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Goodies in PPM!
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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sat Nov 22, 2003 12:16 am    Post subject:  Goodies in PPM! Reply with quote  Mark this post and the followings unread

The recent news in PPM, were most of them posted... but really few things. So, this just a short:


New Map Available in Map Archive: The Long Run (by Wes.com)


Note: Click in the picture to download and view comments


Game: Tiberian Sun/Firestorm
Players: 2
Aproval (so far): 75%
Quality: Very good and a bit hard


And a final note: if you downloaded this yesterday (or you downloaded it in TumSun forums), please re-download it as the map has been updated recently.


The Vehicle Limit Researchs Continues:

- After some people report that Shrumster's way works, the own Shrumster had a problem as he added 6 new buildable units and 10 umbuildable units, AI wasted its resources by building inumerous units of the last buildable type declared.

In case you miss Shrumster's theory, he says that after the 90th* declared unit of a type (infantrytype, unittype and aircrafttype), for each buildable unit, you must have one umbuildable (techlevel=-1) after it, so AI won't build inumerous copies of the last unit declared.

More info can be found here for registered users only.


* number not confirmed, but it's close to that

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