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IE 0041D88D (SOLVED!)
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EmpirioN
Medic


Joined: 09 Feb 2009
Location: Finland

PostPosted: Sat Mar 21, 2009 5:15 pm    Post subject:  IE 0041D88D (SOLVED!) Reply with quote  Mark this post and the followings unread

Hi people. I am getting this IE, not in everygame, but still quite often.

Can anyone solve this?
Of course I did check the IE database.

Very much appreciated, my mod is almost ready to be released, but I wanna release it as bugfree as possible.

Version: YR 1001 with NPatch 0022.



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Last edited by EmpirioN on Tue Apr 07, 2009 8:54 am; edited 2 times in total

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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Sat Mar 21, 2009 6:02 pm    Post subject: Reply with quote  Mark this post and the followings unread

Most likely NPatch related, which explains why it ain't on ModEnc. I suggest waiting for other ppl to reply, because I ain't an expert on NPatch related stuff...

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Javier
My Rank Will Never Change


Joined: 24 Oct 2008
Location: Wars World!!! Posts: -99999999

PostPosted: Sun Mar 22, 2009 9:16 am    Post subject: Reply with quote  Mark this post and the followings unread

I think DeCoder is good at finding out IEs/NPatch IEs.

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Sun Mar 22, 2009 10:11 am    Post subject: Reply with quote  Mark this post and the followings unread

Javier wrote:
I think DeCoder is good at finding out IEs/NPatch IEs.


DCoder.

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EmpirioN
Medic


Joined: 09 Feb 2009
Location: Finland

PostPosted: Sun Mar 22, 2009 10:28 am    Post subject: Reply with quote  Mark this post and the followings unread

Hmm, does he visit these forums?

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Dutchygamer
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Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Sun Mar 22, 2009 10:59 am    Post subject: Reply with quote  Mark this post and the followings unread

Unfortunately, he's banned from here Neutral

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Javier
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Joined: 24 Oct 2008
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PostPosted: Sun Mar 22, 2009 11:07 am    Post subject: Reply with quote  Mark this post and the followings unread

Dutchygamer wrote:
Unfortunately, he's banned from here Neutral


And is now John Galt/Gilt.

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Dutchygamer
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Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Sun Mar 22, 2009 11:09 am    Post subject: Reply with quote  Mark this post and the followings unread

He changed his name before he was banned Javier Rolling Eyes Damn, use your brain for one second...

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EmpirioN
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Joined: 09 Feb 2009
Location: Finland

PostPosted: Sun Mar 22, 2009 3:37 pm    Post subject: Reply with quote  Mark this post and the followings unread

Hmm, ok. I just thought that DCoder hates NPatch, or am I wrong?

Can anyone tell anything about this IE? It occured when me and my friend played in lan vs. two AI opponents.

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Dark Templar X
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Joined: 26 Feb 2009

PostPosted: Sun Mar 22, 2009 4:02 pm    Post subject: Reply with quote  Mark this post and the followings unread

A Soviet paradrop is referencing an infantry that doesn't exist.

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EmpirioN
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Joined: 09 Feb 2009
Location: Finland

PostPosted: Sun Mar 22, 2009 8:33 pm    Post subject: Reply with quote  Mark this post and the followings unread

Hmm, interesting. Can you tell me what country?

Only two countries have a paradrop that drops one "TIBBOMB", that is infantry unit. Section exists and the unit is in the infantry type list. SW itself is emulated paradrop clone.
Also these tags should be ok?

AmerDropInf=TIBBOMB
AmerDropInfNum=1
AllyDropInf=TIBBOMB
AllyDropInfNum=1
SovDropInf=TIBBOMB
SovDropInfNum=1
YuriDropInf=TIBBOMB;7
YuriDropInfNum=1

That is the only paradrop weapon that I have in the game. 2 of the 4 Soviet countries own that. (2 of the 4 soviet countries are actually Nod, while to other are orginal Soviet)

During the IE, the building that "launches" the SW was built by my friend, but the IE came 5 seconds after...

Anyway, thanks alot Dark Templar X, now I have 100% more chance to fix the error than before. It is still hard, so if anyone has any suggestions what I should check, please do tell me. Smile

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EmpirioN
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Joined: 09 Feb 2009
Location: Finland

PostPosted: Sun Mar 22, 2009 8:59 pm    Post subject: Reply with quote  Mark this post and the followings unread

Hmm, good news is I can recreate the error.

Made exactly same game, only my friend being replaced with AI and same error occured after about 15min gameplay. The SW building wasn't even built this time. My Iron Curtain was ready thought, and EVA announched that just before the IE came. This except has some difference than the other one, so I will post it here, even I doubt that nothing new can be learned with it. I will continue to play the exact same map with same enemies, maybe I can figure out something.

EDIT: Tried again, but with no IE this time, even though I tried doing everything exactly the same way.
Atleast is isn't the Iron Curtain, it worked fine.



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NakedCrook
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Joined: 22 Jan 2009

PostPosted: Mon Mar 23, 2009 3:19 am    Post subject: Reply with quote  Mark this post and the followings unread

I have seen this before.

The problem I had was with one of my units weapons. I would use the INIChecker to see if you have any weapons with typos in them. For safety sake also check projectiles and warheads.

I hope this helps

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Dark Templar X
Commander


Joined: 26 Feb 2009

PostPosted: Mon Mar 23, 2009 7:41 pm    Post subject: Reply with quote  Mark this post and the followings unread

Whatever it is, it has to do with an airstrike call or a paradrop. I'm wondering if the dropped infantry does not exist in the InfantryTypes list.

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EmpirioN
Medic


Joined: 09 Feb 2009
Location: Finland

PostPosted: Mon Mar 23, 2009 10:04 pm    Post subject: Reply with quote  Mark this post and the followings unread

Thanks NacedCrook. I also use inichecker and inivalidate, excellent programs. Smile They did found few Owner= typos, but nothing from the airstrikes, etc.

Thanks for the hint Dark Templar X.
The dropped unit is in the infantry list. But I do have an different airstrike. Player gets it when you capture Tech Airfield. So it is spyplane with the NPatch modifications...Could there be something wrong with the SW, or the plane itself? Please can you check these codes, incase there is anything wrong with them.

The plane:

[TESLAB]
Image=SPYP
UIName=name:TESLAB
Name=Tesla Bomber
Primary=TeslaBomb
Strength=220
Category=AirPower
Armor=light
TechLevel=-1
RadarInvisible=no
Landable=no
MoveToShroud=yes
Speed=23
Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry
Cost=200
Points=10
ROT=5
Ammo=1
GuardRange=30
MaxDebris=4
MovementZone=Fly
DamageParticleSystems=SparkSys,SmallGreySSys
VeteranAbilities=STRONGER,FIREPOWER,ROF,SIGHT,FASTER
EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF,RADAR_INVISIBLE; Won't try to pick up own targets
CanPassiveAquire=no
CanRetaliate=no
Sight=0
PipScale=Ammo
PitchSpeed=.16
PitchAngle=0
ConsideredAircraft=yes
AirportBound=no
GuardRange=30
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
IsSelectableCombatant=no
VoiceSelect=Intruder2Select
VoiceMove=MigMoveLoop ;Intruder2Move
VoiceAttack=IntruderAttack2Command
VoiceCrashing=Intruder2VoiceDie
DieSound=
MoveSound=IntruderMoveLoop
CrashingSound=Intruder2Die
ImpactLandSound=GenAircraftCrash
Locomotor={4A582746-9839-11d1-B709-00A024DDAFD1}; This value MUST be 0 for all building addons
ThreatPosed=20
AllowedToStartInMultiplayer=no
ImmuneToPsionics=yes
PreventAttackMove=yes
LeadershipRating=6
DeathWeapon=BlimpBombACE
Parasiteable=no
DontSayUnitLost=yes
Trainable=no

The weapon:

[AirstrikeSpecial2]
UIName=Name:TeslaAirstrike
Name=Tesla Airstrike
IsPowered=true
RechargeVoice=00-I156
ChargingVoice=
ImpatientVoice=
SuspendVoice=
RechargeTime=7
Type=NewSpyPlane ;NewSpyPlane is the type for SpyPlane clones or Airstrikes
Action=NewSpyPlane2 ;check out the Adding custom Actions page to find out more about this
SidebarImage=AIRSTRIKEICON
ShowTimer=yes
DisableableFromShell=no
FlashSidebarTabFrames=120
;New Tags
SpyPlane=TESLAB
SpyPlanesNum=1 ;amount of planes coming in
IsAirstrike=yes ;default is no; if no, it will be a usual SpyPlane
AITargetingType=8
EvaReady=EVA_ParatroopersReady ;EVA_AirstrikeReady
EvaActivated=EVA_AirstrikeInitiated
Range=3.5
LineMultiplier=1

- - - - - - - - -
Lets say the IE could be caused by this airstrike...IE does not occur everytime, only sometimes, that means that the player who has the airstrike, has something more and those things combined could cause the IE..This is just guessing, but everytime I had the IE, this airstrike was present and the plane probably flying to its target.

I took a printscreen when the last IE happened, not much can be figured out from the pic thought...
http://img16.imageshack.us/img16/4664/43381164.jpg

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Dark Templar X
Commander


Joined: 26 Feb 2009

PostPosted: Tue Mar 24, 2009 12:02 am    Post subject: Reply with quote  Mark this post and the followings unread

Your spy plane doesn't have Spawned=yes on it.

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EmpirioN
Medic


Joined: 09 Feb 2009
Location: Finland

PostPosted: Tue Mar 24, 2009 10:20 am    Post subject: Reply with quote  Mark this post and the followings unread

Thanks people, but IE still exists. This time the airstrike wasn't even flying to its target. :/

We played exactly the same match again with my friend.

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Dark Templar X
Commander


Joined: 26 Feb 2009

PostPosted: Tue Mar 24, 2009 8:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

Only other thing I can think of now is that the Spy Plane doesn't exist in the Aircraft list, the weapon it fires doesn't exist or the death weapon doesn't exist.

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Dark Templar X
Commander


Joined: 26 Feb 2009

PostPosted: Wed Mar 25, 2009 5:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

Your Soviet paradrop uses an incorrect tag. It's SovParaDropInf, not SovParaInf.

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EmpirioN
Medic


Joined: 09 Feb 2009
Location: Finland

PostPosted: Sat Mar 28, 2009 4:16 pm    Post subject: Reply with quote  Mark this post and the followings unread

Sorry, not those either. Next I will try disable few weapons completely and see if there is any IEs like that one. Thanks very much for the effort people. Smile
Any ideas are welcome, as always. I will post here if any progress is made.

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Dark Templar X
Commander


Joined: 26 Feb 2009

PostPosted: Sat Mar 28, 2009 6:08 pm    Post subject: Reply with quote  Mark this post and the followings unread

Whatever it is, you're using the wrong tag for a paradrop. That's what it is.

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EmpirioN
Medic


Joined: 09 Feb 2009
Location: Finland

PostPosted: Mon Mar 30, 2009 3:37 pm    Post subject: Reply with quote  Mark this post and the followings unread

Hmm, what do you mean Dark Templar X? I have no "SovParaInf" tag in my rulesmd. Or what tag do you mean?

Those paradrop tags which I posted earlier, or those all wrong then? Surprised

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Dark Templar X
Commander


Joined: 26 Feb 2009

PostPosted: Mon Mar 30, 2009 4:52 pm    Post subject: Reply with quote  Mark this post and the followings unread

They're wrong, yeah. It's AllyParaDropInf/AllyParaDropNum. You're missing the Para from each one.

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EmpirioN
Medic


Joined: 09 Feb 2009
Location: Finland

PostPosted: Tue Apr 07, 2009 8:52 am    Post subject: Reply with quote  Mark this post and the followings unread

Well, THAT WAS IT! =)

Never thought something so simple could be the answer. Thanks for all of you, specially for you Dark Templar X! If it is ok with you, I will put you in to the mod's "Thanks to:" section in the read me. This forum will be there anyway, thought. Smile

Incase someone is wondering why all my ParaDrop tags were wrong, well that's because I firtst thought of using RP 1.10. In RP, those tags were renamed to those I used.

BTW, can somebody add this IE's EIP info in the mod encyclopedia? I tried three times but I just won't save the info.. :/

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