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Problem with editing a existed AI
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ravage
Soldier


Joined: 16 Jul 2005

PostPosted: Tue Apr 21, 2009 7:56 am    Post subject:  Problem with editing a existed AI Reply with quote  Mark this post and the followings unread

all i want is reduce the probability of AI sell its building. so i copyed the /SkirmishAI folder to /SampleMod/Data/,and added this line to mod.xml:
Code:
Include type="all" source="DATA:SampleMod/Data/SkirmishAI/SkirmishAIIncludes.xml"


then i open the GDIOptimal.xml and changed StructureSaveChanceHard from 1.0 to 0.5. but in the game there are no GDI balanced AI:
http://i41.tinypic.com/2pzzk8g.jpg

instead there are two nod balanced AI:
http://i40.tinypic.com/qpp83o.jpg

how can i fix this?

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