"I'm kinda finished on my new TSTW map, called "Cracks in the Sand".
I'm aiming for the highest detailing ever done in a TS map, and my goal is to prove that TS can be a very nice looking game with great atmosphere.
I've also finished my large lightposts, finally remembered they weren't done yet
BTW the general idea of the map is that it's a large, dried (like a desert) crater in an otherwise futile land; parts of the map are HEAVILY infested with tiberium (again, highest possible detailing and lighting effects) and alse feature new Tiberium plants (like the ones i've shown before)"
And, of course, we can't forget, the screenie that you can see with full quality here:

Cracks in the Sand with lighting effects