) ZH for mods like ShockWave and Rise of the Reds. _________________ Please, read the signature rules of the forum. QUICK_EDIT
It lacks several C&C-typical stuff(sidebar at right, ConYard system) - To be honest, i never got use to the sidebar at the right and i just dont, simply, dont like the ConYard System, The sidebar takes away from view i feel, i feel like i can't see what i should see. The generals bar is "better" for its on the bottom, you can close it if you want and i feel like i can see everything. For the conyard system i dont like it because, the mostly, one building at a time, and the fact that its like the only thing that can produce a unit -In general{Not the game}- I like having multiple dozers building away to make a base, and that may just be me. but whatever..
3D moddeling is difficult - i haven't tried.. okay thats a lie, i have tried and.. failed.. miserably ;'[ -Crai- idk.. im not one to model, even thou i need some models im making for a personal mod for me and my friends
Coding is difficult - i found the coding after about 20 minutes very simple. its pretty much : name, the units model, -building- how its constructed, variants of models, then info, side, HP, Etc. very organized.
Prefer older games - To be honest, i dont like 2d games, thats all ima say.. -case closed-
EA made it - i'm probably not old enough to understand why most of you have EA, or the whole w.e this is -im only 15, give me a break- but.. i honestly wouldn't care who made a game, if there is playablity factor, enjoyment factor, and RE-playablity espically with friends,, than.. ill play it. ;]
I
do mod Generals - i do try my best to mod it.. im slowly getting there ;] QUICK_EDIT
general is 1 game i'm interesting to modding but it missing some important thing i need.
- it dont have BUMP Map!!!
- real MCV Logic
- the game doesn't support widescreen [yes i know you can force it resolution to fit with widescreen but UI wtill getting broke that i cant stand with it ]
- too low polygon game handle for tank unit [i need 2500+ polygon per unit!!!]
this's all my reason if all getting solve maybe i'll look at the game.
i'm interesting to modding C&c3/ Ra3 either but each game have different problem that make me don't want to work on it. QUICK_EDIT
i sometimes hook up my computer to the HD/tv and play that for widescreen fun and my UI never gets broken. i had a problem once. but i shut off the game, restarted it, and the UI was fixed QUICK_EDIT
From what DaFool has been saying, Generals has a number of very useful attributes (I'm liking the ability to have three weapons and two turrets), and seems like the right place to do new and different things.
For instance, the normal C&C system isn't there - this isn't actually a bad thing, because the concept of alternative systems can be explored more easily in Generals than TD/RA/TS/FS/RA2/YR/Renegade, while the system requirements are less than that of later games. I find the generals is in quite a good spot in most ways if someone wanted to do something totally different. QUICK_EDIT
From the people I have talked to, I wonder if the general consensus of generals has improved over the months.... _________________ Please, read the signature rules of the forum. QUICK_EDIT
From the people I have talked to, I wonder if the general consensus of generals has improved over the months....
i hope so.. Generals is not that bad of a game, and it has some really neat mods. a lot of things can happen with generals and it would be nice if people stopped talking bad about it. QUICK_EDIT
From the people I have talked to, I wonder if the general consensus of generals has improved over the months....
I've been finding that there are a lot of possibilities with Gens which aren't there in any previous C&C, which is why I'm trying to move into it a little.
Its more that Generals has got a lot more attractive to my modding eyes lately. QUICK_EDIT
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