Iirc is BuildupTime= in the General section the only key which can raise the time of the deployanim.
DeployTime= seems to be used only for special unloading (apc) and anim purposes.
I don't think there is a way to raise the builduptime/deploytime for just one building/unit.
If everything else fails you could still try to raise the number of frames of the deployanim. _________________ SHP Artist of Twisted Insurrection: Nod buildings
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