Posted: Thu May 21, 2009 5:44 am Post subject:
About the old R3D project
Subject description: source code released
Hello, it was quite a while. Not sure if you still remember R3D or ever heard about it. Here is the old post on it.
I am busy with some other 3d projects ATM & almost have no time for it. so i am releasing the source. if anyone want to continue this project just go ahead.
If help is needed, I can give a hand. although the 3d project i am currently working on is not c&c related, the 3d engine is from the original R3D. I can update R3D's engine to the lastest if i have time.
To run R3D, you will need Visual Studio 2008 and a graphics card better than NV Geforce Go 6200.
Steps configure up:
1. You need to create a resource directory for R3D. Create a folder.
2. Copy the following file from YR's directory to the folder.
* langmd.mix
* Language.mix
* multimd.mix
* Ra2.mix
* ra2md.mix
* thememd.mix
other mix is not needed because the corresponding feature is not done yet.
3. And download the attachment, put all files into the folder, overwrite the existing ones.
4. Go to project properties in VS2008.
Project "R3D":
go to "debug" tab and set command arg:
-debug "-resDir [your resource directory. eg. D:\Games\R3D]"
Project "Expandmd":
go to "build" tab and set the output dir to your resource directory
5. set "R3D" as startup project. You now can run R3D in VS2008.
if you want to run the game without VS2008. simply copy all the binary output to the resource directory. click on R3D.exe to run it.
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