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Cataclysmia (2)
Moderators: Aro, Crimsonum, ErastusMercy, Lin Kuei Ominae, ^Rampastein
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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Sun Dec 14, 2008 11:31 pm    Post subject:  Cataclysmia (2) Reply with quote  Mark this post and the followings unread



Cataclysmia: This area was once a lush valley with dense forests and a river running trough the middle. Today, the hills are deserted cliffs where erosion carves incurable scars to the soil, forests have been replaced with Tiberium flora and blossom trees, and what remains of the river is nothing but a cradle for the ever-growing Thorn substance.

The civilians who once inhabited the region have long ago fled, leaving the bridges and buildings to rust. The valley now acts as a moat between two battling armies, who seek to control the Tiberium-rich deposits.


(Click for full preview)

Map made by Dudeinabox.

Last edited by Aro on Thu Feb 12, 2009 8:33 pm; edited 2 times in total

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Team Black
Defense Minister


Joined: 25 Sep 2006
Location: Teamblackistan Posts: Over 9000

PostPosted: Mon Dec 15, 2008 12:38 am    Post subject: Reply with quote  Mark this post and the followings unread

eherm... mapaholic.. #Tongue

looks good, makes me wat to thow a TI map together soon Wink

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!DarkRose
Commander


Joined: 13 Aug 2006
Location: U.K, Birmingham

PostPosted: Mon Dec 15, 2008 2:06 am    Post subject: Reply with quote  Mark this post and the followings unread

Looks bloody awesome! i see mah spaceshipy Very Happy

Great work i want moar!!

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ruby92
Medic


Joined: 08 Dec 2008
Location: Singapore FTW

PostPosted: Mon Dec 15, 2008 8:05 am    Post subject: Reply with quote  Mark this post and the followings unread

WOW looks bloody awsome!

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Bunker Busters!

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Starkiller
Pyro Sniper


Joined: 26 Nov 2008

PostPosted: Mon Dec 15, 2008 8:39 am    Post subject: Reply with quote  Mark this post and the followings unread

That's the type of map I've been waiting for! make more and NICE WORK!

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Dudeinabox
Commander


Joined: 03 Dec 2008
Location: Your Mum Dragons: Lame

PostPosted: Mon Dec 15, 2008 11:33 am    Post subject: Reply with quote  Mark this post and the followings unread

Thanks for the comments guys!

Next one will probably be many times the size so don't expect such a quick release.

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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Mon Dec 15, 2008 1:44 pm    Post subject: Reply with quote  Mark this post and the followings unread

Woah, nice! Good job Dudeinabox Smile

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Mon Feb 02, 2009 6:34 pm    Post subject: Reply with quote  Mark this post and the followings unread

Large preview added.

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DoMiNaNt_HuNtEr
General


Joined: 16 Feb 2005
Location: North America Posts: You cannot comprehend...

PostPosted: Fri Feb 06, 2009 4:07 pm    Post subject: Reply with quote  Mark this post and the followings unread

Once again, your bump brought this to my attention for the first time, and I must say, I dig this map.

You can siege from your base to their base!!!!! Unless the artillery ranges aren't long enough.

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Destroy to create. All for the hunt to dominate!

IN-GAME NAME: MAKINTOKE

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Dudeinabox
Commander


Joined: 03 Dec 2008
Location: Your Mum Dragons: Lame

PostPosted: Fri Feb 06, 2009 6:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

Atry's are disabled for balancing purposes.

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DIAB: Dragons are lame.

Crimmy: FUUUUUUUUUUUUUUUUUUUUUUUUU


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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Fri Feb 06, 2009 7:17 pm    Post subject: Re: Cataclysmia (2) Reply with quote  Mark this post and the followings unread

Aro wrote:
NOD


Aro wrote:
NOD


Aro wrote:
NOD


PPM FAQ wrote:
Question: Is 'Nod' spelled with capital letters?

Answer: Of course NO.

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Dudeinabox
Commander


Joined: 03 Dec 2008
Location: Your Mum Dragons: Lame

PostPosted: Fri Feb 06, 2009 7:30 pm    Post subject: Reply with quote  Mark this post and the followings unread

I made up the story aro just c+p'd what I wrote, my habit #Tongue

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DIAB: Dragons are lame.

Crimmy: FUUUUUUUUUUUUUUUUUUUUUUUUU


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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Sat Feb 07, 2009 1:57 am    Post subject: Reply with quote  Mark this post and the followings unread

Thank you for pointing out more useless information that wasn't worth mentioning, Crimmy. Smile

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Sat Feb 07, 2009 8:31 am    Post subject: Reply with quote  Mark this post and the followings unread

Useless? It's wrong, and you know it.

Besides, I've already told you that the map itself is great Razz

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j4m3sb0nd
Commander


Joined: 10 Nov 2004

PostPosted: Thu Mar 19, 2009 5:15 pm    Post subject: Reply with quote  Mark this post and the followings unread

The way the tiberium stands out on this map is quite beautiful, the layout is also great - to be sure, an excellent 1v1 map. I really couldn't suggest anything here, everything blends together so well. Smile

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Dudeinabox
Commander


Joined: 03 Dec 2008
Location: Your Mum Dragons: Lame

PostPosted: Thu Mar 19, 2009 5:37 pm    Post subject: Reply with quote  Mark this post and the followings unread

Thanks for the late comment Smile

I've actually updated this map recently with new extra terrain features and a couple of minor balancing adjustments.

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DIAB: Dragons are lame.

Crimmy: FUUUUUUUUUUUUUUUUUUUUUUUUU


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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Thu Mar 19, 2009 5:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

I'll get new Megamaps once all the new terrain is finished, including cliffs.

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Scorched Earth
Commander


Joined: 14 Sep 2008
Location: California, USA

PostPosted: Fri Mar 20, 2009 4:41 am    Post subject: Reply with quote  Mark this post and the followings unread

That's a nice map. Smile

Has anyone noticed that in the image (Without having clicked on it.) that the rough/sand/normal dirt looks somewhat like camo? (At the base spawns.)

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Okay, my signature was starting to annoy even me.

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Dudeinabox
Commander


Joined: 03 Dec 2008
Location: Your Mum Dragons: Lame

PostPosted: Fri Mar 20, 2009 5:19 pm    Post subject: Reply with quote  Mark this post and the followings unread

I have actually redone this map's detailing so the spam of LAT is gone and replaced to be more patchy. Look forward to seeing it Wink

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DIAB: Dragons are lame.

Crimmy: FUUUUUUUUUUUUUUUUUUUUUUUUU


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Orac
President


Joined: 11 Jul 2008
Location: New Zealand

PostPosted: Fri Mar 20, 2009 8:06 pm    Post subject: Reply with quote  Mark this post and the followings unread

Are you sure that the Tiberium is equal? There's a bunch nearer the eastern player, and the western player appears to need to go further for its supply of Tiberium Confused

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Dudeinabox
Commander


Joined: 03 Dec 2008
Location: Your Mum Dragons: Lame

PostPosted: Fri Mar 20, 2009 8:13 pm    Post subject: Reply with quote  Mark this post and the followings unread

The top left of the map now has an extra tiberium spot as a balance update. Also bear in mind it's more difficult to get into the left players base than it is the right guy.

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DIAB: Dragons are lame.

Crimmy: FUUUUUUUUUUUUUUUUUUUUUUUUU


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SMIFFGIG
General


Joined: 03 Mar 2003
Location: Great Britain

PostPosted: Mon Mar 23, 2009 2:52 am    Post subject: Reply with quote  Mark this post and the followings unread

really like the look of the new tiberium flora/fona on this map

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