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Stronghold (2)
Moderators: Aro, Crimsonum, ErastusMercy, Lin Kuei Ominae, ^Rampastein
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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Mon Mar 23, 2009 12:40 am    Post subject:  Stronghold (2) Reply with quote  Mark this post and the followings unread



Stronghold: No background information.









Map made by VEFbl4!

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ARustySpoon
Cyborg Soldier


Joined: 20 Sep 2008
Location: Calgary, AB

PostPosted: Mon Mar 23, 2009 1:55 am    Post subject: Reply with quote  Mark this post and the followings unread

Looks pretty good. Really flat though. I'll be playing this one lots against the AI, watching at my pathetic attempts to win.

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SMIFFGIG
General


Joined: 03 Mar 2003
Location: Great Britain

PostPosted: Mon Mar 23, 2009 2:35 am    Post subject: Reply with quote  Mark this post and the followings unread

looks pretty good, abit bland though

some dynamic lighting would really liven things up abit though Razz
(even if its just blues and greens or what not)

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Ixith
Cyborg Commando


Joined: 12 Apr 2006
Location: under there!

PostPosted: Mon Mar 23, 2009 3:11 am    Post subject: Reply with quote  Mark this post and the followings unread

meh decent tourny map i guess. flat is ok for that kind of maps as they are more for quick gameplay.
Lighting is ok could be a bit better.
Also I'm sure you finished fixing it up by now but I spy two city cliffs which don't have a nice smooth transition to the new pavement, which seems a bit different from the last time I commented on and I must say it looks good on this map btw. but yea fix that up if not already. #Tongue

Other than that all I can really say is that...when I read the map name I was expecting some big stronghold of some sort. Then I saw the pics and was all disappointed. Not really a "stronghold" if you ask me. Needs to be bigger with more to utilize in it before I'd call it a stronghold. Maybe a small outpost would be more fitting for this.
I also kinda think that there might be a little too excessive use of the streetlights...but that's just my opinion.

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Kalistia Crestland (2)
In Soviet Russia, grass grows on tiberium!

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Destiny
President


Joined: 02 May 2006
Location: Singapore

PostPosted: Mon Mar 23, 2009 6:44 am    Post subject: Reply with quote  Mark this post and the followings unread

Oh-oh-oh, I love these kinds of maps Very Happy I'll hold that...stronghold and build a pretty base in it #Tongue

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!DarkRose
Commander


Joined: 13 Aug 2006
Location: U.K, Birmingham

PostPosted: Mon Mar 23, 2009 9:57 am    Post subject: Reply with quote  Mark this post and the followings unread

Ixith wrote:
Also I'm sure you finished fixing it up by now but I spy two city cliffs which don't have a nice smooth transition to the new pavement.


Yeah theres only a few of them high concrete cliff tiles for me to fix up with the new concrete, thanks for pointing those out ill fix them up later on.

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Silly taco fumbling unicorns nocturnally launch basketballs, Hell March.

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Dudeinabox
Commander


Joined: 03 Dec 2008
Location: Your Mum Dragons: Lame

PostPosted: Mon Mar 23, 2009 10:15 am    Post subject: Reply with quote  Mark this post and the followings unread

It seems the AI deals well with open spaces...it wouldn't leave me alone!

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Crimmy: FUUUUUUUUUUUUUUUUUUUUUUUUU


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Starkiller
Pyro Sniper


Joined: 26 Nov 2008

PostPosted: Mon Mar 23, 2009 12:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

I dunno how to explain, but i love this type of maps!

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Vefbl4
General


Joined: 07 Feb 2007

PostPosted: Mon Mar 23, 2009 1:02 pm    Post subject: Reply with quote  Mark this post and the followings unread

Well,it is simple.But I made it for big base building.I think I'll make "Stronghold2",with real concrete strongholds.

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Lost Relic[mod]
Lost Relic[game]

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Mon Mar 23, 2009 1:43 pm    Post subject: Reply with quote  Mark this post and the followings unread

This is probably my favorite two player map for Twisted Insurrection so far. The area feels really desolate and dry which is an awesome effect. It's also really balanced and the new terrain and trees fit perfectly with the rest of the atmosphere. It's good stuff.

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Dudeinabox
Commander


Joined: 03 Dec 2008
Location: Your Mum Dragons: Lame

PostPosted: Mon Mar 23, 2009 2:11 pm    Post subject: Reply with quote  Mark this post and the followings unread

And the AI plays brilliantly

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Starkiller
Pyro Sniper


Joined: 26 Nov 2008

PostPosted: Mon Mar 23, 2009 2:18 pm    Post subject: Reply with quote  Mark this post and the followings unread

Aro wrote:
This is probably my favorite two player map for Twisted Insurrection so far. The area feels really desolate and dry which is an awesome effect. It's also really balanced and the new terrain and trees fit perfectly with the rest of the atmosphere. It's good stuff.

Yep. That's how i feel.#Tongue

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